Index: ui/events/gestures/gesture_recognizer.h |
diff --git a/ui/events/gestures/gesture_recognizer.h b/ui/events/gestures/gesture_recognizer.h |
index 92d225a71187276ff2c92d72595b7ea335609dd7..20b4a027ae26d3c6ac8d4d68d3ee8f8071251757 100644 |
--- a/ui/events/gestures/gesture_recognizer.h |
+++ b/ui/events/gestures/gesture_recognizer.h |
@@ -10,6 +10,7 @@ |
#include "base/memory/scoped_vector.h" |
#include "ui/events/event_constants.h" |
#include "ui/events/events_export.h" |
+#include "ui/events/gestures/gesture_event_queue.h" |
#include "ui/events/gestures/gesture_types.h" |
namespace ui { |
@@ -29,9 +30,10 @@ class EVENTS_EXPORT GestureRecognizer { |
// Returns list of zero or more GestureEvents identified after processing |
// TouchEvent. |
// Caller would be responsible for freeing up Gestures. |
- virtual Gestures* ProcessTouchEventForGesture(const TouchEvent& event, |
- ui::EventResult result, |
- GestureConsumer* consumer) = 0; |
+ virtual Gestures* ProcessTouchEventForGesture( |
+ const TouchEvent& event, |
+ GestureConsumer* consumer, |
+ GestureEventQueueTimerInterface* geq_timers) = 0; |
// This is called when the consumer is destroyed. So this should cleanup any |
// internal state maintained for |consumer|. |