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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012, Intel Corporation. All rights reserved. | 2 * Copyright (C) 2012, Intel Corporation. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 #include "modules/webaudio/AudioNodeInput.h" | 30 #include "modules/webaudio/AudioNodeInput.h" |
| 31 #include "modules/webaudio/AudioNodeOutput.h" | 31 #include "modules/webaudio/AudioNodeOutput.h" |
| 32 | 32 |
| 33 namespace blink { | 33 namespace blink { |
| 34 | 34 |
| 35 AudioBasicInspectorNode::AudioBasicInspectorNode(NodeType nodeType, AudioContext
* context, float sampleRate, unsigned outputChannelCount) | 35 AudioBasicInspectorNode::AudioBasicInspectorNode(NodeType nodeType, AudioContext
* context, float sampleRate, unsigned outputChannelCount) |
| 36 : AudioNode(nodeType, context, sampleRate) | 36 : AudioNode(nodeType, context, sampleRate) |
| 37 , m_needAutomaticPull(false) | 37 , m_needAutomaticPull(false) |
| 38 { | 38 { |
| 39 addInput(); | 39 addInput(); |
| 40 addOutput(AudioNodeOutput::create(this, outputChannelCount)); | 40 addOutput(outputChannelCount); |
| 41 } | 41 } |
| 42 | 42 |
| 43 // We override pullInputs() as an optimization allowing this node to take advant
age of in-place processing, | 43 // We override pullInputs() as an optimization allowing this node to take advant
age of in-place processing, |
| 44 // where the input is simply passed through unprocessed to the output. | 44 // where the input is simply passed through unprocessed to the output. |
| 45 // Note: this only applies if the input and output channel counts match. | 45 // Note: this only applies if the input and output channel counts match. |
| 46 void AudioBasicInspectorNode::pullInputs(size_t framesToProcess) | 46 void AudioBasicInspectorNode::pullInputs(size_t framesToProcess) |
| 47 { | 47 { |
| 48 // Render input stream - try to render directly into output bus for pass-thr
ough processing where process() doesn't need to do anything... | 48 // Render input stream - try to render directly into output bus for pass-thr
ough processing where process() doesn't need to do anything... |
| 49 input(0)->pull(output(0)->bus(), framesToProcess); | 49 input(0)->pull(output(0)->bus(), framesToProcess); |
| 50 } | 50 } |
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| 112 // The AudioBasicInspectorNode is connected to nothing, remove it fr
om the context's automatic pull list. | 112 // The AudioBasicInspectorNode is connected to nothing, remove it fr
om the context's automatic pull list. |
| 113 context()->removeAutomaticPullNode(this); | 113 context()->removeAutomaticPullNode(this); |
| 114 m_needAutomaticPull = false; | 114 m_needAutomaticPull = false; |
| 115 } | 115 } |
| 116 } | 116 } |
| 117 } | 117 } |
| 118 | 118 |
| 119 } // namespace blink | 119 } // namespace blink |
| 120 | 120 |
| 121 #endif // ENABLE(WEB_AUDIO) | 121 #endif // ENABLE(WEB_AUDIO) |
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