Index: content/shell/browser/shell_login_dialog.h |
diff --git a/content/shell/browser/shell_login_dialog.h b/content/shell/browser/shell_login_dialog.h |
index d9b0504072d52324670224741d429f402a9c28b8..db70cb6e3d16ca3b394006d6f0bee9e8fdb8b137 100644 |
--- a/content/shell/browser/shell_login_dialog.h |
+++ b/content/shell/browser/shell_login_dialog.h |
@@ -43,7 +43,8 @@ class ShellLoginDialog : public ResourceDispatcherHostLoginDelegate { |
// the aforementioned platform specific code may not have access to private |
// members. Not to be called from client code. |
// Threading: UI thread. |
- void UserAcceptedAuth(const string16& username, const string16& password); |
+ void UserAcceptedAuth(const base::string16& username, |
+ const base::string16& password); |
void UserCancelledAuth(); |
protected: |
@@ -55,7 +56,7 @@ class ShellLoginDialog : public ResourceDispatcherHostLoginDelegate { |
// platform specific LoginDialog implementation. |
// Creates the dialog. |
// Threading: UI thread. |
- void PlatformCreateDialog(const string16& message); |
+ void PlatformCreateDialog(const base::string16& message); |
// Called from the destructor to let each platform do any necessary cleanup. |
// Threading: UI thread. |
void PlatformCleanUp(); |
@@ -65,13 +66,13 @@ class ShellLoginDialog : public ResourceDispatcherHostLoginDelegate { |
// Sets up dialog creation. |
// Threading: UI thread. |
- void PrepDialog(const string16& host, const string16& realm); |
+ void PrepDialog(const base::string16& host, const base::string16& realm); |
// Sends the authentication to the requester. |
// Threading: IO thread. |
void SendAuthToRequester(bool success, |
- const string16& username, |
- const string16& password); |
+ const base::string16& username, |
+ const base::string16& password); |
// Who/where/what asked for the authentication. |
// Threading: IO thread. |