| Index: ash/wm/gestures/system_pinch_handler.h
|
| diff --git a/ash/wm/gestures/system_pinch_handler.h b/ash/wm/gestures/system_pinch_handler.h
|
| index d5c5a0eade9cf01d8aadb6a382e7982ea750877c..1225c90388b21144a238059b08572fa393170fb1 100644
|
| --- a/ash/wm/gestures/system_pinch_handler.h
|
| +++ b/ash/wm/gestures/system_pinch_handler.h
|
| @@ -6,6 +6,7 @@
|
| #define ASH_WM_GESTURES_SYSTEM_PINCH_HANDLER_H_
|
|
|
| #include "ash/wm/workspace/phantom_window_controller.h"
|
| +#include "base/memory/scoped_ptr.h"
|
|
|
| namespace aura {
|
| class Window;
|
| @@ -64,7 +65,7 @@ class SystemPinchHandler {
|
|
|
| // A phantom window is used to provide visual cues for
|
| // pinch-to-resize/maximize/minimize gestures.
|
| - PhantomWindowController phantom_;
|
| + scoped_ptr<PhantomWindowController> phantom_;
|
|
|
| // When the phantom window is in minimized or maximized state, moving the
|
| // target window should not move the phantom window. So |phantom_state_| is
|
|
|