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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #if defined(OS_WIN) | 5 #if defined(OS_WIN) |
6 #include <windows.h> | 6 #include <windows.h> |
7 #endif | 7 #endif |
8 | 8 |
9 #include "content/common/gpu/gpu_channel.h" | 9 #include "content/common/gpu/gpu_channel.h" |
10 | 10 |
11 #include <queue> | 11 #include <queue> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/bind.h" | 14 #include "base/bind.h" |
15 #include "base/command_line.h" | 15 #include "base/command_line.h" |
| 16 #include "base/macros.h" |
16 #include "base/message_loop/message_loop_proxy.h" | 17 #include "base/message_loop/message_loop_proxy.h" |
17 #include "base/stl_util.h" | 18 #include "base/stl_util.h" |
18 #include "base/strings/string_util.h" | 19 #include "base/strings/string_util.h" |
19 #include "base/timer/timer.h" | 20 #include "base/timer/timer.h" |
20 #include "base/trace_event/trace_event.h" | 21 #include "base/trace_event/trace_event.h" |
21 #include "content/common/gpu/gpu_channel_manager.h" | 22 #include "content/common/gpu/gpu_channel_manager.h" |
22 #include "content/common/gpu/gpu_memory_buffer_factory.h" | 23 #include "content/common/gpu/gpu_memory_buffer_factory.h" |
23 #include "content/common/gpu/gpu_messages.h" | 24 #include "content/common/gpu/gpu_messages.h" |
24 #include "content/public/common/content_switches.h" | 25 #include "content/public/common/content_switches.h" |
25 #include "gpu/command_buffer/common/mailbox.h" | 26 #include "gpu/command_buffer/common/mailbox.h" |
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665 gpu_channel_manager_->RemoveChannel(client_id_); | 666 gpu_channel_manager_->RemoveChannel(client_id_); |
666 } | 667 } |
667 | 668 |
668 bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) { | 669 bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) { |
669 bool handled = true; | 670 bool handled = true; |
670 IPC_BEGIN_MESSAGE_MAP(GpuChannel, msg) | 671 IPC_BEGIN_MESSAGE_MAP(GpuChannel, msg) |
671 IPC_MESSAGE_HANDLER(GpuChannelMsg_CreateOffscreenCommandBuffer, | 672 IPC_MESSAGE_HANDLER(GpuChannelMsg_CreateOffscreenCommandBuffer, |
672 OnCreateOffscreenCommandBuffer) | 673 OnCreateOffscreenCommandBuffer) |
673 IPC_MESSAGE_HANDLER(GpuChannelMsg_DestroyCommandBuffer, | 674 IPC_MESSAGE_HANDLER(GpuChannelMsg_DestroyCommandBuffer, |
674 OnDestroyCommandBuffer) | 675 OnDestroyCommandBuffer) |
| 676 IPC_MESSAGE_HANDLER(GpuMsg_CreateJpegDecoder, OnCreateJpegDecoder) |
675 IPC_MESSAGE_UNHANDLED(handled = false) | 677 IPC_MESSAGE_UNHANDLED(handled = false) |
676 IPC_END_MESSAGE_MAP() | 678 IPC_END_MESSAGE_MAP() |
677 DCHECK(handled) << msg.type(); | 679 DCHECK(handled) << msg.type(); |
678 return handled; | 680 return handled; |
679 } | 681 } |
680 | 682 |
681 void GpuChannel::HandleMessage() { | 683 void GpuChannel::HandleMessage() { |
682 handle_messages_scheduled_ = false; | 684 handle_messages_scheduled_ = false; |
683 if (deferred_messages_.empty()) | 685 if (deferred_messages_.empty()) |
684 return; | 686 return; |
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786 router_.RemoveRoute(route_id); | 788 router_.RemoveRoute(route_id); |
787 stubs_.Remove(route_id); | 789 stubs_.Remove(route_id); |
788 // In case the renderer is currently blocked waiting for a sync reply from the | 790 // In case the renderer is currently blocked waiting for a sync reply from the |
789 // stub, we need to make sure to reschedule the GpuChannel here. | 791 // stub, we need to make sure to reschedule the GpuChannel here. |
790 if (need_reschedule) { | 792 if (need_reschedule) { |
791 // This stub won't get a chance to reschedule, so update the count now. | 793 // This stub won't get a chance to reschedule, so update the count now. |
792 StubSchedulingChanged(true); | 794 StubSchedulingChanged(true); |
793 } | 795 } |
794 } | 796 } |
795 | 797 |
| 798 void GpuChannel::OnCreateJpegDecoder(int32 route_id, bool* succeeded) { |
| 799 scoped_ptr<content::GpuJpegDecodeAccelerator> decoder( |
| 800 new GpuJpegDecodeAccelerator(this, route_id, io_message_loop_)); |
| 801 |
| 802 *succeeded = decoder->Initialize(); |
| 803 DCHECK(jpeg_decoder_map_.get(route_id) == nullptr); |
| 804 jpeg_decoder_map_.set(route_id, decoder.Pass()); |
| 805 } |
| 806 |
| 807 void GpuChannel::ReleaseJpegDecoder(int32 route_id) { |
| 808 scoped_ptr<content::GpuJpegDecodeAccelerator> decoder = |
| 809 jpeg_decoder_map_.take_and_erase(route_id); |
| 810 DCHECK(decoder); |
| 811 ignore_result(decoder.release()); |
| 812 } |
| 813 |
796 void GpuChannel::MessageProcessed() { | 814 void GpuChannel::MessageProcessed() { |
797 messages_processed_++; | 815 messages_processed_++; |
798 if (preempting_flag_.get()) { | 816 if (preempting_flag_.get()) { |
799 io_message_loop_->PostTask( | 817 io_message_loop_->PostTask( |
800 FROM_HERE, | 818 FROM_HERE, |
801 base::Bind(&GpuChannelMessageFilter::MessageProcessed, | 819 base::Bind(&GpuChannelMessageFilter::MessageProcessed, |
802 filter_, | 820 filter_, |
803 messages_processed_)); | 821 messages_processed_)); |
804 } | 822 } |
805 } | 823 } |
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856 } | 874 } |
857 } | 875 } |
858 } | 876 } |
859 | 877 |
860 void GpuChannel::HandleUpdateValueState( | 878 void GpuChannel::HandleUpdateValueState( |
861 unsigned int target, const gpu::ValueState& state) { | 879 unsigned int target, const gpu::ValueState& state) { |
862 pending_valuebuffer_state_->UpdateState(target, state); | 880 pending_valuebuffer_state_->UpdateState(target, state); |
863 } | 881 } |
864 | 882 |
865 } // namespace content | 883 } // namespace content |
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