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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_ | 5 #ifndef CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_ |
6 #define CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_ | 6 #define CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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30 public: | 30 public: |
31 static MediaInternals* GetInstance(); | 31 static MediaInternals* GetInstance(); |
32 | 32 |
33 virtual ~MediaInternals(); | 33 virtual ~MediaInternals(); |
34 | 34 |
35 // Called when a MediaEvent occurs. | 35 // Called when a MediaEvent occurs. |
36 void OnMediaEvents(int render_process_id, | 36 void OnMediaEvents(int render_process_id, |
37 const std::vector<media::MediaLogEvent>& events); | 37 const std::vector<media::MediaLogEvent>& events); |
38 | 38 |
39 // Called with the update string. | 39 // Called with the update string. |
40 typedef base::Callback<void(const string16&)> UpdateCallback; | 40 typedef base::Callback<void(const base::string16&)> UpdateCallback; |
41 | 41 |
42 // Add/remove update callbacks (see above). Must be called on the IO thread. | 42 // Add/remove update callbacks (see above). Must be called on the IO thread. |
43 void AddUpdateCallback(const UpdateCallback& callback); | 43 void AddUpdateCallback(const UpdateCallback& callback); |
44 void RemoveUpdateCallback(const UpdateCallback& callback); | 44 void RemoveUpdateCallback(const UpdateCallback& callback); |
45 | 45 |
46 // Sends all cached data to each registered UpdateCallback. | 46 // Sends all cached data to each registered UpdateCallback. |
47 void SendEverything(); | 47 void SendEverything(); |
48 | 48 |
49 // AudioLogFactory implementation. Safe to call from any thread. | 49 // AudioLogFactory implementation. Safe to call from any thread. |
50 virtual scoped_ptr<media::AudioLog> CreateAudioLog( | 50 virtual scoped_ptr<media::AudioLog> CreateAudioLog( |
51 AudioComponent component) OVERRIDE; | 51 AudioComponent component) OVERRIDE; |
52 | 52 |
53 private: | 53 private: |
54 friend class AudioLogImpl; | 54 friend class AudioLogImpl; |
55 friend class MediaInternalsTest; | 55 friend class MediaInternalsTest; |
56 friend struct base::DefaultLazyInstanceTraits<MediaInternals>; | 56 friend struct base::DefaultLazyInstanceTraits<MediaInternals>; |
57 | 57 |
58 MediaInternals(); | 58 MediaInternals(); |
59 | 59 |
60 // Sends |update| to each registered UpdateCallback. Safe to call from any | 60 // Sends |update| to each registered UpdateCallback. Safe to call from any |
61 // thread, but will forward to the IO thread. | 61 // thread, but will forward to the IO thread. |
62 void SendUpdate(const string16& update); | 62 void SendUpdate(const base::string16& update); |
63 | 63 |
64 // Caches |value| under |cache_key| so that future SendEverything() calls will | 64 // Caches |value| under |cache_key| so that future SendEverything() calls will |
65 // include the current data. Calls JavaScript |function|(|value|) for each | 65 // include the current data. Calls JavaScript |function|(|value|) for each |
66 // registered UpdateCallback. SendUpdateAndPurgeCache() is similar but purges | 66 // registered UpdateCallback. SendUpdateAndPurgeCache() is similar but purges |
67 // the cache entry after completion instead. | 67 // the cache entry after completion instead. |
68 void SendUpdateAndCache(const std::string& cache_key, | 68 void SendUpdateAndCache(const std::string& cache_key, |
69 const std::string& function, | 69 const std::string& function, |
70 const base::DictionaryValue* value); | 70 const base::DictionaryValue* value); |
71 void SendUpdateAndPurgeCache(const std::string& cache_key, | 71 void SendUpdateAndPurgeCache(const std::string& cache_key, |
72 const std::string& function, | 72 const std::string& function, |
73 const base::DictionaryValue* value); | 73 const base::DictionaryValue* value); |
74 // Must only be accessed on the IO thread. | 74 // Must only be accessed on the IO thread. |
75 std::vector<UpdateCallback> update_callbacks_; | 75 std::vector<UpdateCallback> update_callbacks_; |
76 | 76 |
77 // All variables below must be accessed under |lock_|. | 77 // All variables below must be accessed under |lock_|. |
78 base::Lock lock_; | 78 base::Lock lock_; |
79 base::DictionaryValue cached_data_; | 79 base::DictionaryValue cached_data_; |
80 int owner_ids_[AUDIO_COMPONENT_MAX]; | 80 int owner_ids_[AUDIO_COMPONENT_MAX]; |
81 | 81 |
82 DISALLOW_COPY_AND_ASSIGN(MediaInternals); | 82 DISALLOW_COPY_AND_ASSIGN(MediaInternals); |
83 }; | 83 }; |
84 | 84 |
85 } // namespace content | 85 } // namespace content |
86 | 86 |
87 #endif // CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_ | 87 #endif // CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_ |
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