Index: Source/modules/webaudio/AudioNode.h |
diff --git a/Source/modules/webaudio/AudioNode.h b/Source/modules/webaudio/AudioNode.h |
index 44ac862f364501dcb286b6454955b467ec0c301b..feca3a5a120b451a04c41f57a2ce5c516a69715d 100644 |
--- a/Source/modules/webaudio/AudioNode.h |
+++ b/Source/modules/webaudio/AudioNode.h |
@@ -40,7 +40,7 @@ namespace blink { |
class AudioContext; |
class AudioNodeInput; |
class AudioNodeOutput; |
-class AudioParam; |
+class AudioParamHandler; |
class ExceptionState; |
// An AudioNode is the basic building block for handling audio within an AudioContext. |
@@ -137,15 +137,15 @@ public: |
// Called from main thread by corresponding JavaScript methods. |
virtual void connect(AudioNode*, unsigned outputIndex, unsigned inputIndex, ExceptionState&); |
- void connect(AudioParam*, unsigned outputIndex, ExceptionState&); |
+ void connect(AudioParamHandler*, unsigned outputIndex, ExceptionState&); |
virtual void disconnect(); |
virtual void disconnect(unsigned outputIndex, ExceptionState&); |
virtual void disconnect(AudioNode*, ExceptionState&); |
virtual void disconnect(AudioNode*, unsigned outputIndex, ExceptionState&); |
virtual void disconnect(AudioNode*, unsigned outputIndex, unsigned inputIndex, ExceptionState&); |
- virtual void disconnect(AudioParam*, ExceptionState&); |
- virtual void disconnect(AudioParam*, unsigned outputIndex, ExceptionState&); |
+ virtual void disconnect(AudioParamHandler*, ExceptionState&); |
+ virtual void disconnect(AudioParamHandler*, unsigned outputIndex, ExceptionState&); |
// Like disconnect, but no exception is thrown if the outputIndex is invalid. Just do nothing |
// in that case. |