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Issue 1016733002: cc: Free gpu resources when we are invisible or TM is oom. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: review comments addressed. Created 5 years, 8 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include <map> 9 #include <map>
10 10
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1169 settings_.max_memory_for_prepaint_percentage) / 1169 settings_.max_memory_for_prepaint_percentage) /
1170 100; 1170 100;
1171 } 1171 }
1172 global_tile_state_.memory_limit_policy = 1172 global_tile_state_.memory_limit_policy =
1173 ManagedMemoryPolicy::PriorityCutoffToTileMemoryLimitPolicy( 1173 ManagedMemoryPolicy::PriorityCutoffToTileMemoryLimitPolicy(
1174 visible_ ? 1174 visible_ ?
1175 policy.priority_cutoff_when_visible : 1175 policy.priority_cutoff_when_visible :
1176 gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING); 1176 gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING);
1177 global_tile_state_.num_resources_limit = policy.num_resources_limit; 1177 global_tile_state_.num_resources_limit = policy.num_resources_limit;
1178 1178
1179 if (use_gpu_rasterization_ &&
vmiura 2015/04/02 19:12:34 nit: I think this would be easier to understand th
sohanjg 2015/04/08 09:00:31 Done.
1180 (!visible_ || global_tile_state_.hard_memory_limit_in_bytes == 0)) {
1181 if (rasterizer_)
1182 rasterizer_->SetZeroMemoryLimit();
1183 }
1184
1185 if (use_gpu_rasterization_ &&
1186 (visible_ && global_tile_state_.hard_memory_limit_in_bytes > 0)) {
1187 if (rasterizer_)
1188 rasterizer_->SetDefaultMemoryLimit();
1189 }
1190
1179 // TODO(reveman): We should avoid keeping around unused resources if 1191 // TODO(reveman): We should avoid keeping around unused resources if
1180 // possible. crbug.com/224475 1192 // possible. crbug.com/224475
1181 // Unused limit is calculated from soft-limit, as hard-limit may 1193 // Unused limit is calculated from soft-limit, as hard-limit may
1182 // be very high and shouldn't typically be exceeded. 1194 // be very high and shouldn't typically be exceeded.
1183 size_t unused_memory_limit_in_bytes = static_cast<size_t>( 1195 size_t unused_memory_limit_in_bytes = static_cast<size_t>(
1184 (static_cast<int64>(global_tile_state_.soft_memory_limit_in_bytes) * 1196 (static_cast<int64>(global_tile_state_.soft_memory_limit_in_bytes) *
1185 settings_.max_unused_resource_memory_percentage) / 1197 settings_.max_unused_resource_memory_percentage) /
1186 100); 1198 100);
1187 1199
1188 DCHECK(resource_pool_); 1200 DCHECK(resource_pool_);
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3416 new_target.SetToMin(layer_impl->MaxScrollOffset()); 3428 new_target.SetToMin(layer_impl->MaxScrollOffset());
3417 3429
3418 curve->UpdateTarget( 3430 curve->UpdateTarget(
3419 animation->TrimTimeToCurrentIteration(CurrentBeginFrameArgs().frame_time) 3431 animation->TrimTimeToCurrentIteration(CurrentBeginFrameArgs().frame_time)
3420 .InSecondsF(), 3432 .InSecondsF(),
3421 new_target); 3433 new_target);
3422 3434
3423 return true; 3435 return true;
3424 } 3436 }
3425 } // namespace cc 3437 } // namespace cc
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