| Index: content/browser/accessibility/browser_accessibility_win.h
|
| diff --git a/content/browser/accessibility/browser_accessibility_win.h b/content/browser/accessibility/browser_accessibility_win.h
|
| index 1bb6ee20d7fb2976b588ff9557a6e5926d7bfc41..992b3d1d46ddacb56ef808dfa4379a7a31b93131 100644
|
| --- a/content/browser/accessibility/browser_accessibility_win.h
|
| +++ b/content/browser/accessibility/browser_accessibility_win.h
|
| @@ -86,8 +86,8 @@ BrowserAccessibilityWin
|
|
|
| // Mappings from roles and states to human readable strings. Initialize
|
| // with |InitializeStringMaps|.
|
| - static std::map<int32, string16> role_string_map;
|
| - static std::map<int32, string16> state_string_map;
|
| + static std::map<int32, base::string16> role_string_map;
|
| + static std::map<int32, base::string16> state_string_map;
|
|
|
| CONTENT_EXPORT BrowserAccessibilityWin();
|
|
|
| @@ -765,10 +765,10 @@ BrowserAccessibilityWin
|
| // Accessors.
|
| int32 ia_role() const { return ia_role_; }
|
| int32 ia_state() const { return ia_state_; }
|
| - const string16& role_name() const { return role_name_; }
|
| + const base::string16& role_name() const { return role_name_; }
|
| int32 ia2_role() const { return ia2_role_; }
|
| int32 ia2_state() const { return ia2_state_; }
|
| - const std::vector<string16>& ia2_attributes() const {
|
| + const std::vector<base::string16>& ia2_attributes() const {
|
| return ia2_attributes_;
|
| }
|
|
|
| @@ -813,15 +813,15 @@ BrowserAccessibilityWin
|
|
|
| // Get the value text, which might come from the floating-point
|
| // value for some roles.
|
| - string16 GetValueText();
|
| + base::string16 GetValueText();
|
|
|
| // Get the text of this node for the purposes of IAccessibleText - it may
|
| // be the name, it may be the value, etc. depending on the role.
|
| - string16 TextForIAccessibleText();
|
| + base::string16 TextForIAccessibleText();
|
|
|
| // If offset is a member of IA2TextSpecialOffsets this function updates the
|
| // value of offset and returns, otherwise offset remains unchanged.
|
| - void HandleSpecialTextOffset(const string16& text, LONG* offset);
|
| + void HandleSpecialTextOffset(const base::string16& text, LONG* offset);
|
|
|
| // Convert from a IA2TextBoundaryType to a ui::TextBoundaryType.
|
| ui::TextBoundaryType IA2TextBoundaryToTextBoundary(IA2TextBoundaryType type);
|
| @@ -829,7 +829,7 @@ BrowserAccessibilityWin
|
| // Search forwards (direction == 1) or backwards (direction == -1)
|
| // from the given offset until the given boundary is found, and
|
| // return the offset of that boundary.
|
| - LONG FindBoundary(const string16& text,
|
| + LONG FindBoundary(const base::string16& text,
|
| IA2TextBoundaryType ia2_boundary,
|
| LONG start_offset,
|
| ui::TextBoundaryDirection direction);
|
| @@ -846,26 +846,26 @@ BrowserAccessibilityWin
|
| // IAccessible role and state.
|
| int32 ia_role_;
|
| int32 ia_state_;
|
| - string16 role_name_;
|
| + base::string16 role_name_;
|
|
|
| // IAccessible2 role and state.
|
| int32 ia2_role_;
|
| int32 ia2_state_;
|
|
|
| // IAccessible2 attributes.
|
| - std::vector<string16> ia2_attributes_;
|
| + std::vector<base::string16> ia2_attributes_;
|
|
|
| // True in Initialize when the object is first created, and false
|
| // subsequent times.
|
| bool first_time_;
|
|
|
| // The previous text, before the last update to this object.
|
| - string16 previous_text_;
|
| + base::string16 previous_text_;
|
|
|
| // The old text to return in IAccessibleText::get_oldText - this is like
|
| // previous_text_ except that it's NOT updated when the object
|
| // is initialized again but the text doesn't change.
|
| - string16 old_text_;
|
| + base::string16 old_text_;
|
|
|
| // The previous state, used to see if there was a state change.
|
| int32 old_ia_state_;
|
| @@ -874,7 +874,7 @@ BrowserAccessibilityWin
|
| std::vector<BrowserAccessibilityRelation*> relations_;
|
|
|
| // The text of this node including embedded hyperlink characters.
|
| - string16 hypertext_;
|
| + base::string16 hypertext_;
|
|
|
| // Maps the |hypertext_| embedded character offset to an index in
|
| // |hyperlinks_|.
|
|
|