Index: content/browser/renderer_host/gpu_jpeg_decoder.h |
diff --git a/content/browser/renderer_host/gpu_jpeg_decoder.h b/content/browser/renderer_host/gpu_jpeg_decoder.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..831bab3d34eeeb799f79ac40a01f62a85e5c4672 |
--- /dev/null |
+++ b/content/browser/renderer_host/gpu_jpeg_decoder.h |
@@ -0,0 +1,108 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
wuchengli
2015/05/04 14:14:41
I know the current patchset has a bug and the perf
kcwu
2015/05/08 14:42:42
Done.
|
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_BROWSER_RENDERER_HOST_GPU_JPEG_DECODER_H_ |
+#define CONTENT_BROWSER_RENDERER_HOST_GPU_JPEG_DECODER_H_ |
+ |
+#include "base/callback.h" |
+#include "base/memory/ref_counted.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "content/common/content_export.h" |
+#include "media/video/capture/video_capture_device.h" |
+#include "media/video/jpeg_decode_accelerator.h" |
+ |
+namespace base { |
+class MessageLoopProxy; |
+} |
+ |
+namespace media { |
+class VideoFrame; |
+} |
+ |
+namespace content { |
+ |
+// Adapter to GpuJpegDecodeAccelerator for VideoCaptureDevice::Client. It takes |
+// care of GpuJpegDecodeAccelerator creation, shared memory, and threading |
+// issues. If decoding fails, it will fallback to software decode for current |
+// frame and reject upcoming frames. |
+// |
+// There are two threads involved in this class. The constructor, |
+// destructor, and the decoding responses (JpegDecodeAccelerator::Client |
+// functions) run on IO thread. Initialize() and DecodeCapturedData() run on |
+// the other thread (i.e., device thread for Linux). |
+class CONTENT_EXPORT GpuJpegDecoder |
+ : public media::JpegDecodeAccelerator::Client { |
+ public: |
+ typedef base::Callback<void( |
+ scoped_ptr<media::VideoCaptureDevice::Client::Buffer>, |
+ const scoped_refptr<media::VideoFrame>&, |
+ const base::TimeTicks&)> DecodeDoneCB; |
+ |
+ // Returns true if JPEG hardware decoding is supported on this device. |
+ static bool Supported(); |
+ |
+ // |device_client| is where we request VideoCaptureDevice::Client::Buffer as |
+ // output buffer from and send decoded result to. |
+ GpuJpegDecoder(media::VideoCaptureDevice::Client* device_client, |
+ const DecodeDoneCB& decode_done_cb); |
wuchengli
2015/05/04 14:14:41
Can GpuJpegDecoder call device_client_->OnIncoming
kcwu
2015/05/08 14:42:42
I found ReserveOutputBuffer can be done outside of
|
+ ~GpuJpegDecoder(); |
+ |
+ // Creates and intializes decoder in GPU side. Do nothing if already |
wuchengli
2015/05/04 14:14:41
"Do nothing if already initialized" is strange. Th
kcwu
2015/05/08 14:42:42
Done.
|
+ // initialized. Return falses if failed. |
wuchengli
2015/05/04 14:14:41
s/Return falses/Returns false/
kcwu
2015/05/08 14:42:42
Done.
|
+ bool Initialize(); |
+ |
+ // Decodes a JPEG picture. Returns true iff GpuJpegDecoder is not in failed |
+ // state and accepts this decode request. |
+ bool DecodeCapturedData(const uint8* data, |
+ size_t in_buffer_size, |
+ const media::VideoCaptureFormat& frame_format, |
+ int rotation, |
+ const base::TimeTicks& timestamp); |
+ |
+ // JpegDecodeAccelerator::Client implementation. |
+ // These will be called on IO thread. |
+ virtual void VideoFrameReady(int32_t buffer_id) override; |
+ virtual void NotifyError(int32_t buffer_id, |
+ media::JpegDecodeAccelerator::Error error) override; |
+ |
+ private: |
+ // Returns true if the decoding of last frame is not finished yet. |
+ bool IsDecoding_Locked(); |
+ |
+ // The "customer" of GpuJpegDecoder. |
+ media::VideoCaptureDevice::Client* device_client_; |
+ |
+ // The callback when decode succeed. |
+ DecodeDoneCB decode_done_cb_; |
+ |
+ // The capture thread. |
wuchengli
2015/05/04 14:14:41
Add documentation what a capture thread is. Withou
kcwu
2015/05/08 14:42:42
Done.
|
+ const scoped_refptr<base::MessageLoopProxy> capture_task_runner_; |
+ |
+ // The underlying JPEG decode accelerator. |
+ scoped_ptr<media::JpegDecodeAccelerator> decoder_; |
+ |
+ // Guards |failed_|, |decode_done_closure_|, and |in_buffer_|. |
+ base::Lock lock_; |
+ |
+ bool initialized_; |
+ bool failed_; |
wuchengli
2015/05/04 14:14:41
Add a status callback so you don't need |failed_|.
wuchengli
2015/05/06 07:59:18
See the comment in DecodeCapturedData. If we retur
kcwu
2015/05/08 14:42:42
Done.
kcwu
2015/05/08 14:42:42
Acknowledged.
|
+ |
+ // The closure of |decode_done_cb_| with bound parameters. |
+ base::Closure decode_done_closure_; |
+ |
+ // Next id for |in_buffer_|. |
+ int32 next_bitstream_buffer_id_; |
+ |
+ // Shared memory to store JPEG stream buffer. |in_buffer_| is backed by this. |
+ scoped_ptr<base::SharedMemory> in_shared_memory_; |
+ |
+ // JPEG stream buffer as input to JpegDecodeAccelerator. |
+ media::BitstreamBuffer in_buffer_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(GpuJpegDecoder); |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_BROWSER_RENDERER_HOST_GPU_JPEG_DECODER_H_ |