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Side by Side Diff: ash/wm/workspace/phantom_window_controller.cc

Issue 101773004: Refactor PhantomWindowController so that the PhantomWindowController owns the phantom window (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/workspace/phantom_window_controller.h" 5 #include "ash/wm/workspace/phantom_window_controller.h"
6 6
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/shell_window_ids.h" 8 #include "ash/shell_window_ids.h"
9 #include "ash/wm/coordinate_conversion.h" 9 #include "ash/wm/coordinate_conversion.h"
10 #include "third_party/skia/include/core/SkCanvas.h" 10 #include "third_party/skia/include/core/SkCanvas.h"
11 #include "ui/aura/root_window.h" 11 #include "ui/aura/root_window.h"
12 #include "ui/aura/window.h" 12 #include "ui/aura/window.h"
13 #include "ui/compositor/layer.h" 13 #include "ui/compositor/layer.h"
14 #include "ui/compositor/scoped_layer_animation_settings.h" 14 #include "ui/compositor/scoped_layer_animation_settings.h"
15 #include "ui/gfx/animation/slide_animation.h"
16 #include "ui/gfx/canvas.h" 15 #include "ui/gfx/canvas.h"
17 #include "ui/gfx/skia_util.h" 16 #include "ui/gfx/skia_util.h"
18 #include "ui/views/background.h" 17 #include "ui/views/background.h"
19 #include "ui/views/painter.h" 18 #include "ui/views/painter.h"
20 #include "ui/views/view.h" 19 #include "ui/views/view.h"
21 #include "ui/views/widget/widget.h" 20 #include "ui/views/widget/widget.h"
22 21
23 namespace ash { 22 namespace ash {
24 namespace internal { 23 namespace internal {
25 24
25 namespace {
26
27 // The duration of the show animation.
28 const int kAnimationDurationMs = 200;
29
30 // Starts an animation of |widget| to |new_bounds_in_screen|. No-op if |widget|
31 // is NULL.
32 void AnimateToBounds(views::Widget* widget,
33 const gfx::Rect& new_bounds_in_screen) {
34 if (!widget)
35 return;
36
37 ui::ScopedLayerAnimationSettings scoped_setter(
38 widget->GetNativeWindow()->layer()->GetAnimator());
39 scoped_setter.SetTweenType(gfx::Tween::EASE_IN);
40 scoped_setter.SetPreemptionStrategy(
41 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
42 scoped_setter.SetTransitionDuration(
43 base::TimeDelta::FromMilliseconds(kAnimationDurationMs));
44 widget->SetBounds(new_bounds_in_screen);
45 }
46
26 // EdgePainter ---------------------------------------------------------------- 47 // EdgePainter ----------------------------------------------------------------
27 48
28 namespace {
29
30 // Paints the background of the phantom window for window snapping. 49 // Paints the background of the phantom window for window snapping.
31 class EdgePainter : public views::Painter { 50 class EdgePainter : public views::Painter {
32 public: 51 public:
33 EdgePainter(); 52 EdgePainter();
34 virtual ~EdgePainter(); 53 virtual ~EdgePainter();
35 54
36 // views::Painter: 55 // views::Painter:
37 virtual gfx::Size GetMinimumSize() const OVERRIDE; 56 virtual gfx::Size GetMinimumSize() const OVERRIDE;
38 virtual void Paint(gfx::Canvas* canvas, const gfx::Size& size) OVERRIDE; 57 virtual void Paint(gfx::Canvas* canvas, const gfx::Size& size) OVERRIDE;
39 58
40 private: 59 private:
41 DISALLOW_COPY_AND_ASSIGN(EdgePainter); 60 DISALLOW_COPY_AND_ASSIGN(EdgePainter);
42 }; 61 };
43 62
44 } // namespace
45
46
47 EdgePainter::EdgePainter() { 63 EdgePainter::EdgePainter() {
48 } 64 }
49 65
50 EdgePainter::~EdgePainter() { 66 EdgePainter::~EdgePainter() {
51 } 67 }
52 68
53 gfx::Size EdgePainter::GetMinimumSize() const { 69 gfx::Size EdgePainter::GetMinimumSize() const {
54 return gfx::Size(); 70 return gfx::Size();
55 } 71 }
56 72
(...skipping 22 matching lines...) Expand all
79 return; 95 return;
80 96
81 paint.setColor(SkColorSetARGB(200, 255, 255, 255)); 97 paint.setColor(SkColorSetARGB(200, 255, 255, 255));
82 paint.setStyle(SkPaint::kStroke_Style); 98 paint.setStyle(SkPaint::kStroke_Style);
83 paint.setStrokeWidth(SkIntToScalar(2)); 99 paint.setStrokeWidth(SkIntToScalar(2));
84 canvas->sk_canvas()->drawRoundRect( 100 canvas->sk_canvas()->drawRoundRect(
85 gfx::RectToSkRect(gfx::Rect(x, y, w, h)), SkIntToScalar(kRoundRectSize), 101 gfx::RectToSkRect(gfx::Rect(x, y, w, h)), SkIntToScalar(kRoundRectSize),
86 SkIntToScalar(kRoundRectSize), paint); 102 SkIntToScalar(kRoundRectSize), paint);
87 } 103 }
88 104
105 } // namespace
89 106
90 // PhantomWindowController ---------------------------------------------------- 107 // PhantomWindowController ----------------------------------------------------
91 108
92 PhantomWindowController::PhantomWindowController(aura::Window* window) 109 PhantomWindowController::PhantomWindowController(aura::Window* window)
93 : window_(window), 110 : window_(window),
94 phantom_below_window_(NULL), 111 phantom_below_window_(NULL) {
95 phantom_widget_(NULL),
96 phantom_widget_start_(NULL) {
97 } 112 }
98 113
99 PhantomWindowController::~PhantomWindowController() { 114 PhantomWindowController::~PhantomWindowController() {
100 Hide();
101 } 115 }
102 116
103 void PhantomWindowController::Show(const gfx::Rect& bounds_in_screen) { 117 void PhantomWindowController::Show(const gfx::Rect& bounds_in_screen) {
104 if (bounds_in_screen == bounds_in_screen_) 118 if (bounds_in_screen == target_bounds_in_screen_)
105 return; 119 return;
106 bounds_in_screen_ = bounds_in_screen; 120 target_bounds_in_screen_ = bounds_in_screen;
107 aura::Window* target_root = wm::GetRootWindowMatching(bounds_in_screen); 121
108 // Show the phantom at the current bounds of the window. We'll animate to the 122 gfx::Rect start_bounds_in_screen;
109 // target bounds. If phantom exists, update the start bounds. 123 if (!phantom_widget_in_target_root_) {
110 if (!phantom_widget_) 124 start_bounds_in_screen = window_->GetBoundsInScreen();
111 start_bounds_ = window_->GetBoundsInScreen(); 125 } else {
112 else 126 start_bounds_in_screen =
113 start_bounds_ = phantom_widget_->GetWindowBoundsInScreen(); 127 phantom_widget_in_target_root_->GetWindowBoundsInScreen();
114 if (phantom_widget_ &&
115 phantom_widget_->GetNativeWindow()->GetRootWindow() != target_root) {
116 phantom_widget_->Close();
117 phantom_widget_ = NULL;
118 } 128 }
119 if (!phantom_widget_)
120 phantom_widget_ = CreatePhantomWidget(target_root, start_bounds_);
121 129
122 // Create a secondary widget in a second screen if start_bounds_ lie at least 130 aura::Window* target_root =
123 // partially in that other screen. This allows animations to start or restart 131 wm::GetRootWindowMatching(target_bounds_in_screen_);
124 // in one root window and progress into another root. 132 if (!phantom_widget_in_target_root_ ||
125 aura::Window* start_root = wm::GetRootWindowMatching(start_bounds_); 133 phantom_widget_in_target_root_->GetNativeWindow()->GetRootWindow() !=
134 target_root) {
135 phantom_widget_in_target_root_ =
136 CreatePhantomWidget(target_root, start_bounds_in_screen);
137 }
138 AnimateToBounds(phantom_widget_in_target_root_.get(),
139 target_bounds_in_screen_);
140
141 // Create a secondary widget in a second screen if |start_bounds_in_screen|
142 // lies at least partially in another screen. This allows animations to start
143 // or restart in one root window and progress to another root.
144 aura::Window* start_root = wm::GetRootWindowMatching(start_bounds_in_screen);
126 if (start_root == target_root) { 145 if (start_root == target_root) {
127 aura::Window::Windows root_windows = Shell::GetAllRootWindows(); 146 aura::Window::Windows root_windows = Shell::GetAllRootWindows();
128 for (size_t i = 0; i < root_windows.size(); ++i) { 147 for (size_t i = 0; i < root_windows.size(); ++i) {
129 if (root_windows[i] != target_root && 148 if (root_windows[i] != target_root &&
130 root_windows[i]->GetBoundsInScreen().Intersects(start_bounds_)) { 149 root_windows[i]->GetBoundsInScreen().Intersects(
150 start_bounds_in_screen)) {
131 start_root = root_windows[i]; 151 start_root = root_windows[i];
132 break; 152 break;
133 } 153 }
134 } 154 }
135 } 155 }
136 if (phantom_widget_start_ && 156 if (start_root == target_root) {
137 (phantom_widget_start_->GetNativeWindow()->GetRootWindow() != start_root 157 phantom_widget_in_start_root_.reset();
138 || start_root == target_root)) { 158 } else {
139 phantom_widget_start_->Close(); 159 if (!phantom_widget_in_start_root_ ||
140 phantom_widget_start_ = NULL; 160 phantom_widget_in_start_root_->GetNativeWindow()->GetRootWindow() !=
161 start_root) {
162 phantom_widget_in_start_root_ =
163 CreatePhantomWidget(start_root, start_bounds_in_screen);
164 }
165 AnimateToBounds(phantom_widget_in_start_root_.get(),
166 target_bounds_in_screen_);
141 } 167 }
142 if (!phantom_widget_start_ && start_root != target_root)
143 phantom_widget_start_ = CreatePhantomWidget(start_root, start_bounds_);
144
145 animation_.reset(new gfx::SlideAnimation(this));
146 animation_->SetTweenType(gfx::Tween::EASE_IN);
147 const int kAnimationDurationMS = 200;
148 animation_->SetSlideDuration(kAnimationDurationMS);
149 animation_->Show();
150 } 168 }
151 169
152 void PhantomWindowController::Hide() { 170 scoped_ptr<views::Widget> PhantomWindowController::CreatePhantomWidget(
153 if (phantom_widget_)
154 phantom_widget_->Close();
155 phantom_widget_ = NULL;
156 if (phantom_widget_start_)
157 phantom_widget_start_->Close();
158 phantom_widget_start_ = NULL;
159 }
160
161 bool PhantomWindowController::IsShowing() const {
162 return phantom_widget_ != NULL;
163 }
164
165 void PhantomWindowController::AnimationProgressed(
166 const gfx::Animation* animation) {
167 const gfx::Rect current_bounds =
168 animation->CurrentValueBetween(start_bounds_, bounds_in_screen_);
169 if (phantom_widget_start_)
170 phantom_widget_start_->SetBounds(current_bounds);
171 phantom_widget_->SetBounds(current_bounds);
172 }
173
174 views::Widget* PhantomWindowController::CreatePhantomWidget(
175 aura::Window* root_window, 171 aura::Window* root_window,
176 const gfx::Rect& bounds_in_screen) { 172 const gfx::Rect& bounds_in_screen) {
177 views::Widget* phantom_widget = new views::Widget; 173 scoped_ptr<views::Widget> phantom_widget(new views::Widget);
178 views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP); 174 views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP);
179 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; 175 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
180 // PhantomWindowController is used by FrameMaximizeButton to highlight the 176 // PhantomWindowController is used by FrameMaximizeButton to highlight the
181 // launcher button. Put the phantom in the same window as the launcher so that 177 // launcher button. Put the phantom in the same window as the launcher so that
182 // the phantom is visible. 178 // the phantom is visible.
183 params.parent = Shell::GetContainer(root_window, 179 params.parent = Shell::GetContainer(root_window,
184 kShellWindowId_ShelfContainer); 180 kShellWindowId_ShelfContainer);
185 params.can_activate = false; 181 params.can_activate = false;
186 params.keep_on_top = true; 182 params.keep_on_top = true;
183 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
187 phantom_widget->set_focus_on_creation(false); 184 phantom_widget->set_focus_on_creation(false);
188 phantom_widget->Init(params); 185 phantom_widget->Init(params);
189 phantom_widget->SetVisibilityChangedAnimationsEnabled(false); 186 phantom_widget->SetVisibilityChangedAnimationsEnabled(false);
190 phantom_widget->GetNativeWindow()->SetName("PhantomWindow"); 187 phantom_widget->GetNativeWindow()->SetName("PhantomWindow");
191 phantom_widget->GetNativeWindow()->set_id(kShellWindowId_PhantomWindow); 188 phantom_widget->GetNativeWindow()->set_id(kShellWindowId_PhantomWindow);
192 views::View* content_view = new views::View; 189 views::View* content_view = new views::View;
193 content_view->set_background( 190 content_view->set_background(
194 views::Background::CreateBackgroundPainter(true, new EdgePainter)); 191 views::Background::CreateBackgroundPainter(true, new EdgePainter));
195 phantom_widget->SetContentsView(content_view); 192 phantom_widget->SetContentsView(content_view);
196 phantom_widget->SetBounds(bounds_in_screen); 193 phantom_widget->SetBounds(bounds_in_screen);
197 if (phantom_below_window_) 194 if (phantom_below_window_)
198 phantom_widget->StackBelow(phantom_below_window_); 195 phantom_widget->StackBelow(phantom_below_window_);
199 else 196 else
200 phantom_widget->StackAbove(window_); 197 phantom_widget->StackAbove(window_);
201 198
202 // Show the widget after all the setups. 199 // Show the widget after all the setups.
203 phantom_widget->Show(); 200 phantom_widget->Show();
204 201
205 // Fade the window in. 202 // Fade the window in.
206 ui::Layer* widget_layer = phantom_widget->GetNativeWindow()->layer(); 203 ui::Layer* widget_layer = phantom_widget->GetNativeWindow()->layer();
207 widget_layer->SetOpacity(0); 204 widget_layer->SetOpacity(0);
208 ui::ScopedLayerAnimationSettings scoped_setter(widget_layer->GetAnimator()); 205 ui::ScopedLayerAnimationSettings scoped_setter(widget_layer->GetAnimator());
206 scoped_setter.SetTransitionDuration(
207 base::TimeDelta::FromMilliseconds(kAnimationDurationMs));
209 widget_layer->SetOpacity(1); 208 widget_layer->SetOpacity(1);
210 return phantom_widget; 209
210 return phantom_widget.Pass();
211 } 211 }
212 212
213 } // namespace internal 213 } // namespace internal
214 } // namespace ash 214 } // namespace ash
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