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| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 #include "core/svg/SVGPathConsumer.h" | 23 #include "core/svg/SVGPathConsumer.h" |
| 24 #include "platform/heap/Handle.h" | 24 #include "platform/heap/Handle.h" |
| 25 | 25 |
| 26 namespace blink { | 26 namespace blink { |
| 27 | 27 |
| 28 enum FloatBlendMode { | 28 enum FloatBlendMode { |
| 29 BlendHorizontal, | 29 BlendHorizontal, |
| 30 BlendVertical | 30 BlendVertical |
| 31 }; | 31 }; |
| 32 | 32 |
| 33 struct PathSegmentData; |
| 33 class SVGPathSource; | 34 class SVGPathSource; |
| 34 | 35 |
| 35 class SVGPathBlender : public NoBaseWillBeGarbageCollectedFinalized<SVGPathBlend
er> { | 36 class SVGPathBlender : public NoBaseWillBeGarbageCollectedFinalized<SVGPathBlend
er> { |
| 36 WTF_MAKE_NONCOPYABLE(SVGPathBlender); WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVE
D; | 37 WTF_MAKE_NONCOPYABLE(SVGPathBlender); WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVE
D; |
| 37 public: | 38 public: |
| 38 SVGPathBlender(SVGPathSource* fromSource, SVGPathSource* toSource, SVGPathCo
nsumer*); | 39 SVGPathBlender(SVGPathSource* fromSource, SVGPathSource* toSource, SVGPathCo
nsumer*); |
| 39 | 40 |
| 40 bool addAnimatedPath(unsigned repeatCount); | 41 bool addAnimatedPath(unsigned repeatCount); |
| 41 bool blendAnimatedPath(float); | 42 bool blendAnimatedPath(float); |
| 42 | 43 |
| 43 DECLARE_TRACE(); | 44 DECLARE_TRACE(); |
| 44 | 45 |
| 45 private: | 46 private: |
| 46 bool blendMoveToSegment(); | 47 void blendMoveToSegment(const PathSegmentData& fromSeg, const PathSegmentDat
a& toSeg); |
| 47 bool blendLineToSegment(); | 48 void blendLineToSegment(const PathSegmentData& fromSeg, const PathSegmentDat
a& toSeg); |
| 48 bool blendLineToHorizontalSegment(); | 49 void blendLineToHorizontalSegment(const PathSegmentData& fromSeg, const Path
SegmentData& toSeg); |
| 49 bool blendLineToVerticalSegment(); | 50 void blendLineToVerticalSegment(const PathSegmentData& fromSeg, const PathSe
gmentData& toSeg); |
| 50 bool blendCurveToCubicSegment(); | 51 void blendCurveToCubicSegment(const PathSegmentData& fromSeg, const PathSegm
entData& toSeg); |
| 51 bool blendCurveToCubicSmoothSegment(); | 52 void blendCurveToCubicSmoothSegment(const PathSegmentData& fromSeg, const Pa
thSegmentData& toSeg); |
| 52 bool blendCurveToQuadraticSegment(); | 53 void blendCurveToQuadraticSegment(const PathSegmentData& fromSeg, const Path
SegmentData& toSeg); |
| 53 bool blendCurveToQuadraticSmoothSegment(); | 54 void blendCurveToQuadraticSmoothSegment(const PathSegmentData& fromSeg, cons
t PathSegmentData& toSeg); |
| 54 bool blendArcToSegment(); | 55 void blendArcToSegment(const PathSegmentData& fromSeg, const PathSegmentData
& toSeg); |
| 55 | 56 |
| 56 float blendAnimatedDimensonalFloat(float, float, FloatBlendMode); | 57 float blendAnimatedDimensonalFloat(float, float, FloatBlendMode); |
| 57 FloatPoint blendAnimatedFloatPoint(const FloatPoint& from, const FloatPoint&
to); | 58 FloatPoint blendAnimatedFloatPoint(const FloatPoint& from, const FloatPoint&
to); |
| 58 FloatPoint blendAnimatedFloatPointSameCoordinates(const FloatPoint& from, co
nst FloatPoint& to); | 59 FloatPoint blendAnimatedFloatPointSameCoordinates(const FloatPoint& from, co
nst FloatPoint& to); |
| 59 | 60 |
| 60 RawPtrWillBeMember<SVGPathSource> m_fromSource; | 61 RawPtrWillBeMember<SVGPathSource> m_fromSource; |
| 61 RawPtrWillBeMember<SVGPathSource> m_toSource; | 62 RawPtrWillBeMember<SVGPathSource> m_toSource; |
| 62 RawPtrWillBeMember<SVGPathConsumer> m_consumer; | 63 RawPtrWillBeMember<SVGPathConsumer> m_consumer; |
| 63 | 64 |
| 64 FloatPoint m_fromCurrentPoint; | 65 FloatPoint m_fromCurrentPoint; |
| 65 FloatPoint m_toCurrentPoint; | 66 FloatPoint m_toCurrentPoint; |
| 66 | 67 |
| 67 PathCoordinateMode m_fromMode; | 68 PathCoordinateMode m_fromMode; |
| 68 PathCoordinateMode m_toMode; | 69 PathCoordinateMode m_toMode; |
| 69 float m_progress; | 70 float m_progress; |
| 70 unsigned m_addTypesCount; | 71 unsigned m_addTypesCount; |
| 71 bool m_isInFirstHalfOfAnimation; | 72 bool m_isInFirstHalfOfAnimation; |
| 72 }; | 73 }; |
| 73 | 74 |
| 74 } // namespace blink | 75 } // namespace blink |
| 75 | 76 |
| 76 #endif // SVGPathBlender_h | 77 #endif // SVGPathBlender_h |
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