| Index: Source/modules/webaudio/AudioNode.h
|
| diff --git a/Source/modules/webaudio/AudioNode.h b/Source/modules/webaudio/AudioNode.h
|
| index 44ac862f364501dcb286b6454955b467ec0c301b..feca3a5a120b451a04c41f57a2ce5c516a69715d 100644
|
| --- a/Source/modules/webaudio/AudioNode.h
|
| +++ b/Source/modules/webaudio/AudioNode.h
|
| @@ -40,7 +40,7 @@ namespace blink {
|
| class AudioContext;
|
| class AudioNodeInput;
|
| class AudioNodeOutput;
|
| -class AudioParam;
|
| +class AudioParamHandler;
|
| class ExceptionState;
|
|
|
| // An AudioNode is the basic building block for handling audio within an AudioContext.
|
| @@ -137,15 +137,15 @@ public:
|
|
|
| // Called from main thread by corresponding JavaScript methods.
|
| virtual void connect(AudioNode*, unsigned outputIndex, unsigned inputIndex, ExceptionState&);
|
| - void connect(AudioParam*, unsigned outputIndex, ExceptionState&);
|
| + void connect(AudioParamHandler*, unsigned outputIndex, ExceptionState&);
|
|
|
| virtual void disconnect();
|
| virtual void disconnect(unsigned outputIndex, ExceptionState&);
|
| virtual void disconnect(AudioNode*, ExceptionState&);
|
| virtual void disconnect(AudioNode*, unsigned outputIndex, ExceptionState&);
|
| virtual void disconnect(AudioNode*, unsigned outputIndex, unsigned inputIndex, ExceptionState&);
|
| - virtual void disconnect(AudioParam*, ExceptionState&);
|
| - virtual void disconnect(AudioParam*, unsigned outputIndex, ExceptionState&);
|
| + virtual void disconnect(AudioParamHandler*, ExceptionState&);
|
| + virtual void disconnect(AudioParamHandler*, unsigned outputIndex, ExceptionState&);
|
|
|
| // Like disconnect, but no exception is thrown if the outputIndex is invalid. Just do nothing
|
| // in that case.
|
|
|