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| 1 /** | 1 /** |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * Copyright (C) 2003, 2004, 2005, 2006, 2010 Apple Inc. All rights reserved. | 4 * Copyright (C) 2003, 2004, 2005, 2006, 2010 Apple Inc. All rights reserved. |
| 5 * Copyright (C) 2006 Andrew Wellington (proton@wiretapped.net) | 5 * Copyright (C) 2006 Andrew Wellington (proton@wiretapped.net) |
| 6 * | 6 * |
| 7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
| 8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
| 9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
| 10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
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| 265 return result; | 265 return result; |
| 266 } | 266 } |
| 267 | 267 |
| 268 void LayoutListItem::updateMarkerLocationAndInvalidateWidth() | 268 void LayoutListItem::updateMarkerLocationAndInvalidateWidth() |
| 269 { | 269 { |
| 270 ASSERT(m_marker); | 270 ASSERT(m_marker); |
| 271 | 271 |
| 272 // FIXME: We should not modify the structure of the render tree | 272 // FIXME: We should not modify the structure of the render tree |
| 273 // during layout. crbug.com/370461 | 273 // during layout. crbug.com/370461 |
| 274 DeprecatedDisableModifyRenderTreeStructureAsserts disabler; | 274 DeprecatedDisableModifyRenderTreeStructureAsserts disabler; |
| 275 LayoutState* layoutState = view()->layoutState(); |
| 276 LayoutFlowThread* currentFlowThread = nullptr; |
| 277 if (layoutState) { |
| 278 // We're about to modify the layout tree structure (during layout!), and
any code using |
| 279 // LayoutState might get utterly confused by that. There's no evidence t
hat anything other |
| 280 // than the flow thread code will suffer, though, so just reset the curr
ent flow thread |
| 281 // temporarily. |
| 282 // FIXME: get rid of this hack, including the flow thread setter in Layo
utState, as part of |
| 283 // fixing crbug.com/370461 |
| 284 currentFlowThread = layoutState->flowThread(); |
| 285 layoutState->setFlowThread(nullptr); |
| 286 } |
| 275 if (updateMarkerLocation()) { | 287 if (updateMarkerLocation()) { |
| 276 // If the marker is inside we need to redo the preferred width calculati
ons | 288 // If the marker is inside we need to redo the preferred width calculati
ons |
| 277 // as the size of the item now includes the size of the list marker. | 289 // as the size of the item now includes the size of the list marker. |
| 278 if (m_marker->isInside()) | 290 if (m_marker->isInside()) |
| 279 containingBlock()->updateLogicalWidth(); | 291 containingBlock()->updateLogicalWidth(); |
| 280 } | 292 } |
| 293 if (layoutState) |
| 294 layoutState->setFlowThread(currentFlowThread); |
| 281 } | 295 } |
| 282 | 296 |
| 283 bool LayoutListItem::updateMarkerLocation() | 297 bool LayoutListItem::updateMarkerLocation() |
| 284 { | 298 { |
| 285 ASSERT(m_marker); | 299 ASSERT(m_marker); |
| 286 LayoutObject* markerParent = m_marker->parent(); | 300 LayoutObject* markerParent = m_marker->parent(); |
| 287 LayoutObject* lineBoxParent = getParentOfFirstLineBox(this, m_marker); | 301 LayoutObject* lineBoxParent = getParentOfFirstLineBox(this, m_marker); |
| 288 if (!lineBoxParent) { | 302 if (!lineBoxParent) { |
| 289 // If the marker is currently contained inside an anonymous box, then we | 303 // If the marker is currently contained inside an anonymous box, then we |
| 290 // are the only item in that anonymous box (since no line box parent was | 304 // are the only item in that anonymous box (since no line box parent was |
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| 514 // assume that all the following ones have too. | 528 // assume that all the following ones have too. |
| 515 // This gives us the opportunity to stop here and avoid | 529 // This gives us the opportunity to stop here and avoid |
| 516 // marking the same nodes again. | 530 // marking the same nodes again. |
| 517 break; | 531 break; |
| 518 } | 532 } |
| 519 item->updateValue(); | 533 item->updateValue(); |
| 520 } | 534 } |
| 521 } | 535 } |
| 522 | 536 |
| 523 } // namespace blink | 537 } // namespace blink |
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