Index: ui/views/controls/menu/menu_controller.cc |
diff --git a/ui/views/controls/menu/menu_controller.cc b/ui/views/controls/menu/menu_controller.cc |
index 3b0e5d552c048413a1ee1819d972a4cf9b7b9602..46290521e66274a0ef9f8d5a33fbaa28332c2114 100644 |
--- a/ui/views/controls/menu/menu_controller.cc |
+++ b/ui/views/controls/menu/menu_controller.cc |
@@ -2230,12 +2230,13 @@ void MenuController::UpdateActiveMouseView(SubmenuView* event_source, |
target_menu, active_mouse_view, &target_point); |
ui::MouseEvent mouse_entered_event(ui::ET_MOUSE_ENTERED, |
target_point, target_point, |
- 0); |
+ 0, 0); |
active_mouse_view->OnMouseEntered(mouse_entered_event); |
ui::MouseEvent mouse_pressed_event(ui::ET_MOUSE_PRESSED, |
target_point, target_point, |
- event.flags()); |
+ event.flags(), |
+ event.changed_button_flags()); |
active_mouse_view->OnMousePressed(mouse_pressed_event); |
} |
} |
@@ -2245,7 +2246,8 @@ void MenuController::UpdateActiveMouseView(SubmenuView* event_source, |
View::ConvertPointToTarget(target_menu, active_mouse_view, &target_point); |
ui::MouseEvent mouse_dragged_event(ui::ET_MOUSE_DRAGGED, |
target_point, target_point, |
- event.flags()); |
+ event.flags(), |
+ event.changed_button_flags()); |
active_mouse_view->OnMouseDragged(mouse_dragged_event); |
} |
} |
@@ -2261,7 +2263,7 @@ void MenuController::SendMouseReleaseToActiveView(SubmenuView* event_source, |
&target_loc); |
View::ConvertPointFromScreen(active_mouse_view, &target_loc); |
ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, target_loc, target_loc, |
- event.flags()); |
+ event.flags(), event.changed_button_flags()); |
// Reset active mouse view before sending mouse released. That way if it calls |
// back to us, we aren't in a weird state. |
SetActiveMouseView(NULL); |