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Side by Side Diff: src/gpu/GrDrawTarget.cpp

Issue 1019303005: Remove unused HWAA flag and uniqueID field from GrDrawTargetCaps. (Closed) Base URL: https://chromium.googlesource.com/skia@contextHacking
Patch Set: Created 5 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrDrawTarget.h" 9 #include "GrDrawTarget.h"
10 10
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1045 } 1045 }
1046 } 1046 }
1047 1047
1048 /////////////////////////////////////////////////////////////////////////////// 1048 ///////////////////////////////////////////////////////////////////////////////
1049 1049
1050 void GrDrawTargetCaps::reset() { 1050 void GrDrawTargetCaps::reset() {
1051 fMipMapSupport = false; 1051 fMipMapSupport = false;
1052 fNPOTTextureTileSupport = false; 1052 fNPOTTextureTileSupport = false;
1053 fTwoSidedStencilSupport = false; 1053 fTwoSidedStencilSupport = false;
1054 fStencilWrapOpsSupport = false; 1054 fStencilWrapOpsSupport = false;
1055 fHWAALineSupport = false;
1056 fShaderDerivativeSupport = false; 1055 fShaderDerivativeSupport = false;
1057 fGeometryShaderSupport = false; 1056 fGeometryShaderSupport = false;
1058 fDualSourceBlendingSupport = false; 1057 fDualSourceBlendingSupport = false;
1059 fPathRenderingSupport = false; 1058 fPathRenderingSupport = false;
1060 fDstReadInShaderSupport = false; 1059 fDstReadInShaderSupport = false;
1061 fDiscardRenderTargetSupport = false; 1060 fDiscardRenderTargetSupport = false;
1062 fReuseScratchTextures = true; 1061 fReuseScratchTextures = true;
1063 fGpuTracingSupport = false; 1062 fGpuTracingSupport = false;
1064 fCompressedTexSubImageSupport = false; 1063 fCompressedTexSubImageSupport = false;
1065 fOversizedStencilSupport = false; 1064 fOversizedStencilSupport = false;
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1076 1075
1077 memset(fConfigRenderSupport, 0, sizeof(fConfigRenderSupport)); 1076 memset(fConfigRenderSupport, 0, sizeof(fConfigRenderSupport));
1078 memset(fConfigTextureSupport, 0, sizeof(fConfigTextureSupport)); 1077 memset(fConfigTextureSupport, 0, sizeof(fConfigTextureSupport));
1079 } 1078 }
1080 1079
1081 GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) { 1080 GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) {
1082 fMipMapSupport = other.fMipMapSupport; 1081 fMipMapSupport = other.fMipMapSupport;
1083 fNPOTTextureTileSupport = other.fNPOTTextureTileSupport; 1082 fNPOTTextureTileSupport = other.fNPOTTextureTileSupport;
1084 fTwoSidedStencilSupport = other.fTwoSidedStencilSupport; 1083 fTwoSidedStencilSupport = other.fTwoSidedStencilSupport;
1085 fStencilWrapOpsSupport = other.fStencilWrapOpsSupport; 1084 fStencilWrapOpsSupport = other.fStencilWrapOpsSupport;
1086 fHWAALineSupport = other.fHWAALineSupport;
1087 fShaderDerivativeSupport = other.fShaderDerivativeSupport; 1085 fShaderDerivativeSupport = other.fShaderDerivativeSupport;
1088 fGeometryShaderSupport = other.fGeometryShaderSupport; 1086 fGeometryShaderSupport = other.fGeometryShaderSupport;
1089 fDualSourceBlendingSupport = other.fDualSourceBlendingSupport; 1087 fDualSourceBlendingSupport = other.fDualSourceBlendingSupport;
1090 fPathRenderingSupport = other.fPathRenderingSupport; 1088 fPathRenderingSupport = other.fPathRenderingSupport;
1091 fDstReadInShaderSupport = other.fDstReadInShaderSupport; 1089 fDstReadInShaderSupport = other.fDstReadInShaderSupport;
1092 fDiscardRenderTargetSupport = other.fDiscardRenderTargetSupport; 1090 fDiscardRenderTargetSupport = other.fDiscardRenderTargetSupport;
1093 fReuseScratchTextures = other.fReuseScratchTextures; 1091 fReuseScratchTextures = other.fReuseScratchTextures;
1094 fGpuTracingSupport = other.fGpuTracingSupport; 1092 fGpuTracingSupport = other.fGpuTracingSupport;
1095 fCompressedTexSubImageSupport = other.fCompressedTexSubImageSupport; 1093 fCompressedTexSubImageSupport = other.fCompressedTexSubImageSupport;
1096 fOversizedStencilSupport = other.fOversizedStencilSupport; 1094 fOversizedStencilSupport = other.fOversizedStencilSupport;
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1159 return ""; 1157 return "";
1160 } 1158 }
1161 1159
1162 SkString GrDrawTargetCaps::dump() const { 1160 SkString GrDrawTargetCaps::dump() const {
1163 SkString r; 1161 SkString r;
1164 static const char* gNY[] = {"NO", "YES"}; 1162 static const char* gNY[] = {"NO", "YES"};
1165 r.appendf("MIP Map Support : %s\n", gNY[fMipMapSupport]); 1163 r.appendf("MIP Map Support : %s\n", gNY[fMipMapSupport]);
1166 r.appendf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileS upport]); 1164 r.appendf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileS upport]);
1167 r.appendf("Two Sided Stencil Support : %s\n", gNY[fTwoSidedStencilS upport]); 1165 r.appendf("Two Sided Stencil Support : %s\n", gNY[fTwoSidedStencilS upport]);
1168 r.appendf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSu pport]); 1166 r.appendf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSu pport]);
1169 r.appendf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport] );
1170 r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivative Support]); 1167 r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivative Support]);
1171 r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSu pport]); 1168 r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSu pport]);
1172 r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendi ngSupport]); 1169 r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendi ngSupport]);
1173 r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSup port]); 1170 r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSup port]);
1174 r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderS upport]); 1171 r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderS upport]);
1175 r.appendf("Discard Render Target Support : %s\n", gNY[fDiscardRenderTar getSupport]); 1172 r.appendf("Discard Render Target Support : %s\n", gNY[fDiscardRenderTar getSupport]);
1176 r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchText ures]); 1173 r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchText ures]);
1177 r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSuppor t]); 1174 r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSuppor t]);
1178 r.appendf("Compressed Update Support : %s\n", gNY[fCompressedTexSub ImageSupport]); 1175 r.appendf("Compressed Update Support : %s\n", gNY[fCompressedTexSub ImageSupport]);
1179 r.appendf("Oversized Stencil Support : %s\n", gNY[fOversizedStencil Support]); 1176 r.appendf("Oversized Stencil Support : %s\n", gNY[fOversizedStencil Support]);
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1249 fFloatPrecisions[s][p].fLogRangeLow, 1246 fFloatPrecisions[s][p].fLogRangeLow,
1250 fFloatPrecisions[s][p].fLogRangeHigh, 1247 fFloatPrecisions[s][p].fLogRangeHigh,
1251 fFloatPrecisions[s][p].fBits); 1248 fFloatPrecisions[s][p].fBits);
1252 } 1249 }
1253 } 1250 }
1254 } 1251 }
1255 1252
1256 return r; 1253 return r;
1257 } 1254 }
1258 1255
1259 uint32_t GrDrawTargetCaps::CreateUniqueID() {
1260 static int32_t gUniqueID = SK_InvalidUniqueID;
1261 uint32_t id;
1262 do {
1263 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1);
1264 } while (id == SK_InvalidUniqueID);
1265 return id;
1266 }
1267
1268 //////////////////////////////////////////////////////////////////////////////// /////////////////// 1256 //////////////////////////////////////////////////////////////////////////////// ///////////////////
1269 1257
1270 bool GrClipTarget::setupClip(GrPipelineBuilder* pipelineBuilder, 1258 bool GrClipTarget::setupClip(GrPipelineBuilder* pipelineBuilder,
1271 GrPipelineBuilder::AutoRestoreFragmentProcessors* a rfp, 1259 GrPipelineBuilder::AutoRestoreFragmentProcessors* a rfp,
1272 GrPipelineBuilder::AutoRestoreStencil* ars, 1260 GrPipelineBuilder::AutoRestoreStencil* ars,
1273 GrScissorState* scissorState, 1261 GrScissorState* scissorState,
1274 const SkRect* devBounds) { 1262 const SkRect* devBounds) {
1275 return fClipMaskManager.setupClipping(pipelineBuilder, 1263 return fClipMaskManager.setupClipping(pipelineBuilder,
1276 arfp, 1264 arfp,
1277 ars, 1265 ars,
1278 scissorState, 1266 scissorState,
1279 devBounds); 1267 devBounds);
1280 } 1268 }
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