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Issue 1028243004: Hide the password bubble when the underlying ManagePasswordsUIController changes its state. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: add a Mac test Created 5 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/passwords/manage_passwords_icon_view.h" 5 #include "chrome/browser/ui/views/passwords/manage_passwords_icon_view.h"
6 6
7 #include "chrome/app/chrome_command_ids.h" 7 #include "chrome/app/chrome_command_ids.h"
8 #include "chrome/browser/command_updater.h" 8 #include "chrome/browser/command_updater.h"
9 #include "chrome/browser/ui/passwords/manage_passwords_ui_controller.h" 9 #include "chrome/browser/ui/passwords/manage_passwords_ui_controller.h"
10 #include "chrome/browser/ui/views/passwords/manage_passwords_bubble_view.h" 10 #include "chrome/browser/ui/views/passwords/manage_passwords_bubble_view.h"
11 #include "components/password_manager/core/common/password_manager_ui.h" 11 #include "components/password_manager/core/common/password_manager_ui.h"
12 #include "ui/base/l10n/l10n_util.h" 12 #include "ui/base/l10n/l10n_util.h"
13 #include "ui/base/resource/resource_bundle.h" 13 #include "ui/base/resource/resource_bundle.h"
14 14
15 ManagePasswordsIconView::ManagePasswordsIconView(CommandUpdater* updater) 15 ManagePasswordsIconView::ManagePasswordsIconView(CommandUpdater* updater)
16 : BubbleIconView(updater, IDC_MANAGE_PASSWORDS_FOR_PAGE) { 16 : BubbleIconView(updater, IDC_MANAGE_PASSWORDS_FOR_PAGE) {
17 SetFocusable(true); 17 SetFocusable(true);
18 UpdateVisibleUI(); 18 UpdateVisibleUI();
19 } 19 }
20 20
21 ManagePasswordsIconView::~ManagePasswordsIconView() {} 21 ManagePasswordsIconView::~ManagePasswordsIconView() {}
22 22
23 void ManagePasswordsIconView::UpdateVisibleUI() { 23 void ManagePasswordsIconView::UpdateVisibleUI() {
24 if (state() == password_manager::ui::INACTIVE_STATE) { 24 if (state() == password_manager::ui::INACTIVE_STATE) {
25 SetVisible(false); 25 SetVisible(false);
26 if (ManagePasswordsBubbleView::IsShowing())
27 ManagePasswordsBubbleView::CloseBubble();
28 return; 26 return;
29 } 27 }
30 28
31 SetVisible(true); 29 SetVisible(true);
32 SetImage(ui::ResourceBundle::GetSharedInstance().GetImageSkiaNamed(icon_id_)); 30 SetImage(ui::ResourceBundle::GetSharedInstance().GetImageSkiaNamed(icon_id_));
33 SetTooltipText(l10n_util::GetStringUTF16(tooltip_text_id_)); 31 SetTooltipText(l10n_util::GetStringUTF16(tooltip_text_id_));
34 32
35 // We may be about to automatically pop up a ManagePasswordsBubbleView. 33 // We may be about to automatically pop up a ManagePasswordsBubbleView.
36 // Force layout of the icon's parent now; the bubble will be incorrectly 34 // Force layout of the icon's parent now; the bubble will be incorrectly
37 // positioned otherwise, as the icon won't have been drawn into position. 35 // positioned otherwise, as the icon won't have been drawn into position.
38 parent()->Layout(); 36 parent()->Layout();
39 } 37 }
40 38
39 void ManagePasswordsIconView::OnChangingState() {
40 // If there is an opened bubble for the current icon it should go away.
41 if (active())
42 ManagePasswordsBubbleView::CloseBubble();
43 }
44
41 bool ManagePasswordsIconView::IsBubbleShowing() const { 45 bool ManagePasswordsIconView::IsBubbleShowing() const {
42 // If the bubble is being destroyed, it's considered showing though it may be 46 // If the bubble is being destroyed, it's considered showing though it may be
43 // already invisible currently. 47 // already invisible currently.
44 return ManagePasswordsBubbleView::manage_password_bubble() != NULL; 48 return ManagePasswordsBubbleView::manage_password_bubble() != NULL;
45 } 49 }
46 50
47 void ManagePasswordsIconView::OnExecuting( 51 void ManagePasswordsIconView::OnExecuting(
48 BubbleIconView::ExecuteSource source) { 52 BubbleIconView::ExecuteSource source) {
49 } 53 }
50 54
(...skipping 16 matching lines...) Expand all
67 return true; 71 return true;
68 } 72 }
69 return BubbleIconView::OnKeyPressed(event); 73 return BubbleIconView::OnKeyPressed(event);
70 } 74 }
71 75
72 void ManagePasswordsIconView::AboutToRequestFocusFromTabTraversal( 76 void ManagePasswordsIconView::AboutToRequestFocusFromTabTraversal(
73 bool reverse) { 77 bool reverse) {
74 if (active()) 78 if (active())
75 ManagePasswordsBubbleView::ActivateBubble(); 79 ManagePasswordsBubbleView::ActivateBubble();
76 } 80 }
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