Chromium Code Reviews| Index: content/browser/renderer_host/gpu_jpeg_decoder.h |
| diff --git a/content/browser/renderer_host/gpu_jpeg_decoder.h b/content/browser/renderer_host/gpu_jpeg_decoder.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..cfd277617855cb785b74b61389fef9b0702a1dd8 |
| --- /dev/null |
| +++ b/content/browser/renderer_host/gpu_jpeg_decoder.h |
| @@ -0,0 +1,123 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_BROWSER_RENDERER_HOST_GPU_JPEG_DECODER_H_ |
| +#define CONTENT_BROWSER_RENDERER_HOST_GPU_JPEG_DECODER_H_ |
| + |
| +#include "base/memory/ref_counted.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "content/common/content_export.h" |
| +#include "media/video/capture/video_capture_device.h" |
| +#include "media/video/jpeg_decode_accelerator.h" |
| + |
| +namespace base { |
| +class MessageLoopProxy; |
| +} |
| + |
| +namespace content { |
| + |
| +// Adapter to GpuJpegDecodeAccelerator for VideoCaptureDevice::Client. It takes |
| +// care of GpuJpegDecodeAccelerator creation, shared memory, and threading |
| +// issues. If decoding fails, it will fallback to software decode for current |
| +// frame and reject upcoming frames. |
| +// |
| +// There are two threads involved in this class. Ctor, dtor, Initialize(), and |
| +// DecodeCapturedData() are running on one thread (i.e., device thread for |
| +// Linux). The decoding responses (JpegDecodeAccelerator::Client functions) run |
| +// on IO thread. |
| +class CONTENT_EXPORT GpuJpegDecoder |
| + : public media::JpegDecodeAccelerator::Client { |
| + public: |
| + // Return true if JPEG hardware decoding is supported on this device. |
|
mcasas
2015/04/28 00:04:50
s/Return/Returns/
(Comments are descriptive rather
kcwu
2015/04/30 19:25:43
Done.
|
| + static bool Supported(); |
| + |
| + // |device_client| is where we request VideoCaptureDevice::Client::Buffer as |
| + // output buffer from and send decoded result to. |
| + GpuJpegDecoder(media::VideoCaptureDevice::Client* device_client); |
| + ~GpuJpegDecoder(); |
| + |
| + // Create and intialize decoder in GPU side. Return false if failed. |
| + bool Initialize(); |
| + |
| + // Return true if in failed state. |
| + bool IsFailed(); |
| + |
| + // Decode a JPEG picture. If this class is in failed state, |
| + // DecodeCapturedData() will ignore all decoding requests. |
| + void DecodeCapturedData(const uint8* data, |
| + int length, |
| + const media::VideoCaptureFormat& frame_format, |
| + int rotation, |
| + const base::TimeTicks& timestamp); |
| + |
| + // JpegDecodeAccelerator::Client implementation. |
| + // These will be called on IO thread. |
| + virtual void VideoFrameReady(int32_t buffer_id) override; |
|
mcasas
2015/04/28 00:04:50
Suggest s/VideoFrameReady/VideoFrameReadyOnIOThrea
kcwu
2015/04/30 19:25:43
These names are inheritance from JpegDecodeAcceler
|
| + virtual void NotifyError(int32_t buffer_id, |
| + media::JpegDecodeAccelerator::Error error) override; |
| + |
| + private: |
| + // Fail state indicates to use software decode. See comment in |
| + // FallbackToSoftwareDecode for detail. |
| + enum FailState { NOT_FAIL, FAILING, FAILED }; |
| + |
| + // For keeping parameters of DecodeCapturedData. In case we need to pass them |
| + // to software decoder if hardware decoding failed. |
| + struct CapturedData { |
| + // If accessed inside DecodeCapturedData(), |data| is owned by capturer |
| + // (i.e., v4l2 driver on linux). Otherwise, |data| is backed by |
| + // |in_shared_memory_|. |
| + uint8* data; |
| + int length; |
| + media::VideoCaptureFormat frame_format; |
| + int rotation; |
| + base::TimeTicks timestamp; |
| + }; |
| + |
| + bool IsDecoding(); |
| + // Check |bitstream_buffer_id| from GPU process is expected. |
| + bool IsExpectedDecodeResponse(int32 bitstream_buffer_id); |
| + // Current frame decoding is done. Allow DecodeCapturedData() to accept next |
| + // frame. |
| + void DecodeDone(); |
| + // Fallback current frame to software decode. Set flag to reject future |
| + // upcoming frames. |
| + void FallbackToSoftwareDecode(); |
| + |
| + // The "customer" of GpuJpegDecoder. |
| + media::VideoCaptureDevice::Client* device_client_; |
| + // The main working thread. |
| + const scoped_refptr<base::MessageLoopProxy> main_task_runner_; |
|
mcasas
2015/04/28 00:04:50
Hmm |main| can have another meaning in the Browser
kcwu
2015/04/30 19:25:43
Done.
|
| + // The underlying JPEG decode accelerator. |
| + scoped_ptr<media::JpegDecodeAccelerator> decoder_; |
| + |
| + // Below fields are protected by |lock_|. |
| + base::Lock lock_; |
| + |
| + FailState fail_state_; |
| + |
| + // Keep the captured data from camera. If hardware decode failed, pass this |
| + // to software decoder as fallback. |
| + CapturedData captured_data_; |
| + |
| + // Next id for |in_buffer_|. |
| + int32 next_bitstream_buffer_id_; |
| + |
| + // Shared memory to store JPEG stream buffer. |in_buffer_| is backed by this. |
| + scoped_ptr<base::SharedMemory> in_shared_memory_; |
| + // JPEG stream buffer as input to JpegDecodeAccelerator. |
| + media::BitstreamBuffer in_buffer_; |
| + |
| + // Buffer to hold decoded output of JPEG decoder. |
| + // |out_frame_| is backed by this. |
| + scoped_refptr<media::VideoCaptureDevice::Client::Buffer> out_buffer_; |
| + // VideoFrame to receive decoded output of JpegDecodeAccelerator. |
| + scoped_refptr<media::VideoFrame> out_frame_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(GpuJpegDecoder); |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_BROWSER_RENDERER_HOST_GPU_JPEG_DECODER_H_ |