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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_COMMON_GPU_MEDIA_GPU_JPEG_DECODE_ACCELERATOR_H_ | |
6 #define CONTENT_COMMON_GPU_MEDIA_GPU_JPEG_DECODE_ACCELERATOR_H_ | |
7 | |
8 #include <map> | |
9 #include <vector> | |
10 | |
11 #include "base/compiler_specific.h" | |
12 #include "base/memory/ref_counted.h" | |
13 #include "base/memory/shared_memory.h" | |
14 #include "base/synchronization/waitable_event.h" | |
15 #include "ipc/ipc_listener.h" | |
16 #include "ipc/ipc_sender.h" | |
17 #include "media/video/jpeg_decode_accelerator.h" | |
18 #include "ui/gfx/geometry/size.h" | |
19 | |
20 struct AcceleratedJpegDecoderMsg_Decode_Params; | |
21 | |
22 namespace base { | |
23 class MessageLoopProxy; | |
24 } | |
25 | |
26 namespace content { | |
27 class GpuChannel; | |
28 | |
29 class GpuJpegDecodeAccelerator | |
30 : public IPC::Listener, | |
31 public IPC::Sender, | |
32 public media::JpegDecodeAccelerator::Client { | |
33 public: | |
34 // Each of the arguments to the constructor must outlive this object. | |
35 // |stub->decoder()| will be made current around any operation that touches | |
36 // the underlying VDA so that it can make GL calls safely. | |
37 GpuJpegDecodeAccelerator( | |
38 GpuChannel* channel, | |
39 int32 host_route_id, | |
40 const scoped_refptr<base::MessageLoopProxy>& io_message_loop); | |
41 | |
42 // IPC::Listener implementation. | |
43 bool OnMessageReceived(const IPC::Message& message) override; | |
44 | |
45 // media::JpegDecodeAccelerator::Client implementation. | |
46 void VideoFrameReady(int32_t bitstream_buffer_id) override; | |
47 void NotifyError(int32_t bitstream_buffer_id, | |
48 media::JpegDecodeAccelerator::Error error) override; | |
49 | |
50 | |
51 // Function to delegate sending to actual sender. | |
52 bool Send(IPC::Message* message) override; | |
53 | |
54 bool Initialize(); | |
55 | |
56 private: | |
57 class MessageFilter; | |
58 | |
59 // We only allow self-delete, from OnWillDestroyStub(), after cleanup there. | |
60 ~GpuJpegDecodeAccelerator() override; | |
61 | |
62 // Handlers for IPC messages. | |
63 void OnDecode(const AcceleratedJpegDecoderMsg_Decode_Params& params); | |
64 void OnDestroy(); | |
65 | |
66 | |
67 // Called on IO thread when |filter_| has been removed. | |
68 void OnFilterRemoved(); | |
69 | |
70 // The lifetime of objects of this class is managed by a GpuChannel. The | |
71 // GpuChannels destroy all the GpuCommandBufferStubs that they own when they | |
72 // are destroyed. So a raw pointer is safe. | |
73 GpuChannel* channel_; | |
74 | |
75 // Route ID to communicate with the host. | |
76 int32 host_route_id_; | |
77 | |
78 // The underlying JpegDecodeAccelerator. | |
79 scoped_ptr<media::JpegDecodeAccelerator> jpeg_decode_accelerator_; | |
80 | |
81 // The message filter to run VDA::Decode on IO thread if VDA supports it. | |
wuchengli
2015/03/23 06:30:15
update the comment
kcwu
2015/04/14 20:02:34
Done.
| |
82 scoped_refptr<MessageFilter> filter_; | |
83 | |
84 // Used to wait on for |filter_| to be removed, before we can safely | |
85 // destroy the VDA. | |
86 base::WaitableEvent filter_removed_; | |
87 | |
88 // GPU child message loop. | |
89 scoped_refptr<base::MessageLoopProxy> child_message_loop_; | |
90 | |
91 // GPU IO message loop. | |
92 scoped_refptr<base::MessageLoopProxy> io_message_loop_; | |
93 | |
94 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuJpegDecodeAccelerator); | |
95 }; | |
96 | |
97 } // namespace content | |
98 | |
99 #endif // CONTENT_COMMON_GPU_MEDIA_GPU_JPEG_DECODE_ACCELERATOR_H_ | |
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