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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_TEXT_CONSTANTS_H_ | 5 #ifndef UI_GFX_TEXT_CONSTANTS_H_ |
6 #define UI_GFX_TEXT_CONSTANTS_H_ | 6 #define UI_GFX_TEXT_CONSTANTS_H_ |
7 | 7 |
8 namespace gfx { | 8 namespace gfx { |
9 | 9 |
10 // TODO(msw): Distinguish between logical character stops and glyph stops? | 10 // TODO(msw): Distinguish between logical character stops and glyph stops? |
11 // TODO(msw): Merge with base::i18n::BreakIterator::BreakType. | 11 // TODO(msw): Merge with base::i18n::BreakIterator::BreakType. |
12 enum BreakType { | 12 enum BreakType { |
13 CHARACTER_BREAK = 0, // Stop cursor movement on neighboring characters. | 13 CHARACTER_BREAK = 0, // Stop cursor movement on neighboring characters. |
14 WORD_BREAK, // Stop cursor movement on nearest word boundaries. | 14 WORD_BREAK, // Stop cursor movement on nearest word boundaries. |
15 LINE_BREAK, // Stop cursor movement on line ends as shown on screen. | 15 LINE_BREAK, // Stop cursor movement on line ends as shown on screen. |
16 }; | 16 }; |
17 | 17 |
| 18 // Specifies the word wrapping behavior when a word would exceed the available |
| 19 // display width. All words that are too wide will be put on a new line, and |
| 20 // then: |
| 21 enum WordWrapBehavior { |
| 22 IGNORE_LONG_WORDS, // Overflowing word text is left on that line. |
| 23 TRUNCATE_LONG_WORDS, // Overflowing word text is truncated. |
| 24 ELIDE_LONG_WORDS, // Overflowing word text is elided at the ellipsis. |
| 25 WRAP_LONG_WORDS, // Overflowing word text is wrapped over multiple lines. |
| 26 }; |
| 27 |
18 // Horizontal text alignment modes. | 28 // Horizontal text alignment modes. |
19 enum HorizontalAlignment { | 29 enum HorizontalAlignment { |
20 ALIGN_LEFT = 0, // Align the text's left edge with that of its display area. | 30 ALIGN_LEFT = 0, // Align the text's left edge with that of its display area. |
21 ALIGN_CENTER, // Align the text's center with that of its display area. | 31 ALIGN_CENTER, // Align the text's center with that of its display area. |
22 ALIGN_RIGHT, // Align the text's right edge with that of its display area. | 32 ALIGN_RIGHT, // Align the text's right edge with that of its display area. |
23 ALIGN_TO_HEAD, // Align the text to its first strong character's direction. | 33 ALIGN_TO_HEAD, // Align the text to its first strong character's direction. |
24 }; | 34 }; |
25 | 35 |
26 // The directionality modes used to determine the base text direction. | 36 // The directionality modes used to determine the base text direction. |
27 enum DirectionalityMode { | 37 enum DirectionalityMode { |
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68 ELIDE_HEAD, // Add an ellipsis at the start of the string. | 78 ELIDE_HEAD, // Add an ellipsis at the start of the string. |
69 ELIDE_MIDDLE, // Add an ellipsis in the middle of the string. | 79 ELIDE_MIDDLE, // Add an ellipsis in the middle of the string. |
70 ELIDE_TAIL, // Add an ellipsis at the end of the string. | 80 ELIDE_TAIL, // Add an ellipsis at the end of the string. |
71 ELIDE_EMAIL, // Add ellipses to username and domain substrings. | 81 ELIDE_EMAIL, // Add ellipses to username and domain substrings. |
72 FADE_TAIL, // Fade the string's end opposite of its horizontal alignment. | 82 FADE_TAIL, // Fade the string's end opposite of its horizontal alignment. |
73 }; | 83 }; |
74 | 84 |
75 } // namespace gfx | 85 } // namespace gfx |
76 | 86 |
77 #endif // UI_GFX_TEXT_CONSTANTS_H_ | 87 #endif // UI_GFX_TEXT_CONSTANTS_H_ |
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