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Side by Side Diff: Source/core/layout/svg/LayoutSVGBlock.cpp

Issue 1026823002: [S.P.] Don't draw frames of animated images that are offscreen (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Apple Computer, Inc. 2 * Copyright (C) 2006 Apple Computer, Inc.
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 4 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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114 const LayoutSVGRoot& svgRoot = SVGLayoutSupport::mapRectToSVGRootForPaintInv alidation(this, paintInvalidationRect, rect); 114 const LayoutSVGRoot& svgRoot = SVGLayoutSupport::mapRectToSVGRootForPaintInv alidation(this, paintInvalidationRect, rect);
115 svgRoot.mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState); 115 svgRoot.mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
116 } 116 }
117 117
118 bool LayoutSVGBlock::nodeAtPoint(const HitTestRequest&, HitTestResult&, const Hi tTestLocation&, const LayoutPoint&, HitTestAction) 118 bool LayoutSVGBlock::nodeAtPoint(const HitTestRequest&, HitTestResult&, const Hi tTestLocation&, const LayoutPoint&, HitTestAction)
119 { 119 {
120 ASSERT_NOT_REACHED(); 120 ASSERT_NOT_REACHED();
121 return false; 121 return false;
122 } 122 }
123 123
124 void LayoutSVGBlock::invalidateTreeIfNeeded(const PaintInvalidationState& paintI nvalidationState) 124 void LayoutSVGBlock::invalidateTreeIfNeeded(PaintInvalidationState& paintInvalid ationState)
125 { 125 {
126 if (!shouldCheckForPaintInvalidation(paintInvalidationState)) 126 if (!shouldCheckForPaintInvalidation(paintInvalidationState))
127 return; 127 return;
128 128
129 if (paintInvalidationState.cachedOffsetsEnabled()) { 129 if (paintInvalidationState.cachedOffsetsEnabled()) {
130 m_cachedPaintInvalidationTransform = paintInvalidationState.svgTransform (); 130 m_cachedPaintInvalidationTransform = paintInvalidationState.svgTransform ();
131 } else { 131 } else {
132 m_cachedPaintInvalidationTransform.makeIdentity(); 132 m_cachedPaintInvalidationTransform.makeIdentity();
133 LayoutObject* next = parent(); 133 LayoutObject* next = parent();
134 while (!next->isSVGRoot()) { 134 while (!next->isSVGRoot()) {
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145 145
146 void LayoutSVGBlock::updatePaintInfoRect(IntRect& rect) 146 void LayoutSVGBlock::updatePaintInfoRect(IntRect& rect)
147 { 147 {
148 if (rect != LayoutRect::infiniteIntRect()) { 148 if (rect != LayoutRect::infiniteIntRect()) {
149 AffineTransform transformToRoot = m_cachedPaintInvalidationTransform * l ocalTransform(); 149 AffineTransform transformToRoot = m_cachedPaintInvalidationTransform * l ocalTransform();
150 rect = enclosingIntRect(transformToRoot.inverse().mapRect(FloatRect(rect ))); 150 rect = enclosingIntRect(transformToRoot.inverse().mapRect(FloatRect(rect )));
151 } 151 }
152 } 152 }
153 153
154 } 154 }
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