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Issue 1026823002: [S.P.] Don't draw frames of animated images that are offscreen (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 9 months ago
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1 <!doctype HTML>
2 <body>
3 <div style="height: 2000px; width: 2000px;">
4 <img id="targetImage">
5 </div>
6 <script src="../../fast/repaint/resources/text-based-repaint.js"></script>
7 <script>
8 window.testIsAsync = true;
9
10 // The image should not show a repaint if offscreen if Slimming Paint is on.
11 // Otherwise it should, during this 200ms waiting period.
12
13 function myfunc() {
14 testRunner.displayAsyncThen(finishRepaintTest);
15 }
16
17 function targetImageOnload() {
18 window.scrollTo(0, 1000); // Put the image offscreen.
19 testRunner.displayAsyncThen(function() {
20 setTimeout(myfunc, 400); // The initial red frame of the GIF has a 100ms dur ation
21 });
22 }
23
24 function repaintTest() {
25 targetImage.onload = targetImageOnload;
26 targetImage.src="../../fast/backgrounds/resources/red-green-animated.gif";
27 }
28
29 runRepaintTest();
30
31 </script>
32
33 </script>
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