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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Nikolas Zimmermann <zimmermann@kde
.org> | 2 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Nikolas Zimmermann <zimmermann@kde
.org> |
| 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
| 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
| 5 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 5 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 6 * | 6 * |
| 7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
| 8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
| 9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
| 10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
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| 26 #include "core/svg/SVGPathTraversalStateBuilder.h" | 26 #include "core/svg/SVGPathTraversalStateBuilder.h" |
| 27 | 27 |
| 28 namespace blink { | 28 namespace blink { |
| 29 | 29 |
| 30 SVGPathTraversalStateBuilder::SVGPathTraversalStateBuilder(PathTraversalState& t
raversalState, float desiredLength) | 30 SVGPathTraversalStateBuilder::SVGPathTraversalStateBuilder(PathTraversalState& t
raversalState, float desiredLength) |
| 31 : m_traversalState(traversalState) | 31 : m_traversalState(traversalState) |
| 32 { | 32 { |
| 33 m_traversalState.m_desiredLength = desiredLength; | 33 m_traversalState.m_desiredLength = desiredLength; |
| 34 } | 34 } |
| 35 | 35 |
| 36 void SVGPathTraversalStateBuilder::moveTo(const FloatPoint& targetPoint, bool, P
athCoordinateMode) | 36 void SVGPathTraversalStateBuilder::moveTo(const FloatPoint& targetPoint, PathCoo
rdinateMode) |
| 37 { | 37 { |
| 38 m_traversalState.m_totalLength += m_traversalState.moveTo(targetPoint); | 38 m_traversalState.m_totalLength += m_traversalState.moveTo(targetPoint); |
| 39 } | 39 } |
| 40 | 40 |
| 41 void SVGPathTraversalStateBuilder::lineTo(const FloatPoint& targetPoint, PathCoo
rdinateMode) | 41 void SVGPathTraversalStateBuilder::lineTo(const FloatPoint& targetPoint, PathCoo
rdinateMode) |
| 42 { | 42 { |
| 43 m_traversalState.m_totalLength += m_traversalState.lineTo(targetPoint); | 43 m_traversalState.m_totalLength += m_traversalState.lineTo(targetPoint); |
| 44 } | 44 } |
| 45 | 45 |
| 46 void SVGPathTraversalStateBuilder::curveToCubic(const FloatPoint& point1, const
FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode) | 46 void SVGPathTraversalStateBuilder::curveToCubic(const FloatPoint& point1, const
FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode) |
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| 73 { | 73 { |
| 74 return m_traversalState.m_totalLength; | 74 return m_traversalState.m_totalLength; |
| 75 } | 75 } |
| 76 | 76 |
| 77 FloatPoint SVGPathTraversalStateBuilder::currentPoint() | 77 FloatPoint SVGPathTraversalStateBuilder::currentPoint() |
| 78 { | 78 { |
| 79 return m_traversalState.m_current; | 79 return m_traversalState.m_current; |
| 80 } | 80 } |
| 81 | 81 |
| 82 } | 82 } |
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