OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2012, Intel Corporation. All rights reserved. | 2 * Copyright (C) 2012, Intel Corporation. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 19 matching lines...) Expand all Loading... |
30 #include "modules/webaudio/AudioNodeInput.h" | 30 #include "modules/webaudio/AudioNodeInput.h" |
31 #include "modules/webaudio/AudioNodeOutput.h" | 31 #include "modules/webaudio/AudioNodeOutput.h" |
32 | 32 |
33 namespace blink { | 33 namespace blink { |
34 | 34 |
35 AudioBasicInspectorNode::AudioBasicInspectorNode(NodeType nodeType, AudioContext
* context, float sampleRate, unsigned outputChannelCount) | 35 AudioBasicInspectorNode::AudioBasicInspectorNode(NodeType nodeType, AudioContext
* context, float sampleRate, unsigned outputChannelCount) |
36 : AudioNode(nodeType, context, sampleRate) | 36 : AudioNode(nodeType, context, sampleRate) |
37 , m_needAutomaticPull(false) | 37 , m_needAutomaticPull(false) |
38 { | 38 { |
39 addInput(); | 39 addInput(); |
40 addOutput(AudioNodeOutput::create(this, outputChannelCount)); | 40 addOutput(outputChannelCount); |
41 } | 41 } |
42 | 42 |
43 // We override pullInputs() as an optimization allowing this node to take advant
age of in-place processing, | 43 // We override pullInputs() as an optimization allowing this node to take advant
age of in-place processing, |
44 // where the input is simply passed through unprocessed to the output. | 44 // where the input is simply passed through unprocessed to the output. |
45 // Note: this only applies if the input and output channel counts match. | 45 // Note: this only applies if the input and output channel counts match. |
46 void AudioBasicInspectorNode::pullInputs(size_t framesToProcess) | 46 void AudioBasicInspectorNode::pullInputs(size_t framesToProcess) |
47 { | 47 { |
48 // Render input stream - try to render directly into output bus for pass-thr
ough processing where process() doesn't need to do anything... | 48 // Render input stream - try to render directly into output bus for pass-thr
ough processing where process() doesn't need to do anything... |
49 input(0)->pull(output(0)->bus(), framesToProcess); | 49 input(0)->pull(output(0)->bus(), framesToProcess); |
50 } | 50 } |
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
112 // The AudioBasicInspectorNode is connected to nothing, remove it fr
om the context's automatic pull list. | 112 // The AudioBasicInspectorNode is connected to nothing, remove it fr
om the context's automatic pull list. |
113 context()->removeAutomaticPullNode(this); | 113 context()->removeAutomaticPullNode(this); |
114 m_needAutomaticPull = false; | 114 m_needAutomaticPull = false; |
115 } | 115 } |
116 } | 116 } |
117 } | 117 } |
118 | 118 |
119 } // namespace blink | 119 } // namespace blink |
120 | 120 |
121 #endif // ENABLE(WEB_AUDIO) | 121 #endif // ENABLE(WEB_AUDIO) |
OLD | NEW |