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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ | 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ |
| 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ | 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/callback.h" | 9 #include "base/callback.h" |
| 10 #include "base/containers/scoped_ptr_hash_map.h" | 10 #include "base/containers/scoped_ptr_hash_map.h" |
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| 56 | 56 |
| 57 bool disable_picture_quad_image_filtering; | 57 bool disable_picture_quad_image_filtering; |
| 58 | 58 |
| 59 OverlayCandidateList overlay_list; | 59 OverlayCandidateList overlay_list; |
| 60 }; | 60 }; |
| 61 | 61 |
| 62 void SetEnlargePassTextureAmountForTesting(const gfx::Vector2d& amount); | 62 void SetEnlargePassTextureAmountForTesting(const gfx::Vector2d& amount); |
| 63 void DoDrawPolygon(const DrawPolygon& poly, | 63 void DoDrawPolygon(const DrawPolygon& poly, |
| 64 DrawingFrame* frame, | 64 DrawingFrame* frame, |
| 65 const gfx::Rect& render_pass_scissor, | 65 const gfx::Rect& render_pass_scissor, |
| 66 bool using_scissor_as_optimization); | 66 bool use_render_pass_scissor); |
| 67 | 67 |
| 68 protected: | 68 protected: |
| 69 enum SurfaceInitializationMode { |
| 70 SURFACE_INITIALIZATION_MODE_PRESERVE, |
| 71 SURFACE_INITIALIZATION_MODE_SCISSORED_CLEAR, |
| 72 SURFACE_INITIALIZATION_MODE_FULL_SURFACE_CLEAR, |
| 73 }; |
| 74 |
| 69 DirectRenderer(RendererClient* client, | 75 DirectRenderer(RendererClient* client, |
| 70 const RendererSettings* settings, | 76 const RendererSettings* settings, |
| 71 OutputSurface* output_surface, | 77 OutputSurface* output_surface, |
| 72 ResourceProvider* resource_provider); | 78 ResourceProvider* resource_provider); |
| 73 | 79 |
| 74 static gfx::RectF QuadVertexRect(); | 80 static gfx::RectF QuadVertexRect(); |
| 75 static void QuadRectTransform(gfx::Transform* quad_rect_transform, | 81 static void QuadRectTransform(gfx::Transform* quad_rect_transform, |
| 76 const gfx::Transform& quad_transform, | 82 const gfx::Transform& quad_transform, |
| 77 const gfx::RectF& quad_rect); | 83 const gfx::RectF& quad_rect); |
| 78 void InitializeViewport(DrawingFrame* frame, | 84 void InitializeViewport(DrawingFrame* frame, |
| 79 const gfx::Rect& draw_rect, | 85 const gfx::Rect& draw_rect, |
| 80 const gfx::Rect& viewport_rect, | 86 const gfx::Rect& viewport_rect, |
| 81 const gfx::Size& surface_size); | 87 const gfx::Size& surface_size); |
| 82 gfx::Rect MoveFromDrawToWindowSpace(const DrawingFrame* frame, | 88 gfx::Rect MoveFromDrawToWindowSpace(const DrawingFrame* frame, |
| 83 const gfx::Rect& draw_rect) const; | 89 const gfx::Rect& draw_rect) const; |
| 84 | 90 |
| 85 bool NeedDeviceClip(const DrawingFrame* frame) const; | 91 bool NeedDeviceClip(const DrawingFrame* frame) const; |
| 86 gfx::Rect DeviceClipRectInWindowSpace(const DrawingFrame* frame) const; | 92 gfx::Rect DeviceClipRectInDrawSpace(const DrawingFrame* frame) const; |
| 93 gfx::Rect DeviceViewportRectInDrawSpace(const DrawingFrame* frame) const; |
| 94 gfx::Rect OutputSurfaceRectInDrawSpace(const DrawingFrame* frame) const; |
| 87 static gfx::Rect ComputeScissorRectForRenderPass(const DrawingFrame* frame); | 95 static gfx::Rect ComputeScissorRectForRenderPass(const DrawingFrame* frame); |
| 88 void SetScissorStateForQuad(const DrawingFrame* frame, const DrawQuad& quad); | 96 void SetScissorStateForQuad(const DrawingFrame* frame, |
| 97 const DrawQuad& quad, |
| 98 const gfx::Rect& render_pass_scissor, |
| 99 bool use_render_pass_scissor); |
| 89 bool ShouldSkipQuad(const DrawQuad& quad, | 100 bool ShouldSkipQuad(const DrawQuad& quad, |
| 90 const gfx::Rect& render_pass_scissor); | 101 const gfx::Rect& render_pass_scissor); |
| 91 void SetScissorStateForQuadWithRenderPassScissor( | |
| 92 const DrawingFrame* frame, | |
| 93 const DrawQuad& quad, | |
| 94 const gfx::Rect& render_pass_scissor); | |
| 95 void SetScissorTestRectInDrawSpace(const DrawingFrame* frame, | 102 void SetScissorTestRectInDrawSpace(const DrawingFrame* frame, |
| 96 const gfx::Rect& draw_space_rect); | 103 const gfx::Rect& draw_space_rect); |
| 97 | 104 |
| 98 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass); | 105 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass); |
| 99 | 106 |
| 100 void FlushPolygons(ScopedPtrDeque<DrawPolygon>* poly_list, | 107 void FlushPolygons(ScopedPtrDeque<DrawPolygon>* poly_list, |
| 101 DrawingFrame* frame, | 108 DrawingFrame* frame, |
| 102 const gfx::Rect& render_pass_scissor, | 109 const gfx::Rect& render_pass_scissor, |
| 103 bool using_scissor_as_optimization); | 110 bool use_render_pass_scissor); |
| 104 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass); | 111 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass); |
| 105 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); | 112 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); |
| 106 | 113 |
| 107 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; | 114 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; |
| 108 virtual bool BindFramebufferToTexture(DrawingFrame* frame, | 115 virtual bool BindFramebufferToTexture(DrawingFrame* frame, |
| 109 const ScopedResource* resource, | 116 const ScopedResource* resource, |
| 110 const gfx::Rect& target_rect) = 0; | 117 const gfx::Rect& target_rect) = 0; |
| 111 virtual void SetDrawViewport(const gfx::Rect& window_space_viewport) = 0; | 118 virtual void SetDrawViewport(const gfx::Rect& window_space_viewport) = 0; |
| 112 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) = 0; | 119 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) = 0; |
| 113 virtual void DiscardPixels(bool has_external_stencil_test, | 120 virtual void PrepareSurfaceForPass( |
| 114 bool draw_rect_covers_full_surface) = 0; | 121 DrawingFrame* frame, |
| 115 virtual void ClearFramebuffer(DrawingFrame* frame, | 122 SurfaceInitializationMode initialization_mode, |
| 116 bool has_external_stencil_test) = 0; | 123 const gfx::Rect& render_pass_scissor) = 0; |
| 117 // clip_region is a (possibly null) pointer to a quad in the same | 124 // clip_region is a (possibly null) pointer to a quad in the same |
| 118 // space as the quad. When non-null only the area of the quad that overlaps | 125 // space as the quad. When non-null only the area of the quad that overlaps |
| 119 // with clip_region will be drawn. | 126 // with clip_region will be drawn. |
| 120 virtual void DoDrawQuad(DrawingFrame* frame, | 127 virtual void DoDrawQuad(DrawingFrame* frame, |
| 121 const DrawQuad* quad, | 128 const DrawQuad* quad, |
| 122 const gfx::QuadF* clip_region) = 0; | 129 const gfx::QuadF* clip_region) = 0; |
| 123 virtual void BeginDrawingFrame(DrawingFrame* frame) = 0; | 130 virtual void BeginDrawingFrame(DrawingFrame* frame) = 0; |
| 124 virtual void FinishDrawingFrame(DrawingFrame* frame) = 0; | 131 virtual void FinishDrawingFrame(DrawingFrame* frame) = 0; |
| 125 virtual void FinishDrawingQuadList(); | 132 virtual void FinishDrawingQuadList(); |
| 126 virtual bool FlippedFramebuffer(const DrawingFrame* frame) const = 0; | 133 virtual bool FlippedFramebuffer(const DrawingFrame* frame) const = 0; |
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| 149 | 156 |
| 150 private: | 157 private: |
| 151 gfx::Vector2d enlarge_pass_texture_amount_; | 158 gfx::Vector2d enlarge_pass_texture_amount_; |
| 152 | 159 |
| 153 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); | 160 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); |
| 154 }; | 161 }; |
| 155 | 162 |
| 156 } // namespace cc | 163 } // namespace cc |
| 157 | 164 |
| 158 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ | 165 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ |
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