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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/renderers/video_renderer_impl.h" | 5 #include "media/renderers/video_renderer_impl.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/callback_helpers.h" | 9 #include "base/callback_helpers.h" |
10 #include "base/location.h" | 10 #include "base/location.h" |
11 #include "base/single_thread_task_runner.h" | 11 #include "base/single_thread_task_runner.h" |
12 #include "base/threading/platform_thread.h" | 12 #include "base/threading/platform_thread.h" |
13 #include "base/time/default_tick_clock.h" | |
13 #include "base/trace_event/trace_event.h" | 14 #include "base/trace_event/trace_event.h" |
14 #include "media/base/bind_to_current_loop.h" | 15 #include "media/base/bind_to_current_loop.h" |
15 #include "media/base/buffers.h" | 16 #include "media/base/buffers.h" |
16 #include "media/base/limits.h" | 17 #include "media/base/limits.h" |
17 #include "media/base/pipeline.h" | 18 #include "media/base/pipeline.h" |
18 #include "media/base/video_frame.h" | 19 #include "media/base/video_frame.h" |
19 | 20 |
20 namespace media { | 21 namespace media { |
21 | 22 |
22 VideoRendererImpl::VideoRendererImpl( | 23 VideoRendererImpl::VideoRendererImpl( |
23 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner, | 24 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner, |
24 ScopedVector<VideoDecoder> decoders, | 25 ScopedVector<VideoDecoder> decoders, |
25 bool drop_frames, | 26 bool drop_frames, |
26 const scoped_refptr<MediaLog>& media_log) | 27 const scoped_refptr<MediaLog>& media_log) |
27 : task_runner_(task_runner), | 28 : task_runner_(task_runner), |
28 video_frame_stream_( | 29 video_frame_stream_( |
29 new VideoFrameStream(task_runner, decoders.Pass(), media_log)), | 30 new VideoFrameStream(task_runner, decoders.Pass(), media_log)), |
30 low_delay_(false), | 31 low_delay_(false), |
31 received_end_of_stream_(false), | 32 received_end_of_stream_(false), |
32 rendered_end_of_stream_(false), | 33 rendered_end_of_stream_(false), |
33 frame_available_(&lock_), | 34 frame_available_(&lock_), |
34 state_(kUninitialized), | 35 state_(kUninitialized), |
35 thread_(), | 36 thread_(), |
36 pending_read_(false), | 37 pending_read_(false), |
37 drop_frames_(drop_frames), | 38 drop_frames_(drop_frames), |
38 buffering_state_(BUFFERING_HAVE_NOTHING), | 39 buffering_state_(BUFFERING_HAVE_NOTHING), |
39 last_timestamp_(kNoTimestamp()), | |
40 last_painted_timestamp_(kNoTimestamp()), | |
41 frames_decoded_(0), | 40 frames_decoded_(0), |
42 frames_dropped_(0), | 41 frames_dropped_(0), |
43 is_shutting_down_(false), | 42 is_shutting_down_(false), |
43 tick_clock_(new base::DefaultTickClock()), | |
44 weak_factory_(this) { | 44 weak_factory_(this) { |
45 } | 45 } |
46 | 46 |
47 VideoRendererImpl::~VideoRendererImpl() { | 47 VideoRendererImpl::~VideoRendererImpl() { |
48 DCHECK(task_runner_->BelongsToCurrentThread()); | 48 DCHECK(task_runner_->BelongsToCurrentThread()); |
49 | 49 |
50 { | 50 { |
51 base::AutoLock auto_lock(lock_); | 51 base::AutoLock auto_lock(lock_); |
52 is_shutting_down_ = true; | 52 is_shutting_down_ = true; |
53 frame_available_.Signal(); | 53 frame_available_.Signal(); |
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102 | 102 |
103 void VideoRendererImpl::Initialize( | 103 void VideoRendererImpl::Initialize( |
104 DemuxerStream* stream, | 104 DemuxerStream* stream, |
105 const PipelineStatusCB& init_cb, | 105 const PipelineStatusCB& init_cb, |
106 const SetDecryptorReadyCB& set_decryptor_ready_cb, | 106 const SetDecryptorReadyCB& set_decryptor_ready_cb, |
107 const StatisticsCB& statistics_cb, | 107 const StatisticsCB& statistics_cb, |
108 const BufferingStateCB& buffering_state_cb, | 108 const BufferingStateCB& buffering_state_cb, |
109 const PaintCB& paint_cb, | 109 const PaintCB& paint_cb, |
110 const base::Closure& ended_cb, | 110 const base::Closure& ended_cb, |
111 const PipelineStatusCB& error_cb, | 111 const PipelineStatusCB& error_cb, |
112 const TimeDeltaCB& get_time_cb, | 112 const TimeConverterCB& time_converter_cb, |
113 const base::Closure& waiting_for_decryption_key_cb) { | 113 const base::Closure& waiting_for_decryption_key_cb) { |
114 DCHECK(task_runner_->BelongsToCurrentThread()); | 114 DCHECK(task_runner_->BelongsToCurrentThread()); |
115 base::AutoLock auto_lock(lock_); | 115 base::AutoLock auto_lock(lock_); |
116 DCHECK(stream); | 116 DCHECK(stream); |
117 DCHECK_EQ(stream->type(), DemuxerStream::VIDEO); | 117 DCHECK_EQ(stream->type(), DemuxerStream::VIDEO); |
118 DCHECK(!init_cb.is_null()); | 118 DCHECK(!init_cb.is_null()); |
119 DCHECK(!statistics_cb.is_null()); | 119 DCHECK(!statistics_cb.is_null()); |
120 DCHECK(!buffering_state_cb.is_null()); | 120 DCHECK(!buffering_state_cb.is_null()); |
121 DCHECK(!paint_cb.is_null()); | 121 DCHECK(!paint_cb.is_null()); |
122 DCHECK(!ended_cb.is_null()); | 122 DCHECK(!ended_cb.is_null()); |
123 DCHECK(!get_time_cb.is_null()); | 123 DCHECK(!time_converter_cb.is_null()); |
124 DCHECK_EQ(kUninitialized, state_); | 124 DCHECK_EQ(kUninitialized, state_); |
125 | 125 |
126 low_delay_ = (stream->liveness() == DemuxerStream::LIVENESS_LIVE); | 126 low_delay_ = (stream->liveness() == DemuxerStream::LIVENESS_LIVE); |
127 | 127 |
128 // Always post |init_cb_| because |this| could be destroyed if initialization | 128 // Always post |init_cb_| because |this| could be destroyed if initialization |
129 // failed. | 129 // failed. |
130 init_cb_ = BindToCurrentLoop(init_cb); | 130 init_cb_ = BindToCurrentLoop(init_cb); |
131 | 131 |
132 statistics_cb_ = statistics_cb; | 132 statistics_cb_ = statistics_cb; |
133 buffering_state_cb_ = buffering_state_cb; | 133 buffering_state_cb_ = buffering_state_cb; |
134 paint_cb_ = paint_cb, | 134 paint_cb_ = paint_cb, |
135 ended_cb_ = ended_cb; | 135 ended_cb_ = ended_cb; |
136 error_cb_ = error_cb; | 136 error_cb_ = error_cb; |
137 get_time_cb_ = get_time_cb; | 137 time_converter_cb_ = time_converter_cb; |
138 state_ = kInitializing; | 138 state_ = kInitializing; |
139 | 139 |
140 video_frame_stream_->Initialize( | 140 video_frame_stream_->Initialize( |
141 stream, base::Bind(&VideoRendererImpl::OnVideoFrameStreamInitialized, | 141 stream, base::Bind(&VideoRendererImpl::OnVideoFrameStreamInitialized, |
142 weak_factory_.GetWeakPtr()), | 142 weak_factory_.GetWeakPtr()), |
143 set_decryptor_ready_cb, statistics_cb, waiting_for_decryption_key_cb); | 143 set_decryptor_ready_cb, statistics_cb, waiting_for_decryption_key_cb); |
144 } | 144 } |
145 | 145 |
146 void VideoRendererImpl::CreateVideoThread() { | 146 void VideoRendererImpl::CreateVideoThread() { |
147 // This may fail and cause a crash if there are too many threads created in | 147 // This may fail and cause a crash if there are too many threads created in |
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183 | 183 |
184 // The number of milliseconds to idle when we do not have anything to do. | 184 // The number of milliseconds to idle when we do not have anything to do. |
185 // Nothing special about the value, other than we're being more OS-friendly | 185 // Nothing special about the value, other than we're being more OS-friendly |
186 // than sleeping for 1 millisecond. | 186 // than sleeping for 1 millisecond. |
187 // | 187 // |
188 // TODO(scherkus): switch to pure event-driven frame timing instead of this | 188 // TODO(scherkus): switch to pure event-driven frame timing instead of this |
189 // kIdleTimeDelta business http://crbug.com/106874 | 189 // kIdleTimeDelta business http://crbug.com/106874 |
190 const base::TimeDelta kIdleTimeDelta = | 190 const base::TimeDelta kIdleTimeDelta = |
191 base::TimeDelta::FromMilliseconds(10); | 191 base::TimeDelta::FromMilliseconds(10); |
192 | 192 |
193 // If we have no frames and haven't painted any frame for certain amount of | |
194 // time, declare BUFFERING_HAVE_NOTHING. | |
195 const base::TimeDelta kTimeToDeclareHaveNothing = | |
196 base::TimeDelta::FromSeconds(3); | |
197 | |
198 for (;;) { | 193 for (;;) { |
199 base::AutoLock auto_lock(lock_); | 194 base::AutoLock auto_lock(lock_); |
200 | 195 |
201 // Thread exit condition. | 196 // Thread exit condition. |
202 if (is_shutting_down_) | 197 if (is_shutting_down_) |
203 return; | 198 return; |
204 | 199 |
205 // Remain idle as long as we're not playing. | 200 // Remain idle as long as we're not playing. |
206 if (state_ != kPlaying || buffering_state_ != BUFFERING_HAVE_ENOUGH) { | 201 if (state_ != kPlaying || buffering_state_ != BUFFERING_HAVE_ENOUGH) { |
207 UpdateStatsAndWait_Locked(kIdleTimeDelta); | 202 UpdateStatsAndWait_Locked(kIdleTimeDelta); |
208 continue; | 203 continue; |
209 } | 204 } |
210 | 205 |
211 base::TimeDelta now = get_time_cb_.Run(); | 206 base::TimeTicks now = tick_clock_->NowTicks(); |
212 | 207 |
213 // Remain idle until we have the next frame ready for rendering. | 208 // Remain idle until we have the next frame ready for rendering. |
214 if (ready_frames_.empty()) { | 209 if (ready_frames_.empty()) { |
215 if (received_end_of_stream_) { | 210 if (received_end_of_stream_) { |
216 if (!rendered_end_of_stream_) { | 211 if (!rendered_end_of_stream_) { |
217 rendered_end_of_stream_ = true; | 212 rendered_end_of_stream_ = true; |
218 task_runner_->PostTask(FROM_HERE, ended_cb_); | 213 task_runner_->PostTask(FROM_HERE, ended_cb_); |
219 } | 214 } |
220 } else if (last_painted_timestamp_ != kNoTimestamp() && | 215 } else { |
221 now - last_painted_timestamp_ >= kTimeToDeclareHaveNothing) { | |
222 buffering_state_ = BUFFERING_HAVE_NOTHING; | 216 buffering_state_ = BUFFERING_HAVE_NOTHING; |
223 task_runner_->PostTask( | 217 task_runner_->PostTask( |
224 FROM_HERE, base::Bind(buffering_state_cb_, BUFFERING_HAVE_NOTHING)); | 218 FROM_HERE, base::Bind(buffering_state_cb_, BUFFERING_HAVE_NOTHING)); |
225 } | 219 } |
226 | 220 |
227 UpdateStatsAndWait_Locked(kIdleTimeDelta); | 221 UpdateStatsAndWait_Locked(kIdleTimeDelta); |
228 continue; | 222 continue; |
229 } | 223 } |
230 | 224 |
231 base::TimeDelta target_paint_timestamp = ready_frames_.front()->timestamp(); | 225 base::TimeTicks target_paint_timestamp = |
232 base::TimeDelta latest_paint_timestamp; | 226 time_converter_cb_.Run(ready_frames_.front()->timestamp()); |
227 | |
228 // If media time has stopped, don't attempt to paint any more frames. | |
229 if (target_paint_timestamp.is_null()) { | |
230 UpdateStatsAndWait_Locked(kIdleTimeDelta); | |
231 continue; | |
232 } | |
233 | |
234 base::TimeTicks latest_paint_timestamp; | |
xhwang
2015/03/23 22:20:14
bikesheddings not related to your change:
|latest
DaleCurtis
2015/03/25 00:31:45
Done; great suggestion!
| |
233 | 235 |
234 // Deadline is defined as the duration between this frame and the next | 236 // Deadline is defined as the duration between this frame and the next |
235 // frame, using the delta between this frame and the previous frame as the | 237 // frame, using the delta between this frame and the previous frame as the |
236 // assumption for frame duration. | 238 // assumption for frame duration. |
237 // | 239 // |
238 // TODO(scherkus): This can be vastly improved. Use a histogram to measure | 240 // TODO(scherkus): This can be vastly improved. Use a histogram to measure |
239 // the accuracy of our frame timing code. http://crbug.com/149829 | 241 // the accuracy of our frame timing code. http://crbug.com/149829 |
240 if (last_timestamp_ == kNoTimestamp()) { | 242 if (last_timestamp_.is_null()) { |
241 latest_paint_timestamp = base::TimeDelta::Max(); | 243 latest_paint_timestamp = now; |
242 } else { | 244 } else { |
243 base::TimeDelta duration = target_paint_timestamp - last_timestamp_; | 245 base::TimeDelta duration = target_paint_timestamp - last_timestamp_; |
244 latest_paint_timestamp = target_paint_timestamp + duration; | 246 latest_paint_timestamp = target_paint_timestamp + duration; |
245 } | 247 } |
246 | 248 |
247 // Remain idle until we've reached our target paint window. | 249 // Remain idle until we've reached our target paint window. |
248 if (now < target_paint_timestamp) { | 250 if (now < target_paint_timestamp) { |
249 UpdateStatsAndWait_Locked(kIdleTimeDelta); | 251 UpdateStatsAndWait_Locked(kIdleTimeDelta); |
250 continue; | 252 continue; |
251 } | 253 } |
252 | 254 |
253 if (now > latest_paint_timestamp && drop_frames_) { | 255 if (now > latest_paint_timestamp && drop_frames_) { |
254 DropNextReadyFrame_Locked(); | 256 DropNextReadyFrame_Locked(); |
255 continue; | 257 continue; |
256 } | 258 } |
257 | 259 |
258 // Congratulations! You've made it past the video frame timing gauntlet. | 260 // Congratulations! You've made it past the video frame timing gauntlet. |
259 // | 261 // |
260 // At this point enough time has passed that the next frame that ready for | 262 // At this point enough time has passed that the next frame that ready for |
261 // rendering. | 263 // rendering. |
262 PaintNextReadyFrame_Locked(); | 264 PaintNextReadyFrame_Locked(); |
263 } | 265 } |
264 } | 266 } |
265 | 267 |
268 void VideoRendererImpl::SetTickClockForTesting( | |
269 scoped_ptr<base::TickClock> tick_clock) { | |
270 tick_clock_.swap(tick_clock); | |
271 } | |
272 | |
266 void VideoRendererImpl::PaintNextReadyFrame_Locked() { | 273 void VideoRendererImpl::PaintNextReadyFrame_Locked() { |
267 lock_.AssertAcquired(); | 274 lock_.AssertAcquired(); |
268 | 275 |
269 scoped_refptr<VideoFrame> next_frame = ready_frames_.front(); | 276 scoped_refptr<VideoFrame> next_frame = ready_frames_.front(); |
270 ready_frames_.pop_front(); | 277 ready_frames_.pop_front(); |
271 frames_decoded_++; | 278 frames_decoded_++; |
272 | 279 |
273 last_timestamp_ = next_frame->timestamp(); | 280 last_timestamp_ = last_painted_timestamp_ = |
274 last_painted_timestamp_ = next_frame->timestamp(); | 281 time_converter_cb_.Run(next_frame->timestamp()); |
xhwang
2015/03/23 22:20:14
hmm, do we allow chained assignment? I don't see i
DaleCurtis
2015/03/25 00:31:45
Hmm, I tend to use it in the audio pathways, but I
| |
275 | 282 |
276 paint_cb_.Run(next_frame); | 283 paint_cb_.Run(next_frame); |
277 | 284 |
278 task_runner_->PostTask( | 285 task_runner_->PostTask( |
279 FROM_HERE, | 286 FROM_HERE, |
280 base::Bind(&VideoRendererImpl::AttemptRead, weak_factory_.GetWeakPtr())); | 287 base::Bind(&VideoRendererImpl::AttemptRead, weak_factory_.GetWeakPtr())); |
281 } | 288 } |
282 | 289 |
283 void VideoRendererImpl::DropNextReadyFrame_Locked() { | 290 void VideoRendererImpl::DropNextReadyFrame_Locked() { |
284 TRACE_EVENT0("media", "VideoRendererImpl:frameDropped"); | 291 TRACE_EVENT0("media", "VideoRendererImpl:frameDropped"); |
285 | 292 |
286 lock_.AssertAcquired(); | 293 lock_.AssertAcquired(); |
287 | 294 |
288 last_timestamp_ = ready_frames_.front()->timestamp(); | 295 last_timestamp_ = time_converter_cb_.Run(ready_frames_.front()->timestamp()); |
296 | |
289 ready_frames_.pop_front(); | 297 ready_frames_.pop_front(); |
290 frames_decoded_++; | 298 frames_decoded_++; |
291 frames_dropped_++; | 299 frames_dropped_++; |
292 | 300 |
293 task_runner_->PostTask( | 301 task_runner_->PostTask( |
294 FROM_HERE, | 302 FROM_HERE, |
295 base::Bind(&VideoRendererImpl::AttemptRead, weak_factory_.GetWeakPtr())); | 303 base::Bind(&VideoRendererImpl::AttemptRead, weak_factory_.GetWeakPtr())); |
296 } | 304 } |
297 | 305 |
298 void VideoRendererImpl::FrameReady(VideoFrameStream::Status status, | 306 void VideoRendererImpl::FrameReady(VideoFrameStream::Status status, |
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419 void VideoRendererImpl::OnVideoFrameStreamResetDone() { | 427 void VideoRendererImpl::OnVideoFrameStreamResetDone() { |
420 base::AutoLock auto_lock(lock_); | 428 base::AutoLock auto_lock(lock_); |
421 DCHECK_EQ(kFlushing, state_); | 429 DCHECK_EQ(kFlushing, state_); |
422 DCHECK(!pending_read_); | 430 DCHECK(!pending_read_); |
423 DCHECK(ready_frames_.empty()); | 431 DCHECK(ready_frames_.empty()); |
424 DCHECK(!received_end_of_stream_); | 432 DCHECK(!received_end_of_stream_); |
425 DCHECK(!rendered_end_of_stream_); | 433 DCHECK(!rendered_end_of_stream_); |
426 DCHECK_EQ(buffering_state_, BUFFERING_HAVE_NOTHING); | 434 DCHECK_EQ(buffering_state_, BUFFERING_HAVE_NOTHING); |
427 | 435 |
428 state_ = kFlushed; | 436 state_ = kFlushed; |
429 last_timestamp_ = kNoTimestamp(); | 437 last_timestamp_ = last_painted_timestamp_ = base::TimeTicks(); |
xhwang
2015/03/23 22:20:14
ditto
DaleCurtis
2015/03/25 00:31:45
Acknowledged.
| |
430 last_painted_timestamp_ = kNoTimestamp(); | |
431 base::ResetAndReturn(&flush_cb_).Run(); | 438 base::ResetAndReturn(&flush_cb_).Run(); |
432 } | 439 } |
433 | 440 |
434 void VideoRendererImpl::UpdateStatsAndWait_Locked( | 441 void VideoRendererImpl::UpdateStatsAndWait_Locked( |
435 base::TimeDelta wait_duration) { | 442 base::TimeDelta wait_duration) { |
436 lock_.AssertAcquired(); | 443 lock_.AssertAcquired(); |
437 DCHECK_GE(frames_decoded_, 0); | 444 DCHECK_GE(frames_decoded_, 0); |
438 DCHECK_LE(frames_dropped_, frames_decoded_); | 445 DCHECK_LE(frames_dropped_, frames_decoded_); |
439 | 446 |
440 if (frames_decoded_) { | 447 if (frames_decoded_) { |
441 PipelineStatistics statistics; | 448 PipelineStatistics statistics; |
442 statistics.video_frames_decoded = frames_decoded_; | 449 statistics.video_frames_decoded = frames_decoded_; |
443 statistics.video_frames_dropped = frames_dropped_; | 450 statistics.video_frames_dropped = frames_dropped_; |
444 task_runner_->PostTask(FROM_HERE, base::Bind(statistics_cb_, statistics)); | 451 task_runner_->PostTask(FROM_HERE, base::Bind(statistics_cb_, statistics)); |
445 | 452 |
446 frames_decoded_ = 0; | 453 frames_decoded_ = 0; |
447 frames_dropped_ = 0; | 454 frames_dropped_ = 0; |
448 } | 455 } |
449 | 456 |
450 frame_available_.TimedWait(wait_duration); | 457 frame_available_.TimedWait(wait_duration); |
451 } | 458 } |
452 | 459 |
453 } // namespace media | 460 } // namespace media |
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