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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkFilterShader_DEFINED | 8 #ifndef SkFilterShader_DEFINED |
| 9 #define SkFilterShader_DEFINED | 9 #define SkFilterShader_DEFINED |
| 10 | 10 |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 | 21 |
| 22 class FilterShaderContext : public SkShader::Context { | 22 class FilterShaderContext : public SkShader::Context { |
| 23 public: | 23 public: |
| 24 // Takes ownership of shaderContext and calls its destructor. | 24 // Takes ownership of shaderContext and calls its destructor. |
| 25 FilterShaderContext(const SkFilterShader&, SkShader::Context*, const Con
textRec&); | 25 FilterShaderContext(const SkFilterShader&, SkShader::Context*, const Con
textRec&); |
| 26 virtual ~FilterShaderContext(); | 26 virtual ~FilterShaderContext(); |
| 27 | 27 |
| 28 uint32_t getFlags() const SK_OVERRIDE; | 28 uint32_t getFlags() const SK_OVERRIDE; |
| 29 | 29 |
| 30 void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; | 30 void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; |
| 31 void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE; |
| 31 | 32 |
| 32 void set3DMask(const SkMask* mask) SK_OVERRIDE { | 33 void set3DMask(const SkMask* mask) SK_OVERRIDE { |
| 33 // forward to our proxy | 34 // forward to our proxy |
| 34 fShaderContext->set3DMask(mask); | 35 fShaderContext->set3DMask(mask); |
| 35 } | 36 } |
| 36 | 37 |
| 37 private: | 38 private: |
| 38 SkShader::Context* fShaderContext; | 39 SkShader::Context* fShaderContext; |
| 39 | 40 |
| 40 typedef SkShader::Context INHERITED; | 41 typedef SkShader::Context INHERITED; |
| 41 }; | 42 }; |
| 42 | 43 |
| 43 SK_TO_STRING_OVERRIDE() | 44 SK_TO_STRING_OVERRIDE() |
| 44 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkFilterShader) | 45 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkFilterShader) |
| 45 | 46 |
| 46 protected: | 47 protected: |
| 47 void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 48 void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
| 48 Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE
; | 49 Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE
; |
| 49 | 50 |
| 50 | 51 |
| 51 private: | 52 private: |
| 52 SkShader* fShader; | 53 SkShader* fShader; |
| 53 SkColorFilter* fFilter; | 54 SkColorFilter* fFilter; |
| 54 | 55 |
| 55 typedef SkShader INHERITED; | 56 typedef SkShader INHERITED; |
| 56 }; | 57 }; |
| 57 | 58 |
| 58 #endif | 59 #endif |
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