Index: content/browser/accessibility/browser_accessibility_win.h |
diff --git a/content/browser/accessibility/browser_accessibility_win.h b/content/browser/accessibility/browser_accessibility_win.h |
index 1bb6ee20d7fb2976b588ff9557a6e5926d7bfc41..992b3d1d46ddacb56ef808dfa4379a7a31b93131 100644 |
--- a/content/browser/accessibility/browser_accessibility_win.h |
+++ b/content/browser/accessibility/browser_accessibility_win.h |
@@ -86,8 +86,8 @@ BrowserAccessibilityWin |
// Mappings from roles and states to human readable strings. Initialize |
// with |InitializeStringMaps|. |
- static std::map<int32, string16> role_string_map; |
- static std::map<int32, string16> state_string_map; |
+ static std::map<int32, base::string16> role_string_map; |
+ static std::map<int32, base::string16> state_string_map; |
CONTENT_EXPORT BrowserAccessibilityWin(); |
@@ -765,10 +765,10 @@ BrowserAccessibilityWin |
// Accessors. |
int32 ia_role() const { return ia_role_; } |
int32 ia_state() const { return ia_state_; } |
- const string16& role_name() const { return role_name_; } |
+ const base::string16& role_name() const { return role_name_; } |
int32 ia2_role() const { return ia2_role_; } |
int32 ia2_state() const { return ia2_state_; } |
- const std::vector<string16>& ia2_attributes() const { |
+ const std::vector<base::string16>& ia2_attributes() const { |
return ia2_attributes_; |
} |
@@ -813,15 +813,15 @@ BrowserAccessibilityWin |
// Get the value text, which might come from the floating-point |
// value for some roles. |
- string16 GetValueText(); |
+ base::string16 GetValueText(); |
// Get the text of this node for the purposes of IAccessibleText - it may |
// be the name, it may be the value, etc. depending on the role. |
- string16 TextForIAccessibleText(); |
+ base::string16 TextForIAccessibleText(); |
// If offset is a member of IA2TextSpecialOffsets this function updates the |
// value of offset and returns, otherwise offset remains unchanged. |
- void HandleSpecialTextOffset(const string16& text, LONG* offset); |
+ void HandleSpecialTextOffset(const base::string16& text, LONG* offset); |
// Convert from a IA2TextBoundaryType to a ui::TextBoundaryType. |
ui::TextBoundaryType IA2TextBoundaryToTextBoundary(IA2TextBoundaryType type); |
@@ -829,7 +829,7 @@ BrowserAccessibilityWin |
// Search forwards (direction == 1) or backwards (direction == -1) |
// from the given offset until the given boundary is found, and |
// return the offset of that boundary. |
- LONG FindBoundary(const string16& text, |
+ LONG FindBoundary(const base::string16& text, |
IA2TextBoundaryType ia2_boundary, |
LONG start_offset, |
ui::TextBoundaryDirection direction); |
@@ -846,26 +846,26 @@ BrowserAccessibilityWin |
// IAccessible role and state. |
int32 ia_role_; |
int32 ia_state_; |
- string16 role_name_; |
+ base::string16 role_name_; |
// IAccessible2 role and state. |
int32 ia2_role_; |
int32 ia2_state_; |
// IAccessible2 attributes. |
- std::vector<string16> ia2_attributes_; |
+ std::vector<base::string16> ia2_attributes_; |
// True in Initialize when the object is first created, and false |
// subsequent times. |
bool first_time_; |
// The previous text, before the last update to this object. |
- string16 previous_text_; |
+ base::string16 previous_text_; |
// The old text to return in IAccessibleText::get_oldText - this is like |
// previous_text_ except that it's NOT updated when the object |
// is initialized again but the text doesn't change. |
- string16 old_text_; |
+ base::string16 old_text_; |
// The previous state, used to see if there was a state change. |
int32 old_ia_state_; |
@@ -874,7 +874,7 @@ BrowserAccessibilityWin |
std::vector<BrowserAccessibilityRelation*> relations_; |
// The text of this node including embedded hyperlink characters. |
- string16 hypertext_; |
+ base::string16 hypertext_; |
// Maps the |hypertext_| embedded character offset to an index in |
// |hyperlinks_|. |