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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/tests/gl_manager.h" | 5 #include "gpu/command_buffer/tests/gl_manager.h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #include <GLES2/gl2ext.h> | 8 #include <GLES2/gl2ext.h> |
9 #include <GLES2/gl2extchromium.h> | 9 #include <GLES2/gl2extchromium.h> |
10 | 10 |
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225 decoder_->GetContextGroup()->transfer_buffer_manager())); | 225 decoder_->GetContextGroup()->transfer_buffer_manager())); |
226 ASSERT_TRUE(command_buffer_->Initialize()) | 226 ASSERT_TRUE(command_buffer_->Initialize()) |
227 << "could not create command buffer service"; | 227 << "could not create command buffer service"; |
228 | 228 |
229 gpu_scheduler_.reset(new GpuScheduler(command_buffer_.get(), | 229 gpu_scheduler_.reset(new GpuScheduler(command_buffer_.get(), |
230 decoder_.get(), | 230 decoder_.get(), |
231 decoder_.get())); | 231 decoder_.get())); |
232 | 232 |
233 decoder_->set_engine(gpu_scheduler_.get()); | 233 decoder_->set_engine(gpu_scheduler_.get()); |
234 | 234 |
235 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(options.size); | 235 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); |
236 ASSERT_TRUE(surface_.get() != NULL) << "could not create offscreen surface"; | 236 ASSERT_TRUE(surface_.get() != NULL) << "could not create offscreen surface"; |
237 | 237 |
238 if (base_context_) { | 238 if (base_context_) { |
239 context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual( | 239 context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual( |
240 share_group_.get(), base_context_->get(), decoder_->AsWeakPtr())); | 240 share_group_.get(), base_context_->get(), decoder_->AsWeakPtr())); |
241 ASSERT_TRUE(context_->Initialize( | 241 ASSERT_TRUE(context_->Initialize( |
242 surface_.get(), gfx::PreferIntegratedGpu)); | 242 surface_.get(), gfx::PreferIntegratedGpu)); |
243 } else { | 243 } else { |
244 if (real_gl_context) { | 244 if (real_gl_context) { |
245 context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual( | 245 context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual( |
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435 uint32 GLManager::CreateStreamTexture(uint32 texture_id) { | 435 uint32 GLManager::CreateStreamTexture(uint32 texture_id) { |
436 NOTIMPLEMENTED(); | 436 NOTIMPLEMENTED(); |
437 return 0; | 437 return 0; |
438 } | 438 } |
439 | 439 |
440 void GLManager::SetLock(base::Lock*) { | 440 void GLManager::SetLock(base::Lock*) { |
441 NOTIMPLEMENTED(); | 441 NOTIMPLEMENTED(); |
442 } | 442 } |
443 | 443 |
444 } // namespace gpu | 444 } // namespace gpu |
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