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| 1 /* | 1 /* | 
| 2  * Copyright (c) 2009, Google Inc. All rights reserved. | 2  * Copyright (c) 2009, Google Inc. All rights reserved. | 
| 3  * | 3  * | 
| 4  * Redistribution and use in source and binary forms, with or without | 4  * Redistribution and use in source and binary forms, with or without | 
| 5  * modification, are permitted provided that the following conditions are | 5  * modification, are permitted provided that the following conditions are | 
| 6  * met: | 6  * met: | 
| 7  * | 7  * | 
| 8  *     * Redistributions of source code must retain the above copyright | 8  *     * Redistributions of source code must retain the above copyright | 
| 9  * notice, this list of conditions and the following disclaimer. | 9  * notice, this list of conditions and the following disclaimer. | 
| 10  *     * Redistributions in binary form must reproduce the above | 10  *     * Redistributions in binary form must reproduce the above | 
| (...skipping 108 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
| 119     return false; | 119     return false; | 
| 120 } | 120 } | 
| 121 | 121 | 
| 122 // The SVG addFocusRingRects() method adds rects in local coordinates so the def
     ault absoluteFocusRingBoundingBoxRect | 122 // The SVG addFocusRingRects() method adds rects in local coordinates so the def
     ault absoluteFocusRingBoundingBoxRect | 
| 123 // returns incorrect values for SVG objects. Overriding this method provides acc
     ess to the absolute bounds. | 123 // returns incorrect values for SVG objects. Overriding this method provides acc
     ess to the absolute bounds. | 
| 124 IntRect LayoutSVGModelObject::absoluteFocusRingBoundingBoxRect() const | 124 IntRect LayoutSVGModelObject::absoluteFocusRingBoundingBoxRect() const | 
| 125 { | 125 { | 
| 126     return localToAbsoluteQuad(FloatQuad(paintInvalidationRectInLocalCoordinates
     ())).enclosingBoundingBox(); | 126     return localToAbsoluteQuad(FloatQuad(paintInvalidationRectInLocalCoordinates
     ())).enclosingBoundingBox(); | 
| 127 } | 127 } | 
| 128 | 128 | 
| 129 void LayoutSVGModelObject::invalidateTreeIfNeeded(const PaintInvalidationState& 
     paintInvalidationState) | 129 void LayoutSVGModelObject::invalidateTreeIfNeeded(PaintInvalidationState& paintI
     nvalidationState) | 
| 130 { | 130 { | 
| 131     ASSERT(!needsLayout()); | 131     ASSERT(!needsLayout()); | 
| 132 | 132 | 
| 133     // If we didn't need paint invalidation then our children don't need as well
     . | 133     // If we didn't need paint invalidation then our children don't need as well
     . | 
| 134     // Skip walking down the tree as everything should be fine below us. | 134     // Skip walking down the tree as everything should be fine below us. | 
| 135     if (!shouldCheckForPaintInvalidation(paintInvalidationState)) | 135     if (!shouldCheckForPaintInvalidation(paintInvalidationState)) | 
| 136         return; | 136         return; | 
| 137 | 137 | 
| 138     invalidatePaintIfNeeded(paintInvalidationState, paintInvalidationState.paint
     InvalidationContainer()); | 138     invalidatePaintIfNeeded(paintInvalidationState, paintInvalidationState.paint
     InvalidationContainer()); | 
| 139     clearPaintInvalidationState(paintInvalidationState); | 139     clearPaintInvalidationState(paintInvalidationState); | 
| 140 | 140 | 
| 141     PaintInvalidationState childPaintInvalidationState(paintInvalidationState, *
     this); | 141     PaintInvalidationState childPaintInvalidationState(paintInvalidationState, *
     this); | 
| 142     invalidatePaintOfSubtreesIfNeeded(childPaintInvalidationState); | 142     invalidatePaintOfSubtreesIfNeeded(childPaintInvalidationState); | 
| 143 } | 143 } | 
| 144 | 144 | 
| 145 } // namespace blink | 145 } // namespace blink | 
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