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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ | 5 #ifndef ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ |
| 6 #define ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ | 6 #define ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
| 9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
| 10 #include "base/gtest_prod_util.h" | 10 #include "base/gtest_prod_util.h" |
| 11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
| 12 #include "ui/gfx/animation/animation_delegate.h" | |
| 13 #include "ui/gfx/rect.h" | 12 #include "ui/gfx/rect.h" |
| 14 | 13 |
| 15 namespace aura { | 14 namespace aura { |
| 16 class Window; | 15 class Window; |
| 17 } | 16 } |
| 18 | 17 |
| 19 namespace gfx { | |
| 20 class SlideAnimation; | |
| 21 } | |
| 22 | |
| 23 namespace views { | 18 namespace views { |
| 24 class Widget; | 19 class Widget; |
| 25 } | 20 } |
| 26 | 21 |
| 27 namespace ash { | 22 namespace ash { |
| 28 namespace internal { | 23 namespace internal { |
| 29 | 24 |
| 30 // PhantomWindowController is responsible for showing a phantom representation | 25 // PhantomWindowController is responsible for showing a phantom representation |
| 31 // of a window. It's used used during dragging a window to show a snap location. | 26 // of a window. It's used used to show a preview of how snapping or docking a |
| 32 class ASH_EXPORT PhantomWindowController : public gfx::AnimationDelegate { | 27 // window will affect the window's bounds. |
| 28 class ASH_EXPORT PhantomWindowController { | |
| 33 public: | 29 public: |
| 34 explicit PhantomWindowController(aura::Window* window); | 30 explicit PhantomWindowController(aura::Window* window); |
| 31 | |
| 32 // Hides the phantom window immediately. | |
| 35 virtual ~PhantomWindowController(); | 33 virtual ~PhantomWindowController(); |
| 36 | 34 |
| 37 // Bounds last passed to Show(). | |
| 38 const gfx::Rect& bounds_in_screen() const { return bounds_in_screen_; } | |
| 39 | |
| 40 // Animates the phantom window towards |bounds_in_screen|. | 35 // Animates the phantom window towards |bounds_in_screen|. |
| 41 // Creates two (if start bounds intersect any root window other than the | 36 // Creates two (if start bounds intersect any root window other than the |
| 42 // root window that matches the target bounds) or one (otherwise) phantom | 37 // root window that matches the target bounds) or one (otherwise) phantom |
| 43 // widgets to display animated rectangle in each root. | 38 // widgets to display animated rectangle in each root. |
| 44 // This does not immediately show the window. | 39 // This does not immediately show the window. |
| 45 void Show(const gfx::Rect& bounds_in_screen); | 40 void Show(const gfx::Rect& bounds_in_screen); |
| 46 | 41 |
| 47 // Hides the phantom. | 42 // Starts fading out the phantom window. |
| 43 void StartFadeOut(); | |
| 44 | |
| 45 // Hides the phantom window without any animation. | |
| 48 void Hide(); | 46 void Hide(); |
| 49 | 47 |
| 50 // Returns true if the phantom is showing. | 48 // Returns true if the phantom is showing. |
| 51 bool IsShowing() const; | 49 bool IsShowing() const; |
| 52 | 50 |
| 53 // If set, the phantom window is stacked below this window, otherwise it | 51 // If set, the phantom window is stacked below this window, otherwise it |
| 54 // is stacked above the window passed to the constructor. | 52 // is stacked above the window passed to the constructor. |
| 55 void set_phantom_below_window(aura::Window* phantom_below_window) { | 53 void set_phantom_below_window(aura::Window* phantom_below_window) { |
| 56 phantom_below_window_ = phantom_below_window; | 54 phantom_below_window_ = phantom_below_window; |
| 57 } | 55 } |
| 58 | 56 |
| 59 // gfx::AnimationDelegate overrides: | |
| 60 virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE; | |
| 61 | |
| 62 private: | 57 private: |
| 63 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomWindowShow); | 58 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomWindowShow); |
| 64 | 59 |
| 65 // Creates, shows and returns a phantom widget at |bounds| | 60 // Creates, shows and returns a phantom widget at |bounds| |
| 66 // with kShellWindowId_ShelfContainer in |root_window| as a parent. | 61 // with kShellWindowId_ShelfContainer in |root_window| as a parent. The caller |
| 67 views::Widget* CreatePhantomWidget(aura::Window* root_window, | 62 // takes ownership of the returned widget. |
| 68 const gfx::Rect& bounds_in_screen); | 63 views::Widget* CreatePhantomWidget( |
| 64 aura::Window* root_window, | |
| 65 const gfx::Rect& bounds_in_screen) WARN_UNUSED_RESULT; | |
| 66 | |
| 67 // Starts fading the phantom window in or out. | |
| 68 void StartFade(bool fade_in); | |
| 69 | 69 |
| 70 // Window the phantom is placed beneath. | 70 // Window the phantom is placed beneath. |
| 71 aura::Window* window_; | 71 aura::Window* window_; |
| 72 | 72 |
| 73 // If set, the phantom window should get stacked below this window. | 73 // If set, the phantom window should get stacked below this window. |
| 74 aura::Window* phantom_below_window_; | 74 aura::Window* phantom_below_window_; |
| 75 | 75 |
| 76 // Initially the bounds of |window_| (in screen coordinates). | 76 // Target visibility of the animation. |
| 77 // Each time Show() is invoked |start_bounds_| is then reset to the bounds of | 77 bool target_visibility_; |
| 78 // |phantom_widget_| and |bounds_| is set to the value passed into Show(). | |
| 79 // The animation animates between these two values. | |
| 80 gfx::Rect start_bounds_; | |
| 81 | 78 |
| 82 // Target bounds of the animation in screen coordinates. | 79 // Target bounds of the animation in screen coordinates. |
| 83 gfx::Rect bounds_in_screen_; | 80 gfx::Rect target_bounds_in_screen_; |
| 84 | 81 |
| 85 // The primary phantom representation of the window. It is parented by the | 82 // The primary phantom representation of the window. It is parented by the |
| 86 // root window matching the target bounds. | 83 // root window matching the target bounds. |
| 87 views::Widget* phantom_widget_; | 84 scoped_ptr<views::Widget> phantom_widget_; |
| 88 | 85 |
| 89 // If the animation starts on another display, this is the secondary phantom | 86 // If the animation starts on another display, this is the secondary phantom |
| 90 // representation of the window used on the initial display, otherwise this is | 87 // representation of the window used on the initial display, otherwise this is |
| 91 // NULL. This allows animation to progress from one display into the other. | 88 // NULL. This allows animation to progress from one display into the other. |
|
Mr4D (OOO till 08-26)
2013/12/17 22:55:20
Somehow the name is ... odd. What about naming one
| |
| 92 views::Widget* phantom_widget_start_; | 89 scoped_ptr<views::Widget> phantom_widget_start_; |
| 93 | |
| 94 // Used to transition the bounds. | |
| 95 scoped_ptr<gfx::SlideAnimation> animation_; | |
| 96 | 90 |
| 97 DISALLOW_COPY_AND_ASSIGN(PhantomWindowController); | 91 DISALLOW_COPY_AND_ASSIGN(PhantomWindowController); |
| 98 }; | 92 }; |
| 99 | 93 |
| 100 } // namespace internal | 94 } // namespace internal |
| 101 } // namespace ash | 95 } // namespace ash |
| 102 | 96 |
| 103 #endif // ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ | 97 #endif // ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ |
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