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Side by Side Diff: cc/output/direct_renderer.h

Issue 1028333002: Chromium -> Mojo roll. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_
6 #define CC_OUTPUT_DIRECT_RENDERER_H_ 6 #define CC_OUTPUT_DIRECT_RENDERER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/callback.h" 9 #include "base/callback.h"
10 #include "base/containers/scoped_ptr_hash_map.h" 10 #include "base/containers/scoped_ptr_hash_map.h"
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56 56
57 bool disable_picture_quad_image_filtering; 57 bool disable_picture_quad_image_filtering;
58 58
59 OverlayCandidateList overlay_list; 59 OverlayCandidateList overlay_list;
60 }; 60 };
61 61
62 void SetEnlargePassTextureAmountForTesting(const gfx::Vector2d& amount); 62 void SetEnlargePassTextureAmountForTesting(const gfx::Vector2d& amount);
63 void DoDrawPolygon(const DrawPolygon& poly, 63 void DoDrawPolygon(const DrawPolygon& poly,
64 DrawingFrame* frame, 64 DrawingFrame* frame,
65 const gfx::Rect& render_pass_scissor, 65 const gfx::Rect& render_pass_scissor,
66 bool using_scissor_as_optimization); 66 bool use_render_pass_scissor);
67 67
68 protected: 68 protected:
69 enum SurfaceInitializationMode {
70 SURFACE_INITIALIZATION_MODE_PRESERVE,
71 SURFACE_INITIALIZATION_MODE_SCISSORED_CLEAR,
72 SURFACE_INITIALIZATION_MODE_FULL_SURFACE_CLEAR,
73 };
74
69 DirectRenderer(RendererClient* client, 75 DirectRenderer(RendererClient* client,
70 const RendererSettings* settings, 76 const RendererSettings* settings,
71 OutputSurface* output_surface, 77 OutputSurface* output_surface,
72 ResourceProvider* resource_provider); 78 ResourceProvider* resource_provider);
73 79
74 static gfx::RectF QuadVertexRect(); 80 static gfx::RectF QuadVertexRect();
75 static void QuadRectTransform(gfx::Transform* quad_rect_transform, 81 static void QuadRectTransform(gfx::Transform* quad_rect_transform,
76 const gfx::Transform& quad_transform, 82 const gfx::Transform& quad_transform,
77 const gfx::RectF& quad_rect); 83 const gfx::RectF& quad_rect);
78 void InitializeViewport(DrawingFrame* frame, 84 void InitializeViewport(DrawingFrame* frame,
79 const gfx::Rect& draw_rect, 85 const gfx::Rect& draw_rect,
80 const gfx::Rect& viewport_rect, 86 const gfx::Rect& viewport_rect,
81 const gfx::Size& surface_size); 87 const gfx::Size& surface_size);
82 gfx::Rect MoveFromDrawToWindowSpace(const DrawingFrame* frame, 88 gfx::Rect MoveFromDrawToWindowSpace(const DrawingFrame* frame,
83 const gfx::Rect& draw_rect) const; 89 const gfx::Rect& draw_rect) const;
84 90
85 bool NeedDeviceClip(const DrawingFrame* frame) const; 91 bool NeedDeviceClip(const DrawingFrame* frame) const;
86 gfx::Rect DeviceClipRectInWindowSpace(const DrawingFrame* frame) const; 92 gfx::Rect DeviceClipRectInDrawSpace(const DrawingFrame* frame) const;
93 gfx::Rect DeviceViewportRectInDrawSpace(const DrawingFrame* frame) const;
94 gfx::Rect OutputSurfaceRectInDrawSpace(const DrawingFrame* frame) const;
87 static gfx::Rect ComputeScissorRectForRenderPass(const DrawingFrame* frame); 95 static gfx::Rect ComputeScissorRectForRenderPass(const DrawingFrame* frame);
88 void SetScissorStateForQuad(const DrawingFrame* frame, const DrawQuad& quad); 96 void SetScissorStateForQuad(const DrawingFrame* frame,
97 const DrawQuad& quad,
98 const gfx::Rect& render_pass_scissor,
99 bool use_render_pass_scissor);
89 bool ShouldSkipQuad(const DrawQuad& quad, 100 bool ShouldSkipQuad(const DrawQuad& quad,
90 const gfx::Rect& render_pass_scissor); 101 const gfx::Rect& render_pass_scissor);
91 void SetScissorStateForQuadWithRenderPassScissor(
92 const DrawingFrame* frame,
93 const DrawQuad& quad,
94 const gfx::Rect& render_pass_scissor);
95 void SetScissorTestRectInDrawSpace(const DrawingFrame* frame, 102 void SetScissorTestRectInDrawSpace(const DrawingFrame* frame,
96 const gfx::Rect& draw_space_rect); 103 const gfx::Rect& draw_space_rect);
97 104
98 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass); 105 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass);
99 106
100 void FlushPolygons(ScopedPtrDeque<DrawPolygon>* poly_list, 107 void FlushPolygons(ScopedPtrDeque<DrawPolygon>* poly_list,
101 DrawingFrame* frame, 108 DrawingFrame* frame,
102 const gfx::Rect& render_pass_scissor, 109 const gfx::Rect& render_pass_scissor,
103 bool using_scissor_as_optimization); 110 bool use_render_pass_scissor);
104 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass); 111 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass);
105 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); 112 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass);
106 113
107 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; 114 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0;
108 virtual bool BindFramebufferToTexture(DrawingFrame* frame, 115 virtual bool BindFramebufferToTexture(DrawingFrame* frame,
109 const ScopedResource* resource, 116 const ScopedResource* resource,
110 const gfx::Rect& target_rect) = 0; 117 const gfx::Rect& target_rect) = 0;
111 virtual void SetDrawViewport(const gfx::Rect& window_space_viewport) = 0; 118 virtual void SetDrawViewport(const gfx::Rect& window_space_viewport) = 0;
112 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) = 0; 119 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) = 0;
113 virtual void DiscardPixels(bool has_external_stencil_test, 120 virtual void PrepareSurfaceForPass(
114 bool draw_rect_covers_full_surface) = 0; 121 DrawingFrame* frame,
115 virtual void ClearFramebuffer(DrawingFrame* frame, 122 SurfaceInitializationMode initialization_mode,
116 bool has_external_stencil_test) = 0; 123 const gfx::Rect& render_pass_scissor) = 0;
117 // clip_region is a (possibly null) pointer to a quad in the same 124 // clip_region is a (possibly null) pointer to a quad in the same
118 // space as the quad. When non-null only the area of the quad that overlaps 125 // space as the quad. When non-null only the area of the quad that overlaps
119 // with clip_region will be drawn. 126 // with clip_region will be drawn.
120 virtual void DoDrawQuad(DrawingFrame* frame, 127 virtual void DoDrawQuad(DrawingFrame* frame,
121 const DrawQuad* quad, 128 const DrawQuad* quad,
122 const gfx::QuadF* clip_region) = 0; 129 const gfx::QuadF* clip_region) = 0;
123 virtual void BeginDrawingFrame(DrawingFrame* frame) = 0; 130 virtual void BeginDrawingFrame(DrawingFrame* frame) = 0;
124 virtual void FinishDrawingFrame(DrawingFrame* frame) = 0; 131 virtual void FinishDrawingFrame(DrawingFrame* frame) = 0;
125 virtual void FinishDrawingQuadList(); 132 virtual void FinishDrawingQuadList();
126 virtual bool FlippedFramebuffer(const DrawingFrame* frame) const = 0; 133 virtual bool FlippedFramebuffer(const DrawingFrame* frame) const = 0;
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149 156
150 private: 157 private:
151 gfx::Vector2d enlarge_pass_texture_amount_; 158 gfx::Vector2d enlarge_pass_texture_amount_;
152 159
153 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); 160 DISALLOW_COPY_AND_ASSIGN(DirectRenderer);
154 }; 161 };
155 162
156 } // namespace cc 163 } // namespace cc
157 164
158 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ 165 #endif // CC_OUTPUT_DIRECT_RENDERER_H_
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