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Unified Diff: src/gpu/gl/GrGLGpu.h

Issue 1017803002: Revert of Improve tracking of bound FBOs in GrGLGpu. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 9 months ago
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Index: src/gpu/gl/GrGLGpu.h
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index a7204552c0cd5d5d9893d1db00af167eae8f49c7..c9e280c3cbc8b7478c8d9c25e24b326086df42b8 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -244,28 +244,11 @@
// ensures that such operations don't negatively interact with tracking bound textures.
void setScratchTextureUnit();
- // Enumerates the reasons for binding an FBO.
- enum FBOBinding {
- kDraw_FBOBinding,
- kClear_FBOBinding,
- kDiscard_FBOBinding,
- kChangeAttachments_FBOBinding,
- kReadPixels_FBOBinding,
- kBlitSrc_FBOBinding,
- kBlitDst_FBOBinding,
- };
-
- // binds the FBO and returns the GL enum of the framebuffer target it was bound to.
- GrGLenum bindFBO(FBOBinding, const GrGLFBO*);
-
- // Tracks dirty area for resolve, and tracks whether mip maps need rebuilding. bounds is the
- // region that may be modified. NULL means whole surface. Can be an empty rect.
- void markSurfaceContentsDirty(GrSurface*, const SkIRect* bounds);
-
- void setViewport(const GrGLIRect& viewport);
+ // bounds is region that may be modified and therefore has to be resolved.
+ // NULL means whole target. Can be an empty rect.
+ void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds);
void flushStencil(const GrStencilSettings&);
-
void flushHWAAState(GrRenderTarget* rt, bool useHWAA);
bool configToGLFormats(GrPixelConfig config,
@@ -296,14 +279,15 @@
bool createRenderTargetObjects(const GrSurfaceDesc&, bool budgeted, GrGLuint texID,
GrGLRenderTarget::IDDesc*);
- static const FBOBinding kInvalidFBOBinding = static_cast<FBOBinding>(-1);
-
- // Binds a surface as an FBO. A temporary FBO ID may be used if the surface is not already
- // a render target. Afterwards unbindSurfaceAsFBOForCopy must be called with the value returned.
- FBOBinding bindSurfaceAsFBOForCopy(GrSurface*, FBOBinding, GrGLIRect* viewport);
-
- // Must be matched with bindSurfaceAsFBOForCopy.
- void unbindSurfaceAsFBOForCopy(FBOBinding);
+ enum TempFBOTarget {
+ kSrc_TempFBOTarget,
+ kDst_TempFBOTarget
+ };
+
+ GrGLuint bindSurfaceAsFBO(GrSurface* surface, GrGLenum fboTarget, GrGLIRect* viewport,
+ TempFBOTarget tempFBOTarget);
+
+ void unbindTextureFromFBO(GrGLenum fboTarget);
GrGLContext fGLContext;
@@ -323,9 +307,10 @@
kUnknown_TriState
};
- SkAutoTUnref<GrGLFBO> fTempSrcFBO;
- SkAutoTUnref<GrGLFBO> fTempDstFBO;
- SkAutoTUnref<GrGLFBO> fStencilClearFBO;
+ GrGLuint fTempSrcFBOID;
+ GrGLuint fTempDstFBOID;
+
+ GrGLuint fStencilClearFBOID;
// last scissor / viewport scissor state seen by the GL.
struct {
@@ -471,13 +456,8 @@
GrPipelineBuilder::DrawFace fHWDrawFace;
TriState fHWWriteToColor;
TriState fHWDitherEnabled;
+ uint32_t fHWBoundRenderTargetUniqueID;
SkTArray<uint32_t, true> fHWBoundTextureUniqueIDs;
-
- // Track fbo binding state for GL_DRAW_FRAMEBUFFER and GL_READ_FRAMEBUFFER
- struct HWFBOBinding {
- SkAutoTUnref<const GrGLFBO> fFBO;
- void invalidate() { fFBO.reset(NULL); }
- } fHWFBOBinding[2];
///@}
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