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Issue 1023673009: Adding Mojo C thunks headers to be used by html_viewer. Note that the Mojo shell can register an im… (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Removing changes to third_party/mojo/* from patch. Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
11 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 11 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
12 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 12 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
13 13
14 static const GLES2Util::EnumToString enum_to_string_table[] = { 14 static const GLES2Util::EnumToString enum_to_string_table[] = {
15 { 15 {
16 0x8D77, 16 0x8D77,
17 "GL_RGB16UI", 17 "GL_RGB16UI",
18 }, 18 },
19 { 19 {
20 0x8D76, 20 0x8D76,
21 "GL_RGBA16UI", 21 "GL_RGBA16UI",
22 }, 22 },
23 { 23 {
24 0x9260, 24 0x9260,
25 "GL_GCCSO_SHADER_BINARY_FJ", 25 "GL_GCCSO_SHADER_BINARY_FJ",
26 }, 26 },
27 { 27 {
28 0x9009, 28 0x9009,
29 "GL_TEXTURE_CUBE_MAP_ARRAY_EXT", 29 "GL_TEXTURE_CUBE_MAP_ARRAY_EXT",
30 }, 30 },
31 { 31 {
32 0x8D71, 32 0x8D71,
33 "GL_RGB32UI", 33 "GL_RGB32UI",
34 }, 34 },
35 { 35 {
36 0x8D70, 36 0x8D70,
37 "GL_RGBA32UI", 37 "GL_RGBA32UI",
38 }, 38 },
39 { 39 {
40 0x8C76, 40 0x8C76,
41 "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH", 41 "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH",
42 }, 42 },
43 { 43 {
44 0x8825, 44 0x8825,
45 "GL_DRAW_BUFFER0_EXT", 45 "GL_DRAW_BUFFER0_EXT",
46 }, 46 },
47 { 47 {
48 0x8D94, 48 0x8D94,
49 "GL_RED_INTEGER", 49 "GL_RED_INTEGER",
50 }, 50 },
51 { 51 {
52 0x0BC1, 52 0x0BC1,
53 "GL_ALPHA_TEST_FUNC_QCOM", 53 "GL_ALPHA_TEST_FUNC_QCOM",
54 }, 54 },
55 { 55 {
56 0x884C, 56 0x884C,
57 "GL_TEXTURE_COMPARE_MODE_EXT", 57 "GL_TEXTURE_COMPARE_MODE_EXT",
58 }, 58 },
59 { 59 {
60 0x0BC2, 60 0x0BC2,
61 "GL_ALPHA_TEST_REF_QCOM", 61 "GL_ALPHA_TEST_REF_QCOM",
62 }, 62 },
63 { 63 {
64 0x78EF, 64 0x78EF,
65 "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM", 65 "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
66 }, 66 },
67 { 67 {
68 0x884D, 68 0x884D,
69 "GL_TEXTURE_COMPARE_FUNC_EXT", 69 "GL_TEXTURE_COMPARE_FUNC_EXT",
70 }, 70 },
71 { 71 {
72 0x884E, 72 0x884E,
73 "GL_COMPARE_REF_TO_TEXTURE_EXT", 73 "GL_COMPARE_REF_TO_TEXTURE_EXT",
74 }, 74 },
75 { 75 {
76 0x8E76, 76 0x8E76,
77 "GL_TESS_GEN_MODE_EXT", 77 "GL_TESS_GEN_MODE_EXT",
78 }, 78 },
79 { 79 {
80 0x8E77, 80 0x8E77,
81 "GL_TESS_GEN_SPACING_EXT", 81 "GL_TESS_GEN_SPACING_EXT",
82 }, 82 },
83 { 83 {
84 0x000D, 84 0x000D,
85 "GL_TRIANGLE_STRIP_ADJACENCY_EXT", 85 "GL_TRIANGLE_STRIP_ADJACENCY_EXT",
86 }, 86 },
87 { 87 {
88 0x000E, 88 0x000E,
89 "GL_PATCHES_EXT", 89 "GL_PATCHES_EXT",
90 }, 90 },
91 { 91 {
92 0x000B, 92 0x000B,
93 "GL_LINE_STRIP_ADJACENCY_EXT", 93 "GL_LINE_STRIP_ADJACENCY_EXT",
94 }, 94 },
95 { 95 {
96 0x000C, 96 0x000C,
97 "GL_TRIANGLES_ADJACENCY_EXT", 97 "GL_TRIANGLES_ADJACENCY_EXT",
98 }, 98 },
99 { 99 {
100 0x000A, 100 0x000A,
101 "GL_LINES_ADJACENCY_EXT", 101 "GL_LINES_ADJACENCY_EXT",
102 }, 102 },
103 { 103 {
104 0x92CF, 104 0x92CF,
105 "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT", 105 "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT",
106 }, 106 },
107 { 107 {
108 0x93A1, 108 0x93A1,
109 "GL_BGRA8_EXT", 109 "GL_BGRA8_EXT",
110 }, 110 },
111 { 111 {
112 0x813C, 112 0x813C,
113 "GL_TEXTURE_BASE_LEVEL", 113 "GL_TEXTURE_BASE_LEVEL",
114 }, 114 },
115 { 115 {
116 0, 116 0,
117 "GL_FALSE", 117 "GL_FALSE",
118 }, 118 },
119 { 119 {
120 0x00400000, 120 0x00400000,
121 "GL_STENCIL_BUFFER_BIT6_QCOM", 121 "GL_STENCIL_BUFFER_BIT6_QCOM",
122 }, 122 },
123 { 123 {
124 64, 124 64,
125 "GL_MAILBOX_SIZE_CHROMIUM", 125 "GL_MAILBOX_SIZE_CHROMIUM",
126 }, 126 },
127 { 127 {
128 0x9500, 128 0x9500,
129 "GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL", 129 "GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL",
130 }, 130 },
131 { 131 {
132 0x78F2, 132 0x78F2,
133 "GL_SCANOUT_CHROMIUM", 133 "GL_SCANOUT_CHROMIUM",
134 }, 134 },
135 { 135 {
136 0x9138, 136 0x9138,
137 "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", 137 "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG",
138 }, 138 },
139 { 139 {
140 0x8FC4, 140 0x8FC4,
141 "GL_SHADER_BINARY_VIV", 141 "GL_SHADER_BINARY_VIV",
142 }, 142 },
143 { 143 {
144 0x9130, 144 0x9130,
145 "GL_SGX_PROGRAM_BINARY_IMG", 145 "GL_SGX_PROGRAM_BINARY_IMG",
146 }, 146 },
147 { 147 {
148 0x9133, 148 0x9133,
149 "GL_RENDERBUFFER_SAMPLES_IMG", 149 "GL_RENDERBUFFER_SAMPLES_IMG",
150 }, 150 },
151 { 151 {
152 0x82E0, 152 0x82E0,
153 "GL_BUFFER_KHR", 153 "GL_BUFFER_KHR",
154 }, 154 },
155 { 155 {
156 0x9135, 156 0x9135,
157 "GL_MAX_SAMPLES_IMG", 157 "GL_MAX_SAMPLES_IMG",
158 }, 158 },
159 { 159 {
160 0x9134, 160 0x9134,
161 "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG", 161 "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG",
162 }, 162 },
163 { 163 {
164 0x9137, 164 0x9137,
165 "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG", 165 "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG",
166 }, 166 },
167 { 167 {
168 0x9136, 168 0x9136,
169 "GL_TEXTURE_SAMPLES_IMG", 169 "GL_TEXTURE_SAMPLES_IMG",
170 }, 170 },
171 { 171 {
172 0x8D88, 172 0x8D88,
173 "GL_RGBA16I", 173 "GL_RGBA16I",
174 }, 174 },
175 { 175 {
176 0x8D89, 176 0x8D89,
177 "GL_RGB16I", 177 "GL_RGB16I",
178 }, 178 },
179 { 179 {
180 0x00000020, 180 0x00000020,
181 "GL_COLOR_BUFFER_BIT5_QCOM", 181 "GL_COLOR_BUFFER_BIT5_QCOM",
182 }, 182 },
183 { 183 {
184 0x0008, 184 0x0008,
185 "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", 185 "GL_MAP_INVALIDATE_BUFFER_BIT_EXT",
186 }, 186 },
187 { 187 {
188 0x0BC0, 188 0x0BC0,
189 "GL_ALPHA_TEST_QCOM", 189 "GL_ALPHA_TEST_QCOM",
190 }, 190 },
191 { 191 {
192 0x0006, 192 0x0006,
193 "GL_TRIANGLE_FAN", 193 "GL_TRIANGLE_FAN",
194 }, 194 },
195 { 195 {
196 0x0007, 196 0x0007,
197 "GL_QUADS_EXT", 197 "GL_QUADS_EXT",
198 }, 198 },
199 { 199 {
200 0x0004, 200 0x0004,
201 "GL_TRIANGLES", 201 "GL_TRIANGLES",
202 }, 202 },
203 { 203 {
204 0x0005, 204 0x0005,
205 "GL_TRIANGLE_STRIP", 205 "GL_TRIANGLE_STRIP",
206 }, 206 },
207 { 207 {
208 0x0002, 208 0x0002,
209 "GL_LINE_LOOP", 209 "GL_LINE_LOOP",
210 }, 210 },
211 { 211 {
212 0x0003, 212 0x0003,
213 "GL_LINE_STRIP", 213 "GL_LINE_STRIP",
214 }, 214 },
215 { 215 {
216 0x0000, 216 0x0000,
217 "GL_POINTS", 217 "GL_POINTS",
218 }, 218 },
219 { 219 {
220 0x0001, 220 0x0001,
221 "GL_LINES", 221 "GL_LINES",
222 }, 222 },
223 { 223 {
224 0x8D7D, 224 0x8D7D,
225 "GL_RGB8UI", 225 "GL_RGB8UI",
226 }, 226 },
227 { 227 {
228 0x93F0, 228 0x93F0,
229 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG", 229 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG",
230 }, 230 },
231 { 231 {
232 0x93F1, 232 0x93F1,
233 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG", 233 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG",
234 }, 234 },
235 { 235 {
236 0x0D04, 236 0x0D04,
237 "GL_PACK_SKIP_PIXELS", 237 "GL_PACK_SKIP_PIXELS",
238 }, 238 },
239 { 239 {
240 0x900E, 240 0x900E,
241 "GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT", 241 "GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT",
242 }, 242 },
243 { 243 {
244 0x900D, 244 0x900D,
245 "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT", 245 "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT",
246 }, 246 },
247 { 247 {
248 0x8C7F, 248 0x8C7F,
249 "GL_TRANSFORM_FEEDBACK_BUFFER_MODE", 249 "GL_TRANSFORM_FEEDBACK_BUFFER_MODE",
250 }, 250 },
251 { 251 {
252 0x900F, 252 0x900F,
253 "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT", 253 "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT",
254 }, 254 },
255 { 255 {
256 0x900A, 256 0x900A,
257 "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT", 257 "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT",
258 }, 258 },
259 { 259 {
260 0x900C, 260 0x900C,
261 "GL_SAMPLER_CUBE_MAP_ARRAY_EXT", 261 "GL_SAMPLER_CUBE_MAP_ARRAY_EXT",
262 }, 262 },
263 { 263 {
264 0x8213, 264 0x8213,
265 "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE", 265 "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE",
266 }, 266 },
267 { 267 {
268 0x88B9, 268 0x88B9,
269 "GL_WRITE_ONLY_OES", 269 "GL_WRITE_ONLY_OES",
270 }, 270 },
271 { 271 {
272 0x8211, 272 0x8211,
273 "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", 273 "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT",
274 }, 274 },
275 { 275 {
276 0x8210, 276 0x8210,
277 "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT", 277 "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT",
278 }, 278 },
279 { 279 {
280 0x8741, 280 0x8741,
281 "GL_PROGRAM_BINARY_LENGTH_OES", 281 "GL_PROGRAM_BINARY_LENGTH_OES",
282 }, 282 },
283 { 283 {
284 0x8740, 284 0x8740,
285 "GL_Z400_BINARY_AMD", 285 "GL_Z400_BINARY_AMD",
286 }, 286 },
287 { 287 {
288 0x8215, 288 0x8215,
289 "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE", 289 "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE",
290 }, 290 },
291 { 291 {
292 0x8C4D, 292 0x8C4D,
293 "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV", 293 "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV",
294 }, 294 },
295 { 295 {
296 0x8192, 296 0x8192,
297 "GL_GENERATE_MIPMAP_HINT", 297 "GL_GENERATE_MIPMAP_HINT",
298 }, 298 },
299 { 299 {
300 0x8E79, 300 0x8E79,
301 "GL_TESS_GEN_POINT_MODE_EXT", 301 "GL_TESS_GEN_POINT_MODE_EXT",
302 }, 302 },
303 { 303 {
304 0x8A54, 304 0x8A54,
305 "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT", 305 "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT",
306 }, 306 },
307 { 307 {
308 0x8A55, 308 0x8A55,
309 "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT", 309 "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT",
310 }, 310 },
311 { 311 {
312 0x8A56, 312 0x8A56,
313 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT", 313 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT",
314 }, 314 },
315 { 315 {
316 0x8A57, 316 0x8A57,
317 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT", 317 "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT",
318 }, 318 },
319 { 319 {
320 0x8A51, 320 0x8A51,
321 "GL_RGB_RAW_422_APPLE", 321 "GL_RGB_RAW_422_APPLE",
322 }, 322 },
323 { 323 {
324 0x87F9, 324 0x87F9,
325 "GL_3DC_X_AMD", 325 "GL_3DC_X_AMD",
326 }, 326 },
327 { 327 {
328 0x8A53, 328 0x8A53,
329 "GL_SYNC_OBJECT_APPLE", 329 "GL_SYNC_OBJECT_APPLE",
330 }, 330 },
331 { 331 {
332 0x8DF8, 332 0x8DF8,
333 "GL_SHADER_BINARY_FORMATS", 333 "GL_SHADER_BINARY_FORMATS",
334 }, 334 },
335 { 335 {
336 0x8DF9, 336 0x8DF9,
337 "GL_NUM_SHADER_BINARY_FORMATS", 337 "GL_NUM_SHADER_BINARY_FORMATS",
338 }, 338 },
339 { 339 {
340 0x826D, 340 0x826D,
341 "GL_DEBUG_GROUP_STACK_DEPTH_KHR", 341 "GL_DEBUG_GROUP_STACK_DEPTH_KHR",
342 }, 342 },
343 { 343 {
344 0x8E75, 344 0x8E75,
345 "GL_TESS_CONTROL_OUTPUT_VERTICES_EXT", 345 "GL_TESS_CONTROL_OUTPUT_VERTICES_EXT",
346 }, 346 },
347 { 347 {
348 0x826B, 348 0x826B,
349 "GL_DEBUG_SEVERITY_NOTIFICATION_KHR", 349 "GL_DEBUG_SEVERITY_NOTIFICATION_KHR",
350 }, 350 },
351 { 351 {
352 0x826C, 352 0x826C,
353 "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR", 353 "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR",
354 }, 354 },
355 { 355 {
356 0x8B59, 356 0x8B59,
357 "GL_BOOL_VEC4", 357 "GL_BOOL_VEC4",
358 }, 358 },
359 { 359 {
360 0x826A, 360 0x826A,
361 "GL_DEBUG_TYPE_POP_GROUP_KHR", 361 "GL_DEBUG_TYPE_POP_GROUP_KHR",
362 }, 362 },
363 { 363 {
364 0x8B57, 364 0x8B57,
365 "GL_BOOL_VEC2", 365 "GL_BOOL_VEC2",
366 }, 366 },
367 { 367 {
368 0x8DF1, 368 0x8DF1,
369 "GL_MEDIUM_FLOAT", 369 "GL_MEDIUM_FLOAT",
370 }, 370 },
371 { 371 {
372 0x8B55, 372 0x8B55,
373 "GL_INT_VEC4", 373 "GL_INT_VEC4",
374 }, 374 },
375 { 375 {
376 0x8B54, 376 0x8B54,
377 "GL_INT_VEC3", 377 "GL_INT_VEC3",
378 }, 378 },
379 { 379 {
380 0x8DF4, 380 0x8DF4,
381 "GL_MEDIUM_INT", 381 "GL_MEDIUM_INT",
382 }, 382 },
383 { 383 {
384 0x8DF5, 384 0x8DF5,
385 "GL_HIGH_INT", 385 "GL_HIGH_INT",
386 }, 386 },
387 { 387 {
388 0x8B51, 388 0x8B51,
389 "GL_FLOAT_VEC3", 389 "GL_FLOAT_VEC3",
390 }, 390 },
391 { 391 {
392 0x8B50, 392 0x8B50,
393 "GL_FLOAT_VEC2", 393 "GL_FLOAT_VEC2",
394 }, 394 },
395 { 395 {
396 0x806D, 396 0x806D,
397 "GL_UNPACK_SKIP_IMAGES", 397 "GL_UNPACK_SKIP_IMAGES",
398 }, 398 },
399 { 399 {
400 0x806E, 400 0x806E,
401 "GL_UNPACK_IMAGE_HEIGHT", 401 "GL_UNPACK_IMAGE_HEIGHT",
402 }, 402 },
403 { 403 {
404 0x806F, 404 0x806F,
405 "GL_TEXTURE_3D_OES", 405 "GL_TEXTURE_3D_OES",
406 }, 406 },
407 { 407 {
408 0x92E7, 408 0x92E7,
409 "GL_IS_PER_PATCH_EXT", 409 "GL_IS_PER_PATCH_EXT",
410 }, 410 },
411 { 411 {
412 0x92E0, 412 0x92E0,
413 "GL_DEBUG_OUTPUT_KHR", 413 "GL_DEBUG_OUTPUT_KHR",
414 }, 414 },
415 { 415 {
416 0x806A, 416 0x806A,
417 "GL_TEXTURE_BINDING_3D_OES", 417 "GL_TEXTURE_BINDING_3D_OES",
418 }, 418 },
419 { 419 {
420 0x8D8E, 420 0x8D8E,
421 "GL_RGBA8I", 421 "GL_RGBA8I",
422 }, 422 },
423 { 423 {
424 0x8CE3, 424 0x8CE3,
425 "GL_COLOR_ATTACHMENT3_EXT", 425 "GL_COLOR_ATTACHMENT3_EXT",
426 }, 426 },
427 { 427 {
428 0x9274, 428 0x9274,
429 "GL_COMPRESSED_RGB8_ETC2", 429 "GL_COMPRESSED_RGB8_ETC2",
430 }, 430 },
431 { 431 {
432 0x1904, 432 0x1904,
433 "GL_GREEN_NV", 433 "GL_GREEN_NV",
434 }, 434 },
435 { 435 {
436 0x928D, 436 0x928D,
437 "GL_DST_OUT_NV", 437 "GL_DST_OUT_NV",
438 }, 438 },
439 { 439 {
440 0x8069, 440 0x8069,
441 "GL_TEXTURE_BINDING_2D", 441 "GL_TEXTURE_BINDING_2D",
442 }, 442 },
443 { 443 {
444 0x8A2E, 444 0x8A2E,
445 "GL_MAX_COMBINED_UNIFORM_BLOCKS", 445 "GL_MAX_COMBINED_UNIFORM_BLOCKS",
446 }, 446 },
447 { 447 {
448 0x8F96, 448 0x8F96,
449 "GL_RGB8_SNORM", 449 "GL_RGB8_SNORM",
450 }, 450 },
451 { 451 {
452 0x8260, 452 0x8260,
453 "GL_UNDEFINED_VERTEX_EXT", 453 "GL_UNDEFINED_VERTEX_EXT",
454 }, 454 },
455 { 455 {
456 0x8261, 456 0x8261,
457 "GL_NO_RESET_NOTIFICATION_KHR", 457 "GL_NO_RESET_NOTIFICATION_KHR",
458 }, 458 },
459 { 459 {
460 0x0D02, 460 0x0D02,
461 "GL_PACK_ROW_LENGTH", 461 "GL_PACK_ROW_LENGTH",
462 }, 462 },
463 { 463 {
464 0x8DFA, 464 0x8DFA,
465 "GL_SHADER_COMPILER", 465 "GL_SHADER_COMPILER",
466 }, 466 },
467 { 467 {
468 0x8DFB, 468 0x8DFB,
469 "GL_MAX_VERTEX_UNIFORM_VECTORS", 469 "GL_MAX_VERTEX_UNIFORM_VECTORS",
470 }, 470 },
471 { 471 {
472 0x8DFC, 472 0x8DFC,
473 "GL_MAX_VARYING_VECTORS", 473 "GL_MAX_VARYING_VECTORS",
474 }, 474 },
475 { 475 {
476 0x8B5C, 476 0x8B5C,
477 "GL_FLOAT_MAT4", 477 "GL_FLOAT_MAT4",
478 }, 478 },
479 { 479 {
480 0x8B5B, 480 0x8B5B,
481 "GL_FLOAT_MAT3", 481 "GL_FLOAT_MAT3",
482 }, 482 },
483 { 483 {
484 0x8268, 484 0x8268,
485 "GL_DEBUG_TYPE_MARKER_KHR", 485 "GL_DEBUG_TYPE_MARKER_KHR",
486 }, 486 },
487 { 487 {
488 0x8269, 488 0x8269,
489 "GL_DEBUG_TYPE_PUSH_GROUP_KHR", 489 "GL_DEBUG_TYPE_PUSH_GROUP_KHR",
490 }, 490 },
491 { 491 {
492 0x1905, 492 0x1905,
493 "GL_BLUE_NV", 493 "GL_BLUE_NV",
494 }, 494 },
495 { 495 {
496 0x87FF, 496 0x87FF,
497 "GL_PROGRAM_BINARY_FORMATS_OES", 497 "GL_PROGRAM_BINARY_FORMATS_OES",
498 }, 498 },
499 { 499 {
500 0x87FE, 500 0x87FE,
501 "GL_NUM_PROGRAM_BINARY_FORMATS_OES", 501 "GL_NUM_PROGRAM_BINARY_FORMATS_OES",
502 }, 502 },
503 { 503 {
504 0x8A41, 504 0x8A41,
505 "GL_UNIFORM_BLOCK_NAME_LENGTH", 505 "GL_UNIFORM_BLOCK_NAME_LENGTH",
506 }, 506 },
507 { 507 {
508 0x2600, 508 0x2600,
509 "GL_NEAREST", 509 "GL_NEAREST",
510 }, 510 },
511 { 511 {
512 0x2601, 512 0x2601,
513 "GL_LINEAR", 513 "GL_LINEAR",
514 }, 514 },
515 { 515 {
516 0x8C03, 516 0x8C03,
517 "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", 517 "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG",
518 }, 518 },
519 { 519 {
520 0x821B, 520 0x821B,
521 "GL_MAJOR_VERSION", 521 "GL_MAJOR_VERSION",
522 }, 522 },
523 { 523 {
524 0x821A, 524 0x821A,
525 "GL_DEPTH_STENCIL_ATTACHMENT", 525 "GL_DEPTH_STENCIL_ATTACHMENT",
526 }, 526 },
527 { 527 {
528 0x8A40, 528 0x8A40,
529 "GL_UNIFORM_BLOCK_DATA_SIZE", 529 "GL_UNIFORM_BLOCK_DATA_SIZE",
530 }, 530 },
531 { 531 {
532 0x9242, 532 0x9242,
533 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM", 533 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM",
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4037 "GL_COMPRESSED_SIGNED_R11_EAC", 4037 "GL_COMPRESSED_SIGNED_R11_EAC",
4038 }, 4038 },
4039 { 4039 {
4040 0x9276, 4040 0x9276,
4041 "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2", 4041 "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2",
4042 }, 4042 },
4043 { 4043 {
4044 0x887F, 4044 0x887F,
4045 "GL_GEOMETRY_SHADER_INVOCATIONS_EXT", 4045 "GL_GEOMETRY_SHADER_INVOCATIONS_EXT",
4046 }, 4046 },
4047 { 4047 {
4048 0x8A3B, 4048 0x8A3B,
4049 "GL_UNIFORM_OFFSET", 4049 "GL_UNIFORM_OFFSET",
4050 }, 4050 },
4051 { 4051 {
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4053 "GL_COMPRESSED_SRGB8_ETC2", 4053 "GL_COMPRESSED_SRGB8_ETC2",
4054 }, 4054 },
4055 { 4055 {
4056 0x84D5, 4056 0x84D5,
4057 "GL_TEXTURE21", 4057 "GL_TEXTURE21",
4058 }, 4058 },
4059 { 4059 {
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4061 "GL_R11F_G11F_B10F_APPLE", 4061 "GL_R11F_G11F_B10F_APPLE",
4062 }, 4062 },
4063 { 4063 {
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4065 "GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE", 4065 "GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE",
4066 }, 4066 },
4067 { 4067 {
4068 0x8C3D, 4068 0x8C3D,
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4070 }, 4070 },
4071 { 4071 {
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4073 "GL_UNSIGNED_INT_5_9_9_9_REV_APPLE", 4073 "GL_UNSIGNED_INT_5_9_9_9_REV_APPLE",
4074 }, 4074 },
4075 { 4075 {
4076 0x9287, 4076 0x9287,
4077 "GL_DST_NV", 4077 "GL_DST_NV",
4078 }, 4078 },
4079 { 4079 {
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4081 "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", 4081 "GL_COMPRESSED_RGBA_ASTC_10x8_KHR",
4082 }, 4082 },
4083 { 4083 {
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4085 "GL_BLEND_ADVANCED_COHERENT_KHR", 4085 "GL_BLEND_ADVANCED_COHERENT_KHR",
4086 }, 4086 },
4087 { 4087 {
4088 0x93BC, 4088 0x93BC,
4089 "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", 4089 "GL_COMPRESSED_RGBA_ASTC_12x10_KHR",
4090 }, 4090 },
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4094 }, 4094 },
4095 { 4095 {
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4097 "GL_MAX_RENDERBUFFER_SIZE", 4097 "GL_MAX_RENDERBUFFER_SIZE",
4098 }, 4098 },
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4102 }, 4102 },
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4106 }, 4106 },
4107 { 4107 {
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4117 "GL_ACTIVE_TEXTURE", 4117 "GL_ACTIVE_TEXTURE",
4118 }, 4118 },
4119 { 4119 {
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4138 }, 4138 },
4139 { 4139 {
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4141 "GL_VERTEX_ATTRIB_ARRAY_TYPE", 4141 "GL_VERTEX_ATTRIB_ARRAY_TYPE",
4142 }, 4142 },
4143 { 4143 {
4144 0x8622, 4144 0x8622,
4145 "GL_VERTEX_ATTRIB_ARRAY_ENABLED", 4145 "GL_VERTEX_ATTRIB_ARRAY_ENABLED",
4146 }, 4146 },
4147 { 4147 {
4148 0x8623, 4148 0x8623,
4149 "GL_VERTEX_ATTRIB_ARRAY_SIZE", 4149 "GL_VERTEX_ATTRIB_ARRAY_SIZE",
4150 }, 4150 },
4151 { 4151 {
4152 0x8DB9, 4152 0x8DB9,
4153 "GL_FRAMEBUFFER_SRGB_EXT", 4153 "GL_FRAMEBUFFER_SRGB_EXT",
4154 }, 4154 },
4155 { 4155 {
4156 0x9307, 4156 0x9307,
4157 "GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT", 4157 "GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT",
4158 }, 4158 },
4159 { 4159 {
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4161 "GL_ACTIVE_PROGRAM_EXT", 4161 "GL_ACTIVE_PROGRAM_EXT",
4162 }, 4162 },
4163 { 4163 {
4164 0x8258, 4164 0x8258,
4165 "GL_PROGRAM_SEPARABLE_EXT", 4165 "GL_PROGRAM_SEPARABLE_EXT",
4166 }, 4166 },
4167 { 4167 {
4168 0x8257, 4168 0x8257,
4169 "GL_PROGRAM_BINARY_RETRIEVABLE_HINT", 4169 "GL_PROGRAM_BINARY_RETRIEVABLE_HINT",
4170 }, 4170 },
4171 { 4171 {
4172 0x8256, 4172 0x8256,
4173 "GL_RESET_NOTIFICATION_STRATEGY_KHR", 4173 "GL_RESET_NOTIFICATION_STRATEGY_KHR",
4174 }, 4174 },
4175 { 4175 {
4176 0x8255, 4176 0x8255,
4177 "GL_UNKNOWN_CONTEXT_RESET_KHR", 4177 "GL_UNKNOWN_CONTEXT_RESET_KHR",
4178 }, 4178 },
4179 { 4179 {
4180 0x8254, 4180 0x8254,
4181 "GL_INNOCENT_CONTEXT_RESET_KHR", 4181 "GL_INNOCENT_CONTEXT_RESET_KHR",
4182 }, 4182 },
4183 { 4183 {
4184 0x1100, 4184 0x1100,
4185 "GL_DONT_CARE", 4185 "GL_DONT_CARE",
4186 }, 4186 },
4187 { 4187 {
4188 0x1101, 4188 0x1101,
4189 "GL_FASTEST", 4189 "GL_FASTEST",
4190 }, 4190 },
4191 { 4191 {
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4193 "GL_NICEST", 4193 "GL_NICEST",
4194 }, 4194 },
4195 { 4195 {
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4197 "GL_DEBUG_TYPE_PERFORMANCE_KHR", 4197 "GL_DEBUG_TYPE_PERFORMANCE_KHR",
4198 }, 4198 },
4199 { 4199 {
4200 0x8CEB, 4200 0x8CEB,
4201 "GL_COLOR_ATTACHMENT11_EXT", 4201 "GL_COLOR_ATTACHMENT11_EXT",
4202 }, 4202 },
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4206 }, 4206 },
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4217 "GL_COLOR_ATTACHMENT15_EXT", 4217 "GL_COLOR_ATTACHMENT15_EXT",
4218 }, 4218 },
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4221 "GL_COLOR_ATTACHMENT13_EXT", 4221 "GL_COLOR_ATTACHMENT13_EXT",
4222 }, 4222 },
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4225 "GL_DRAW_BUFFER4_EXT", 4225 "GL_DRAW_BUFFER4_EXT",
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4230 }, 4230 },
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4233 "GL_BACK", 4233 "GL_BACK",
4234 }, 4234 },
4235 { 4235 {
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4237 "GL_STREAM_READ", 4237 "GL_STREAM_READ",
4238 }, 4238 },
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4241 "GL_STREAM_DRAW", 4241 "GL_STREAM_DRAW",
4242 }, 4242 },
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4245 "GL_STREAM_COPY", 4245 "GL_STREAM_COPY",
4246 }, 4246 },
4247 { 4247 {
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4249 "GL_STATIC_READ", 4249 "GL_STATIC_READ",
4250 }, 4250 },
4251 { 4251 {
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4253 "GL_STATIC_DRAW", 4253 "GL_STATIC_DRAW",
4254 }, 4254 },
4255 { 4255 {
4256 0x93C6, 4256 0x93C6,
4257 "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES", 4257 "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES",
4258 }, 4258 },
4259 { 4259 {
4260 0x88E9, 4260 0x88E9,
4261 "GL_DYNAMIC_READ", 4261 "GL_DYNAMIC_READ",
4262 }, 4262 },
4263 { 4263 {
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4265 "GL_DYNAMIC_DRAW", 4265 "GL_DYNAMIC_DRAW",
4266 }, 4266 },
4267 { 4267 {
4268 0x9291, 4268 0x9291,
4269 "GL_PLUS_NV", 4269 "GL_PLUS_NV",
4270 }, 4270 },
4271 { 4271 {
4272 0x8CAA, 4272 0x8CAA,
4273 "GL_READ_FRAMEBUFFER_BINDING_ANGLE", 4273 "GL_READ_FRAMEBUFFER_BINDING_ANGLE",
4274 }, 4274 },
4275 { 4275 {
4276 0x93C5, 4276 0x93C5,
4277 "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES", 4277 "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES",
4278 }, 4278 },
4279 { 4279 {
4280 0x40000000, 4280 0x40000000,
4281 "GL_MULTISAMPLE_BUFFER_BIT6_QCOM", 4281 "GL_MULTISAMPLE_BUFFER_BIT6_QCOM",
4282 }, 4282 },
4283 { 4283 {
4284 0x88EA, 4284 0x88EA,
4285 "GL_DYNAMIC_COPY", 4285 "GL_DYNAMIC_COPY",
4286 }, 4286 },
4287 { 4287 {
4288 0x9116, 4288 0x9116,
4289 "GL_SYNC_FENCE_APPLE", 4289 "GL_SYNC_FENCE_APPLE",
4290 }, 4290 },
4291 { 4291 {
4292 0x93C4, 4292 0x93C4,
4293 "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES", 4293 "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES",
4294 }, 4294 },
4295 { 4295 {
4296 0x88EE, 4296 0x88EE,
4297 "GL_ETC1_SRGB8_NV", 4297 "GL_ETC1_SRGB8_NV",
4298 }, 4298 },
4299 { 4299 {
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4301 "GL_PIXEL_PACK_BUFFER_BINDING", 4301 "GL_PIXEL_PACK_BUFFER_BINDING",
4302 }, 4302 },
4303 { 4303 {
4304 0x88EF, 4304 0x88EF,
4305 "GL_PIXEL_UNPACK_BUFFER_BINDING", 4305 "GL_PIXEL_UNPACK_BUFFER_BINDING",
4306 }, 4306 },
4307 { 4307 {
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4309 "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES", 4309 "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES",
4310 }, 4310 },
4311 { 4311 {
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4313 "GL_DEPTH_BUFFER_BIT3_QCOM", 4313 "GL_DEPTH_BUFFER_BIT3_QCOM",
4314 }, 4314 },
4315 { 4315 {
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4317 "GL_RED_EXT", 4317 "GL_RED_EXT",
4318 }, 4318 },
4319 { 4319 {
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4321 "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES", 4321 "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES",
4322 }, 4322 },
4323 { 4323 {
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4325 "GL_COLOR_ATTACHMENT2_EXT", 4325 "GL_COLOR_ATTACHMENT2_EXT",
4326 }, 4326 },
4327 { 4327 {
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4329 "GL_COUNTER_RANGE_AMD", 4329 "GL_COUNTER_RANGE_AMD",
4330 }, 4330 },
4331 { 4331 {
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4335 { 4335 {
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4346 }, 4346 },
4347 { 4347 {
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4349 "GL_RGB_422_APPLE", 4349 "GL_RGB_422_APPLE",
4350 }, 4350 },
4351 { 4351 {
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4353 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", 4353 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR",
4354 }, 4354 },
4355 { 4355 {
4356 0x9292, 4356 0x9292,
4357 "GL_PLUS_DARKER_NV", 4357 "GL_PLUS_DARKER_NV",
4358 }, 4358 },
4359 { 4359 {
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4361 "GL_COLOR_ATTACHMENT8_EXT", 4361 "GL_COLOR_ATTACHMENT8_EXT",
4362 }, 4362 },
4363 { 4363 {
4364 0x93C0, 4364 0x93C0,
4365 "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES", 4365 "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES",
4366 }, 4366 },
4367 { 4367 {
4368 0x0C23, 4368 0x0C23,
4369 "GL_COLOR_WRITEMASK", 4369 "GL_COLOR_WRITEMASK",
4370 }, 4370 },
4371 { 4371 {
4372 0x0C22, 4372 0x0C22,
4373 "GL_COLOR_CLEAR_VALUE", 4373 "GL_COLOR_CLEAR_VALUE",
4374 }, 4374 },
4375 { 4375 {
4376 0x8A11, 4376 0x8A11,
4377 "GL_UNIFORM_BUFFER", 4377 "GL_UNIFORM_BUFFER",
4378 }, 4378 },
4379 { 4379 {
4380 0x8823, 4380 0x8823,
4381 "GL_WRITEONLY_RENDERING_QCOM", 4381 "GL_WRITEONLY_RENDERING_QCOM",
4382 }, 4382 },
4383 { 4383 {
4384 0x78F1, 4384 0x78F1,
4385 "GL_MAP_CHROMIUM", 4385 "GL_MAP_CHROMIUM",
4386 }, 4386 },
4387 { 4387 {
4388 0x8824, 4388 0x8824,
4389 "GL_MAX_DRAW_BUFFERS_EXT", 4389 "GL_MAX_DRAW_BUFFERS_EXT",
4390 }, 4390 },
4391 { 4391 {
4392 0x825E, 4392 0x825E,
4393 "GL_LAYER_PROVOKING_VERTEX_EXT", 4393 "GL_LAYER_PROVOKING_VERTEX_EXT",
4394 }, 4394 },
4395 { 4395 {
4396 0x825A, 4396 0x825A,
4397 "GL_PROGRAM_PIPELINE_BINDING_EXT", 4397 "GL_PROGRAM_PIPELINE_BINDING_EXT",
4398 }, 4398 },
4399 { 4399 {
4400 0x1909, 4400 0x1909,
4401 "GL_LUMINANCE", 4401 "GL_LUMINANCE",
4402 }, 4402 },
4403 { 4403 {
4404 0x0D3A, 4404 0x0D3A,
4405 "GL_MAX_VIEWPORT_DIMS", 4405 "GL_MAX_VIEWPORT_DIMS",
4406 }, 4406 },
4407 { 4407 {
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4409 "GL_INT_VEC2", 4409 "GL_INT_VEC2",
4410 }, 4410 },
4411 { 4411 {
4412 0x8826, 4412 0x8826,
4413 "GL_DRAW_BUFFER1_EXT", 4413 "GL_DRAW_BUFFER1_EXT",
4414 }, 4414 },
4415 { 4415 {
4416 0x809E, 4416 0x809E,
4417 "GL_SAMPLE_ALPHA_TO_COVERAGE", 4417 "GL_SAMPLE_ALPHA_TO_COVERAGE",
4418 }, 4418 },
4419 { 4419 {
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4421 "GL_COUNTER_TYPE_AMD", 4421 "GL_COUNTER_TYPE_AMD",
4422 }, 4422 },
4423 { 4423 {
4424 0x8BC3, 4424 0x8BC3,
4425 "GL_PERCENTAGE_AMD", 4425 "GL_PERCENTAGE_AMD",
4426 }, 4426 },
4427 { 4427 {
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4429 "GL_UNSIGNED_INT64_AMD", 4429 "GL_UNSIGNED_INT64_AMD",
4430 }, 4430 },
4431 { 4431 {
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4433 "GL_PERFMON_RESULT_SIZE_AMD", 4433 "GL_PERFMON_RESULT_SIZE_AMD",
4434 }, 4434 },
4435 { 4435 {
4436 0x8BC4, 4436 0x8BC4,
4437 "GL_PERFMON_RESULT_AVAILABLE_AMD", 4437 "GL_PERFMON_RESULT_AVAILABLE_AMD",
4438 }, 4438 },
4439 { 4439 {
4440 0x8BC6, 4440 0x8BC6,
4441 "GL_PERFMON_RESULT_AMD", 4441 "GL_PERFMON_RESULT_AMD",
4442 }, 4442 },
4443 }; 4443 };
4444 4444
4445 const GLES2Util::EnumToString* const GLES2Util::enum_to_string_table_ = 4445 const GLES2Util::EnumToString* const GLES2Util::enum_to_string_table_ =
4446 enum_to_string_table; 4446 enum_to_string_table;
4447 const size_t GLES2Util::enum_to_string_table_len_ = 4447 const size_t GLES2Util::enum_to_string_table_len_ =
4448 sizeof(enum_to_string_table) / sizeof(enum_to_string_table[0]); 4448 sizeof(enum_to_string_table) / sizeof(enum_to_string_table[0]);
4449 4449
4450 std::string GLES2Util::GetStringAttachment(uint32_t value) { 4450 std::string GLES2Util::GetStringAttachment(uint32_t value) {
4451 static const EnumToString string_table[] = { 4451 static const EnumToString string_table[] = {
(...skipping 1048 matching lines...) Expand 10 before | Expand all | Expand 10 after
5500 5500
5501 std::string GLES2Util::GetStringVertexPointer(uint32_t value) { 5501 std::string GLES2Util::GetStringVertexPointer(uint32_t value) {
5502 static const EnumToString string_table[] = { 5502 static const EnumToString string_table[] = {
5503 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, 5503 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"},
5504 }; 5504 };
5505 return GLES2Util::GetQualifiedEnumString(string_table, 5505 return GLES2Util::GetQualifiedEnumString(string_table,
5506 arraysize(string_table), value); 5506 arraysize(string_table), value);
5507 } 5507 }
5508 5508
5509 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 5509 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
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