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Side by Side Diff: Source/core/layout/LayoutView.h

Issue 1026823002: [S.P.] Don't draw frames of animated images that are offscreen (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * Copyright (C) 2006 Apple Computer, Inc. 3 * Copyright (C) 2006 Apple Computer, Inc.
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
(...skipping 153 matching lines...) Expand 10 before | Expand all | Expand 10 after
164 164
165 virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const override; 165 virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const override;
166 166
167 double layoutViewportWidth() const; 167 double layoutViewportWidth() const;
168 double layoutViewportHeight() const; 168 double layoutViewportHeight() const;
169 169
170 void pushLayoutState(LayoutState& layoutState) { m_layoutState = &layoutStat e; } 170 void pushLayoutState(LayoutState& layoutState) { m_layoutState = &layoutStat e; }
171 void popLayoutState() { ASSERT(m_layoutState); m_layoutState = m_layoutState ->next(); } 171 void popLayoutState() { ASSERT(m_layoutState); m_layoutState = m_layoutState ->next(); }
172 virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) override final; 172 virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) override final;
173 173
174 // Records |obj| as needing paint invalidation on the next frame. See the de finition of PaintInvalidationDelayedFull for more details.
175 void pushDelayedPaintInvalidationTarget(LayoutObject& obj) { m_pendingDelaye dPaintInvalidations.append(&obj); }
176
177 // Invalidates paint for all objects that were added via pushDelayedPaintInv alidationTarget, and clears the pending vector.
178 void invalidatePaintForDelayedTargets();
179
174 private: 180 private:
175 virtual void mapLocalToContainer(const LayoutBoxModelObject* paintInvalidati onContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wa sFixed = 0, const PaintInvalidationState* = 0) const override; 181 virtual void mapLocalToContainer(const LayoutBoxModelObject* paintInvalidati onContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wa sFixed = 0, const PaintInvalidationState* = 0) const override;
176 virtual const LayoutObject* pushMappingToContainer(const LayoutBoxModelObjec t* ancestorToStopAt, LayoutGeometryMap&) const override; 182 virtual const LayoutObject* pushMappingToContainer(const LayoutBoxModelObjec t* ancestorToStopAt, LayoutGeometryMap&) const override;
177 virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) c onst override; 183 virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) c onst override;
178 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const override; 184 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const override;
179 185
180 void layoutContent(); 186 void layoutContent();
181 #if ENABLE(ASSERT) 187 #if ENABLE(ASSERT)
182 void checkLayoutState(); 188 void checkLayoutState();
183 #endif 189 #endif
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201 LayoutState* m_layoutState; 207 LayoutState* m_layoutState;
202 OwnPtr<DeprecatedPaintLayerCompositor> m_compositor; 208 OwnPtr<DeprecatedPaintLayerCompositor> m_compositor;
203 RefPtr<IntervalArena> m_intervalArena; 209 RefPtr<IntervalArena> m_intervalArena;
204 210
205 LayoutQuote* m_layoutQuoteHead; 211 LayoutQuote* m_layoutQuoteHead;
206 unsigned m_layoutCounterCount; 212 unsigned m_layoutCounterCount;
207 213
208 unsigned m_hitTestCount; 214 unsigned m_hitTestCount;
209 215
210 OwnPtrWillBePersistent<PendingSelection> m_pendingSelection; 216 OwnPtrWillBePersistent<PendingSelection> m_pendingSelection;
217
218 Vector<LayoutObject*> m_pendingDelayedPaintInvalidations;
esprehn 2015/03/26 21:09:26 This is a use-after-free since you don't remove ob
211 }; 219 };
212 220
213 DEFINE_LAYOUT_OBJECT_TYPE_CASTS(LayoutView, isLayoutView()); 221 DEFINE_LAYOUT_OBJECT_TYPE_CASTS(LayoutView, isLayoutView());
214 222
215 // Suspends the LayoutState cached offset and clipRect optimization. Used under transforms 223 // Suspends the LayoutState cached offset and clipRect optimization. Used under transforms
216 // that cannot be represented by LayoutState (common in SVG) and when manipulati ng the render 224 // that cannot be represented by LayoutState (common in SVG) and when manipulati ng the render
217 // tree during layout in ways that can trigger paint invalidation of a non-child (e.g. when a list item 225 // tree during layout in ways that can trigger paint invalidation of a non-child (e.g. when a list item
218 // moves its list marker around). Note that even when disabled, LayoutState is s till used to 226 // moves its list marker around). Note that even when disabled, LayoutState is s till used to
219 // store layoutDelta. 227 // store layoutDelta.
220 class ForceHorriblySlowRectMapping { 228 class ForceHorriblySlowRectMapping {
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234 m_paintInvalidationState->m_cachedOffsetsEnabled = true; 242 m_paintInvalidationState->m_cachedOffsetsEnabled = true;
235 } 243 }
236 private: 244 private:
237 const PaintInvalidationState* m_paintInvalidationState; 245 const PaintInvalidationState* m_paintInvalidationState;
238 bool m_didDisable; 246 bool m_didDisable;
239 }; 247 };
240 248
241 } // namespace blink 249 } // namespace blink
242 250
243 #endif // LayoutView_h 251 #endif // LayoutView_h
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