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Unified Diff: src/core/SkXfermode.cpp

Issue 101623007: Fixed more issues (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Added new gm cases for displacement Created 7 years ago
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Index: src/core/SkXfermode.cpp
diff --git a/src/core/SkXfermode.cpp b/src/core/SkXfermode.cpp
index 8cb79c2dbd29f3682450f4392bb5ff04347ca9cf..4def613e351471c7bc2d3e3a4764f1a0322a6179 100644
--- a/src/core/SkXfermode.cpp
+++ b/src/core/SkXfermode.cpp
@@ -468,16 +468,18 @@ static inline void clipColor(int* r, int* g, int* b, int a) {
int L = Lum(*r, *g, *b);
int n = minimum(*r, *g, *b);
int x = maximum(*r, *g, *b);
- if(n < 0) {
- *r = L + SkMulDiv(*r - L, L, L - n);
- *g = L + SkMulDiv(*g - L, L, L - n);
- *b = L + SkMulDiv(*b - L, L, L - n);
+ int denom;
+ if((n < 0) && (denom = L - n)) { // Compute denom and make sure it's non zero
Stephen White 2013/12/12 02:36:00 Hmm.. I'd just unconditionally compute the denom,
+ *r = L + SkMulDiv(*r - L, L, denom);
+ *g = L + SkMulDiv(*g - L, L, denom);
+ *b = L + SkMulDiv(*b - L, L, denom);
}
- if (x > a) {
- *r = L + SkMulDiv(*r - L, a - L, x - L);
- *g = L + SkMulDiv(*g - L, a - L, x - L);
- *b = L + SkMulDiv(*b - L, a - L, x - L);
+ if ((x > a) && (denom = x - L)) { // Compute denom and make sure it's non zero
+ int numer = a - L; // Compute numer
+ *r = L + SkMulDiv(*r - L, numer, denom);
+ *g = L + SkMulDiv(*g - L, numer, denom);
+ *b = L + SkMulDiv(*b - L, numer, denom);
}
}
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