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Issue 1028333002: Chromium -> Mojo roll. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/append_quads_data.h" 5 #include "cc/layers/append_quads_data.h"
6 #include "cc/layers/heads_up_display_layer_impl.h" 6 #include "cc/layers/heads_up_display_layer_impl.h"
7 #include "cc/test/fake_impl_proxy.h" 7 #include "cc/test/fake_impl_proxy.h"
8 #include "cc/test/fake_layer_tree_host_impl.h" 8 #include "cc/test/fake_layer_tree_host_impl.h"
9 #include "cc/test/fake_output_surface.h" 9 #include "cc/test/fake_output_surface.h"
10 #include "cc/test/test_shared_bitmap_manager.h" 10 #include "cc/test/test_shared_bitmap_manager.h"
(...skipping 14 matching lines...) Expand all
25 if (will_draw) 25 if (will_draw)
26 layer->DidDraw(resource_provider); 26 layer->DidDraw(resource_provider);
27 27
28 size_t expected_quad_list_size = will_draw ? 1 : 0; 28 size_t expected_quad_list_size = will_draw ? 1 : 0;
29 EXPECT_EQ(expected_quad_list_size, render_pass->quad_list.size()); 29 EXPECT_EQ(expected_quad_list_size, render_pass->quad_list.size());
30 } 30 }
31 31
32 TEST(HeadsUpDisplayLayerImplTest, ResourcelessSoftwareDrawAfterResourceLoss) { 32 TEST(HeadsUpDisplayLayerImplTest, ResourcelessSoftwareDrawAfterResourceLoss) {
33 FakeImplProxy proxy; 33 FakeImplProxy proxy;
34 TestSharedBitmapManager shared_bitmap_manager; 34 TestSharedBitmapManager shared_bitmap_manager;
35 FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager); 35 FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager, nullptr);
36 host_impl.CreatePendingTree(); 36 host_impl.CreatePendingTree();
37 host_impl.InitializeRenderer(FakeOutputSurface::Create3d()); 37 host_impl.InitializeRenderer(FakeOutputSurface::Create3d());
38 scoped_ptr<HeadsUpDisplayLayerImpl> layer = 38 scoped_ptr<HeadsUpDisplayLayerImpl> layer =
39 HeadsUpDisplayLayerImpl::Create(host_impl.pending_tree(), 1); 39 HeadsUpDisplayLayerImpl::Create(host_impl.pending_tree(), 1);
40 layer->SetBounds(gfx::Size(100, 100)); 40 layer->SetBounds(gfx::Size(100, 100));
41 layer->draw_properties().ideal_contents_scale = 1.f; 41 layer->draw_properties().ideal_contents_scale = 1.f;
42 42
43 // Check regular hardware draw is ok. 43 // Check regular hardware draw is ok.
44 CheckDrawLayer( 44 CheckDrawLayer(
45 layer.get(), host_impl.resource_provider(), DRAW_MODE_HARDWARE); 45 layer.get(), host_impl.resource_provider(), DRAW_MODE_HARDWARE);
46 46
47 // Simulate a resource loss on transitioning to resourceless software mode. 47 // Simulate a resource loss on transitioning to resourceless software mode.
48 layer->ReleaseResources(); 48 layer->ReleaseResources();
49 49
50 // Should skip resourceless software draw and not crash in UpdateHudTexture. 50 // Should skip resourceless software draw and not crash in UpdateHudTexture.
51 CheckDrawLayer(layer.get(), 51 CheckDrawLayer(layer.get(),
52 host_impl.resource_provider(), 52 host_impl.resource_provider(),
53 DRAW_MODE_RESOURCELESS_SOFTWARE); 53 DRAW_MODE_RESOURCELESS_SOFTWARE);
54 } 54 }
55 55
56 } // namespace 56 } // namespace
57 } // namespace cc 57 } // namespace cc
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