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1 # Failures of any GM tests/configs listed in this file will be ignored [1], as | 1 # Failures of any GM tests/configs listed in this file will be ignored [1], as |
2 # if they had been marked "ignore-failure": true in the per-builder | 2 # if they had been marked "ignore-failure": true in the per-builder |
3 # expected-results.json files. | 3 # expected-results.json files. |
4 # | 4 # |
5 # The idea is that, if you modify a GM test in such a way that you know it will | 5 # The idea is that, if you modify a GM test in such a way that you know it will |
6 # require rebaselines on multiple platforms, you should add that test's name to | 6 # require rebaselines on multiple platforms, you should add that test's name to |
7 # this list within the same CL that modifies the test. | 7 # this list within the same CL that modifies the test. |
8 # Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up | 8 # Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up |
9 # as status "failure-ignored") and remove the line you added to this file. | 9 # as status "failure-ignored") and remove the line you added to this file. |
10 # If there are any lingering failures that need to be suppressed (ignored), you | 10 # If there are any lingering failures that need to be suppressed (ignored), you |
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70 # Waiting for bots to finish processing https://skia.googlesource.com/skia.git/+
/cea9abb001b07eaf4340a78db708bfac9e8c68c2 | 70 # Waiting for bots to finish processing https://skia.googlesource.com/skia.git/+
/cea9abb001b07eaf4340a78db708bfac9e8c68c2 |
71 clipped-bitmap-shaders-clamp-hq_gpu | 71 clipped-bitmap-shaders-clamp-hq_gpu |
72 clipped-bitmap-shaders-mirror-hq_gpu | 72 clipped-bitmap-shaders-mirror-hq_gpu |
73 clipped-bitmap-shaders-tile-hq_gpu | 73 clipped-bitmap-shaders-tile-hq_gpu |
74 clipped-bitmap-shaders-clamp-hq_angle | 74 clipped-bitmap-shaders-clamp-hq_angle |
75 clipped-bitmap-shaders-mirror-hq_angle | 75 clipped-bitmap-shaders-mirror-hq_angle |
76 clipped-bitmap-shaders-tile-hq_angle | 76 clipped-bitmap-shaders-tile-hq_angle |
77 | 77 |
78 # Added by senorblanco to accomodate bounds fixes for SkXfermodeImageFilter in h
ttps://codereview.chromium.org/112683004. | 78 # Added by senorblanco to accomodate bounds fixes for SkXfermodeImageFilter in h
ttps://codereview.chromium.org/112683004. |
79 xfermodeimagefilter | 79 xfermodeimagefilter |
| 80 |
| 81 # Added by sugoi in https://codereview.chromium.org/101623007 |
| 82 displacement |
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