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Issue 1025433003: leveldb: Reuse manifest (AKA logs) during open. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Using leveldb_env::kDefaultLogReuseOptionValue for IDB Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "components/leveldb_proto/leveldb_database.h" 5 #include "components/leveldb_proto/leveldb_database.h"
6 6
7 #include <string> 7 #include <string>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/files/file_path.h" 10 #include "base/files/file_path.h"
11 #include "base/files/file_util.h" 11 #include "base/files/file_util.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "base/strings/string_split.h" 13 #include "base/strings/string_split.h"
14 #include "base/threading/thread_checker.h" 14 #include "base/threading/thread_checker.h"
15 #include "third_party/leveldatabase/env_chromium.h"
15 #include "third_party/leveldatabase/src/include/leveldb/db.h" 16 #include "third_party/leveldatabase/src/include/leveldb/db.h"
16 #include "third_party/leveldatabase/src/include/leveldb/iterator.h" 17 #include "third_party/leveldatabase/src/include/leveldb/iterator.h"
17 #include "third_party/leveldatabase/src/include/leveldb/options.h" 18 #include "third_party/leveldatabase/src/include/leveldb/options.h"
18 #include "third_party/leveldatabase/src/include/leveldb/slice.h" 19 #include "third_party/leveldatabase/src/include/leveldb/slice.h"
19 #include "third_party/leveldatabase/src/include/leveldb/status.h" 20 #include "third_party/leveldatabase/src/include/leveldb/status.h"
20 #include "third_party/leveldatabase/src/include/leveldb/write_batch.h" 21 #include "third_party/leveldatabase/src/include/leveldb/write_batch.h"
21 22
22 namespace leveldb_proto { 23 namespace leveldb_proto {
23 24
24 LevelDB::LevelDB() {} 25 LevelDB::LevelDB() {}
(...skipping 23 matching lines...) Expand all
48 49
49 LOG(WARNING) << "Unable to open " << database_dir.value() << ": " 50 LOG(WARNING) << "Unable to open " << database_dir.value() << ": "
50 << status.ToString(); 51 << status.ToString();
51 return false; 52 return false;
52 } 53 }
53 54
54 bool LevelDB::Init(const base::FilePath& database_dir) { 55 bool LevelDB::Init(const base::FilePath& database_dir) {
55 leveldb::Options options; 56 leveldb::Options options;
56 options.create_if_missing = true; 57 options.create_if_missing = true;
57 options.max_open_files = 0; // Use minimum. 58 options.max_open_files = 0; // Use minimum.
59 options.reuse_logs = leveldb_env::kDefaultLogReuseOptionValue;
58 return InitWithOptions(database_dir, options); 60 return InitWithOptions(database_dir, options);
59 } 61 }
60 62
61 bool LevelDB::Save(const base::StringPairs& entries_to_save, 63 bool LevelDB::Save(const base::StringPairs& entries_to_save,
62 const std::vector<std::string>& keys_to_remove) { 64 const std::vector<std::string>& keys_to_remove) {
63 DFAKE_SCOPED_LOCK(thread_checker_); 65 DFAKE_SCOPED_LOCK(thread_checker_);
64 if (!db_) { 66 if (!db_) {
65 return false; 67 return false;
66 } 68 }
67 69
(...skipping 28 matching lines...) Expand all
96 scoped_ptr<leveldb::Iterator> db_iterator(db_->NewIterator(options)); 98 scoped_ptr<leveldb::Iterator> db_iterator(db_->NewIterator(options));
97 for (db_iterator->SeekToFirst(); db_iterator->Valid(); db_iterator->Next()) { 99 for (db_iterator->SeekToFirst(); db_iterator->Valid(); db_iterator->Next()) {
98 leveldb::Slice value_slice = db_iterator->value(); 100 leveldb::Slice value_slice = db_iterator->value();
99 std::string entry(value_slice.data(), value_slice.size()); 101 std::string entry(value_slice.data(), value_slice.size());
100 entries->push_back(entry); 102 entries->push_back(entry);
101 } 103 }
102 return true; 104 return true;
103 } 105 }
104 106
105 } // namespace leveldb_proto 107 } // namespace leveldb_proto
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