Chromium Code Reviews
DescriptionglTexImage2D and glTexSubImage2D could have different performance
properties.
With this patch we benchmark both of these upload techniques.
When using glTexSubImage2D the texture storage is specified with
glTexStorage2D when available, or glTexImage2D passing an empty pointer as data.
Trying to re-land this patch after it broke the perfbots (crbug.com/468748).
BUG=468748
Committed: https://crrev.com/e450ffd9dc792387272d5771fdec81639942655d
Cr-Commit-Position: refs/heads/master@{#321519}
Patch Set 1 : #
Messages
Total messages: 7 (3 generated)
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