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Side by Side Diff: content/browser/renderer_host/gpu_jpeg_decode_accelerator_adapter.h

Issue 1016773002: MJPEG acceleration for video capture using VAAPI (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Move JPEG related code to separated file. And address some other comments Created 5 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_GPU_JPEG_ACCELERATOR_ADAPTER_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_GPU_JPEG_ACCELERATOR_ADAPTER_H_
7
8 #include "base/memory/ref_counted.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "content/common/content_export.h"
11 #include "media/video/capture/video_capture_device.h"
12 #include "media/video/jpeg_decode_accelerator.h"
13
14 namespace base {
15 class MessageLoopProxy;
16 }
17
18 namespace content {
19
20 // Adapter to GpuJpegDecodeAccelerator for VideoDeviceDevice::Client. It takes
mcasas 2015/04/16 23:55:14 s/VideoDeviceDevice/VideoCaptureDevice/
kcwu 2015/04/20 17:48:00 Done.
21 // care GpuJpegDecodeAccelerator creation, shared memory, and thread issues.
mcasas 2015/04/16 23:55:14 "care of" "threading issues"
kcwu 2015/04/20 17:48:00 Done.
22 // If decoding failed, it will fallback to software decode for current frame
mcasas 2015/04/16 23:55:14 s/failed/fails/
kcwu 2015/04/20 17:48:00 Done.
23 // and reject upcoming frames.
24 //
25 // This class is mainly accessed by device thread. The decoding responses
mcasas 2015/04/16 23:55:14 Please also mention that it's created and destroye
kcwu 2015/04/20 17:48:00 Done.
26 // (JpegDecodeAccelerator::Client) are on IO thread. Since it only decodes a
27 // frame at a time, the access is almost mutual exclusive: device thread can
28 // only access members if IsDecoding() is false. IO thread can only access if
29 // IsDecoding() is true.
30 class CONTENT_EXPORT GpuJpegDecodeAcceleratorAdapter
31 : public media::JpegDecodeAccelerator::Client {
32 public:
33 // A lightweight check for caller to avoid IPC latency for known unsupported
34 // platform. Initialize() can do the real platform supporting check but it
35 // requires an IPC.
36 static bool Supported();
37
38 // |device_client| is where we request VideoCaptureDevice::Client::Buffer as
39 // output buffer from and send decoded result to.
40 GpuJpegDecodeAcceleratorAdapter(
41 media::VideoCaptureDevice::Client* device_client);
42 ~GpuJpegDecodeAcceleratorAdapter();
43
44 // Create and intialize decoder in GPU side. Return false if failed.
45 bool Initialize();
46 // Return true if in failed state. If so, the caller,
47 // VideoCaptureDevice::Client, should do software decoding by itself.
48 bool IsFailed();
49
50 // Decode JPEG stream. Parameters are modeled after
51 // VideoCaptureDeviceClient::OnIncomingCapturedData.
52 void DecodeCapturedData(const uint8* data,
53 int length,
54 const media::VideoCaptureFormat& frame_format,
55 int rotation,
56 const base::TimeTicks& timestamp);
57
58 // JpegDecodeAccelerator::Client implementation.
59 // These will be called in IO thread.
60 virtual void VideoFrameReady(int32_t buffer_id) override;
61 virtual void NotifyError(int32_t buffer_id,
62 media::JpegDecodeAccelerator::Error error) override;
63
64 private:
65 // Fail state indicats to use software decode. See comment in
mcasas 2015/04/16 23:55:14 s/indicats/indicates/
kcwu 2015/04/20 17:48:00 Done.
66 // FallbackToSoftwareDecode for detail.
67 enum FailState { NOT_FAIL, FAILING, FAILED };
68
69 // For keeping parameters of DecodeCapturedData. In case we need to pass them
70 // to software decoder if hardware decoding failed.
71 struct CapturedData {
72 uint8* data;
73 int length;
74 media::VideoCaptureFormat frame_format;
75 int rotation;
76 base::TimeTicks timestamp;
77 };
78
79 bool IsDecoding();
80 // Check |bitstream_buffer_id| from GPU process is expected.
81 bool IsExpectedDecodeResponse(int32 bitstream_buffer_id);
82 // Current frame decoding is done. Allow DecodeCapturedData() to accept next
83 // frame.
84 void DecodeDone();
85 // Fallback current frame to software decode. Set flag to reject future
86 // upcoming frames.
87 void FallbackToSoftwareDecode();
mcasas 2015/04/16 23:55:14 I don't think this is really needed: If the curren
kcwu 2015/04/20 17:48:00 That means for certain device or (external) camera
mcasas 2015/04/28 00:04:49 IIUC, the drop-first-frame would be an error condi
kcwu 2015/05/08 14:42:40 Acknowledged.
88
89 // The "customer" of GpuJpegDecodeAcceleratorAdapter.
90 media::VideoCaptureDevice::Client* device_client_;
91 // The main working thread. Used for DCHECK current thread.
92 scoped_refptr<base::MessageLoopProxy> device_thread_;
93 // All decoding requests are sent to |decoder_|.
94 scoped_ptr<media::JpegDecodeAccelerator> decoder_;
95
96 // Below fields are protected by |lock_|.
97 base::Lock lock_;
98
99 FailState fail_state_;
100
101 // Keep the captured data from camera. If hardware decode failed, pass this
102 // to software decoder as fallback.
103 CapturedData captured_data_;
mcasas 2015/04/16 23:55:14 See my comments above, I think we could get rid of
kcwu 2015/05/08 14:42:40 Done.
104
105 // Next id for |in_buffer_|.
106 int32 next_bitstream_buffer_id_;
107
108 // Shared memory to store JPEG stream buffer. |in_buffer_| is backed by this.
109 scoped_ptr<base::SharedMemory> in_shared_memory_;
110 // JPEG stream buffer as input to JpegDecodeAccelerator.
111 media::BitstreamBuffer in_buffer_;
112
113 // Buffer to hold decoded output of JPEG decoder.
114 // |out_frame_| is backed by this.
115 scoped_refptr<media::VideoCaptureDevice::Client::Buffer> out_buffer_;
116 // VideoFrame to receive decoded output of JpegDecodeAccelerator.
117 scoped_refptr<media::VideoFrame> out_frame_;
118
119 DISALLOW_COPY_AND_ASSIGN(GpuJpegDecodeAcceleratorAdapter);
120 };
121
122 } // namespace content
123
124 #endif // CONTENT_BROWSER_RENDERER_HOST_GPU_JPEG_ACCELERATOR_ADAPTER_H_
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