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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/gpu_rasterizer.h" | 5 #include "cc/resources/gpu_rasterizer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/metrics/histogram.h" | 10 #include "base/metrics/histogram.h" |
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184 canvas->save(); | 184 canvas->save(); |
185 tile->raster_source()->PlaybackToCanvas(canvas.get(), tile->content_rect(), | 185 tile->raster_source()->PlaybackToCanvas(canvas.get(), tile->content_rect(), |
186 tile->contents_scale()); | 186 tile->contents_scale()); |
187 canvas->restore(); | 187 canvas->restore(); |
188 | 188 |
189 // Add the canvas and recorded picture to |multi_picture_draw_|. | 189 // Add the canvas and recorded picture to |multi_picture_draw_|. |
190 skia::RefPtr<SkPicture> picture = skia::AdoptRef(recorder.endRecording()); | 190 skia::RefPtr<SkPicture> picture = skia::AdoptRef(recorder.endRecording()); |
191 multi_picture_draw_.add(sk_surface->getCanvas(), picture.get()); | 191 multi_picture_draw_.add(sk_surface->getCanvas(), picture.get()); |
192 } | 192 } |
193 | 193 |
194 void GpuRasterizer::ClearCache() { | |
195 ContextProvider* context_provider = | |
196 resource_provider()->output_surface()->worker_context_provider(); | |
197 | |
198 // The context lock must be held while accessing the context on a | |
199 // worker thread. | |
200 base::AutoLock context_lock(*context_provider->GetLock()); | |
201 | |
202 // Allow context to bind to current thread. | |
203 context_provider->DetachFromThread(); | |
204 | |
205 // Clear resource cache. | |
206 GrContext* gr_context = context_provider->GrContext(); | |
207 DCHECK(gr_context); | |
208 gr_context->setResourceCacheLimits(0, 0); | |
vmiura
2015/03/23 20:34:40
We'll want to not have limits stuck at 0 forever.
sohanjg
2015/03/24 05:42:09
Acknowledged.
Also, should we maintain the limits
vmiura
2015/03/24 06:32:52
Sounds like a good solution.
sohanjg
2015/03/24 13:03:36
Done.
| |
209 | |
210 // Barrier to sync worker context output to cc context. | |
211 context_provider->ContextGL()->OrderingBarrierCHROMIUM(); | |
vmiura
2015/03/23 20:34:40
I think it's not necessary to use an ordering barr
sohanjg
2015/03/24 05:42:09
Acknowledged.
And i wonder, ClearCache() will be
vmiura
2015/03/24 06:32:52
Ah, we have to be careful here.
Threaded-GPU mode
sohanjg
2015/03/24 13:03:36
Acknowledged.
| |
212 | |
213 // Allow context to bind to other threads. | |
214 context_provider->DetachFromThread(); | |
215 } | |
216 | |
194 } // namespace cc | 217 } // namespace cc |
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