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Side by Side Diff: gpu/command_buffer/tests/gl_manager.cc

Issue 1025523005: gl_tests: Use zero size gl surface for offscreen rendering (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: make gpu_unittests pass as well Created 5 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/tests/gl_manager.h" 5 #include "gpu/command_buffer/tests/gl_manager.h"
6 6
7 #include <GLES2/gl2.h> 7 #include <GLES2/gl2.h>
8 #include <GLES2/gl2ext.h> 8 #include <GLES2/gl2ext.h>
9 #include <GLES2/gl2extchromium.h> 9 #include <GLES2/gl2extchromium.h>
10 10
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225 decoder_->GetContextGroup()->transfer_buffer_manager())); 225 decoder_->GetContextGroup()->transfer_buffer_manager()));
226 ASSERT_TRUE(command_buffer_->Initialize()) 226 ASSERT_TRUE(command_buffer_->Initialize())
227 << "could not create command buffer service"; 227 << "could not create command buffer service";
228 228
229 gpu_scheduler_.reset(new GpuScheduler(command_buffer_.get(), 229 gpu_scheduler_.reset(new GpuScheduler(command_buffer_.get(),
230 decoder_.get(), 230 decoder_.get(),
231 decoder_.get())); 231 decoder_.get()));
232 232
233 decoder_->set_engine(gpu_scheduler_.get()); 233 decoder_->set_engine(gpu_scheduler_.get());
234 234
235 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(options.size); 235 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size());
236 ASSERT_TRUE(surface_.get() != NULL) << "could not create offscreen surface"; 236 ASSERT_TRUE(surface_.get() != NULL) << "could not create offscreen surface";
237 237
238 if (base_context_) { 238 if (base_context_) {
239 context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual( 239 context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual(
240 share_group_.get(), base_context_->get(), decoder_->AsWeakPtr())); 240 share_group_.get(), base_context_->get(), decoder_->AsWeakPtr()));
241 ASSERT_TRUE(context_->Initialize( 241 ASSERT_TRUE(context_->Initialize(
242 surface_.get(), gfx::PreferIntegratedGpu)); 242 surface_.get(), gfx::PreferIntegratedGpu));
243 } else { 243 } else {
244 if (real_gl_context) { 244 if (real_gl_context) {
245 context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual( 245 context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual(
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435 uint32 GLManager::CreateStreamTexture(uint32 texture_id) { 435 uint32 GLManager::CreateStreamTexture(uint32 texture_id) {
436 NOTIMPLEMENTED(); 436 NOTIMPLEMENTED();
437 return 0; 437 return 0;
438 } 438 }
439 439
440 void GLManager::SetLock(base::Lock*) { 440 void GLManager::SetLock(base::Lock*) {
441 NOTIMPLEMENTED(); 441 NOTIMPLEMENTED();
442 } 442 }
443 443
444 } // namespace gpu 444 } // namespace gpu
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