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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2001 Dirk Mueller (mueller@kde.org) | 4 * (C) 2001 Dirk Mueller (mueller@kde.org) |
5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv
ed. | 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv
ed. |
6 * | 6 * |
7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
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659 clone->appendChild(n->cloneNode(true), exceptionState); | 659 clone->appendChild(n->cloneNode(true), exceptionState); |
660 } | 660 } |
661 | 661 |
662 | 662 |
663 bool ContainerNode::getUpperLeftCorner(FloatPoint& point) const | 663 bool ContainerNode::getUpperLeftCorner(FloatPoint& point) const |
664 { | 664 { |
665 if (!renderer()) | 665 if (!renderer()) |
666 return false; | 666 return false; |
667 // What is this code really trying to do? | 667 // What is this code really trying to do? |
668 RenderObject* o = renderer(); | 668 RenderObject* o = renderer(); |
669 RenderObject* p = o; | |
670 | 669 |
671 if (!o->isInline() || o->isReplaced()) { | 670 if (!o->isInline() || o->isReplaced()) { |
672 point = o->localToAbsolute(FloatPoint(), UseTransforms); | 671 point = o->localToAbsolute(FloatPoint(), UseTransforms); |
673 return true; | 672 return true; |
674 } | 673 } |
675 | 674 |
676 // find the next text/image child, to get a position | 675 // find the next text/image child, to get a position |
677 while (o) { | 676 while (o) { |
678 p = o; | 677 RenderObject* p = o; |
679 if (o->firstChild()) { | 678 if (o->firstChild()) { |
680 o = o->firstChild(); | 679 o = o->firstChild(); |
681 } else if (o->nextSibling()) { | 680 } else if (o->nextSibling()) { |
682 o = o->nextSibling(); | 681 o = o->nextSibling(); |
683 } else { | 682 } else { |
684 RenderObject* next = 0; | 683 RenderObject* next = 0; |
685 while (!next && o->parent()) { | 684 while (!next && o->parent()) { |
686 o = o->parent(); | 685 o = o->parent(); |
687 next = o->nextSibling(); | 686 next = o->nextSibling(); |
688 } | 687 } |
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978 return true; | 977 return true; |
979 | 978 |
980 if (node->isElementNode() && toElement(node)->shadow()) | 979 if (node->isElementNode() && toElement(node)->shadow()) |
981 return true; | 980 return true; |
982 | 981 |
983 return false; | 982 return false; |
984 } | 983 } |
985 #endif | 984 #endif |
986 | 985 |
987 } // namespace WebCore | 986 } // namespace WebCore |
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