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Side by Side Diff: ash/wm/workspace/phantom_window_controller.h

Issue 101773004: Refactor PhantomWindowController so that the PhantomWindowController owns the phantom window (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ 5 #ifndef ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_
6 #define ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ 6 #define ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/gtest_prod_util.h" 10 #include "base/gtest_prod_util.h"
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "ui/gfx/animation/animation_delegate.h"
13 #include "ui/gfx/rect.h" 12 #include "ui/gfx/rect.h"
14 13
15 namespace aura { 14 namespace aura {
16 class Window; 15 class Window;
17 } 16 }
18 17
19 namespace gfx {
20 class SlideAnimation;
21 }
22
23 namespace views { 18 namespace views {
24 class Widget; 19 class Widget;
25 } 20 }
26 21
27 namespace ash { 22 namespace ash {
28 namespace internal { 23 namespace internal {
29 24
30 // PhantomWindowController is responsible for showing a phantom representation 25 // PhantomWindowController is responsible for showing a phantom representation
31 // of a window. It's used used during dragging a window to show a snap location. 26 // of a window. It's used used to show a preview of how snapping or docking a
32 class ASH_EXPORT PhantomWindowController : public gfx::AnimationDelegate { 27 // window will affect the window's bounds.
28 class ASH_EXPORT PhantomWindowController {
33 public: 29 public:
34 explicit PhantomWindowController(aura::Window* window); 30 explicit PhantomWindowController(aura::Window* window);
31
32 // Hides the phantom window immediately.
35 virtual ~PhantomWindowController(); 33 virtual ~PhantomWindowController();
36 34
37 // Bounds last passed to Show().
38 const gfx::Rect& bounds_in_screen() const { return bounds_in_screen_; }
39
40 // Animates the phantom window towards |bounds_in_screen|. 35 // Animates the phantom window towards |bounds_in_screen|.
41 // Creates two (if start bounds intersect any root window other than the 36 // Creates two (if start bounds intersect any root window other than the
42 // root window that matches the target bounds) or one (otherwise) phantom 37 // root window that matches the target bounds) or one (otherwise) phantom
43 // widgets to display animated rectangle in each root. 38 // widgets to display animated rectangle in each root.
44 // This does not immediately show the window. 39 // This does not immediately show the window.
45 void Show(const gfx::Rect& bounds_in_screen); 40 void Show(const gfx::Rect& bounds_in_screen);
46 41
47 // Hides the phantom. 42 // Starts fading out the phantom window.
43 void StartFadeOut();
44
45 // Hides the phantom window without any animation.
48 void Hide(); 46 void Hide();
49 47
50 // Returns true if the phantom is showing. 48 // Returns true if the phantom is showing.
51 bool IsShowing() const; 49 bool IsShowing() const;
52 50
53 // If set, the phantom window is stacked below this window, otherwise it 51 // If set, the phantom window is stacked below this window, otherwise it
54 // is stacked above the window passed to the constructor. 52 // is stacked above the window passed to the constructor.
55 void set_phantom_below_window(aura::Window* phantom_below_window) { 53 void set_phantom_below_window(aura::Window* phantom_below_window) {
56 phantom_below_window_ = phantom_below_window; 54 phantom_below_window_ = phantom_below_window;
57 } 55 }
58 56
59 // gfx::AnimationDelegate overrides:
60 virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE;
61
62 private: 57 private:
63 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomWindowShow); 58 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomWindowShow);
64 59
65 // Creates, shows and returns a phantom widget at |bounds| 60 // Creates, shows and returns a phantom widget at |bounds|
66 // with kShellWindowId_ShelfContainer in |root_window| as a parent. 61 // with kShellWindowId_ShelfContainer in |root_window| as a parent. The caller
67 views::Widget* CreatePhantomWidget(aura::Window* root_window, 62 // takes ownership of the returned widget.
68 const gfx::Rect& bounds_in_screen); 63 views::Widget* CreatePhantomWidget(
64 aura::Window* root_window,
65 const gfx::Rect& bounds_in_screen) WARN_UNUSED_RESULT;
66
67 // Starts fading the phantom window in or out.
68 void StartFade(bool fade_in);
69 69
70 // Window the phantom is placed beneath. 70 // Window the phantom is placed beneath.
71 aura::Window* window_; 71 aura::Window* window_;
72 72
73 // If set, the phantom window should get stacked below this window. 73 // If set, the phantom window should get stacked below this window.
74 aura::Window* phantom_below_window_; 74 aura::Window* phantom_below_window_;
75 75
76 // Initially the bounds of |window_| (in screen coordinates). 76 // Target visibility of the animation.
77 // Each time Show() is invoked |start_bounds_| is then reset to the bounds of 77 bool target_visibility_;
78 // |phantom_widget_| and |bounds_| is set to the value passed into Show().
79 // The animation animates between these two values.
80 gfx::Rect start_bounds_;
81 78
82 // Target bounds of the animation in screen coordinates. 79 // Target bounds of the animation in screen coordinates.
83 gfx::Rect bounds_in_screen_; 80 gfx::Rect target_bounds_in_screen_;
84 81
85 // The primary phantom representation of the window. It is parented by the 82 // The primary phantom representation of the window. It is parented by the
86 // root window matching the target bounds. 83 // root window matching the target bounds.
87 views::Widget* phantom_widget_; 84 scoped_ptr<views::Widget> phantom_widget_;
88 85
89 // If the animation starts on another display, this is the secondary phantom 86 // If the animation starts on another display, this is the secondary phantom
90 // representation of the window used on the initial display, otherwise this is 87 // representation of the window used on the initial display, otherwise this is
91 // NULL. This allows animation to progress from one display into the other. 88 // NULL. This allows animation to progress from one display into the other.
Mr4D (OOO till 08-26) 2013/12/17 22:55:20 Somehow the name is ... odd. What about naming one
92 views::Widget* phantom_widget_start_; 89 scoped_ptr<views::Widget> phantom_widget_start_;
93
94 // Used to transition the bounds.
95 scoped_ptr<gfx::SlideAnimation> animation_;
96 90
97 DISALLOW_COPY_AND_ASSIGN(PhantomWindowController); 91 DISALLOW_COPY_AND_ASSIGN(PhantomWindowController);
98 }; 92 };
99 93
100 } // namespace internal 94 } // namespace internal
101 } // namespace ash 95 } // namespace ash
102 96
103 #endif // ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ 97 #endif // ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_
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