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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/threading/platform_thread.h" | 5 #include "base/threading/platform_thread.h" |
6 | 6 |
7 #include <errno.h> | 7 #include <errno.h> |
8 #include <sys/prctl.h> | 8 #include <sys/prctl.h> |
9 #include <sys/resource.h> | 9 #include <sys/resource.h> |
| 10 #include <sys/types.h> |
| 11 #include <unistd.h> |
10 | 12 |
11 #include "base/android/jni_android.h" | 13 #include "base/android/jni_android.h" |
12 #include "base/android/thread_utils.h" | 14 #include "base/android/thread_utils.h" |
13 #include "base/lazy_instance.h" | 15 #include "base/lazy_instance.h" |
14 #include "base/logging.h" | 16 #include "base/logging.h" |
| 17 #include "base/threading/platform_thread_internal_posix.h" |
15 #include "base/threading/thread_id_name_manager.h" | 18 #include "base/threading/thread_id_name_manager.h" |
16 #include "base/tracked_objects.h" | 19 #include "base/tracked_objects.h" |
17 #include "jni/ThreadUtils_jni.h" | 20 #include "jni/ThreadUtils_jni.h" |
18 | 21 |
19 namespace base { | 22 namespace base { |
20 | 23 |
21 namespace { | 24 namespace internal { |
22 int ThreadNiceValue(ThreadPriority priority) { | |
23 // These nice values are taken from Android, which uses nice | |
24 // values like linux, but defines some preset nice values. | |
25 // Process.THREAD_PRIORITY_AUDIO = -16 | |
26 // Process.THREAD_PRIORITY_BACKGROUND = 10 | |
27 // Process.THREAD_PRIORITY_DEFAULT = 0; | |
28 // Process.THREAD_PRIORITY_DISPLAY = -4; | |
29 // Process.THREAD_PRIORITY_FOREGROUND = -2; | |
30 // Process.THREAD_PRIORITY_LESS_FAVORABLE = 1; | |
31 // Process.THREAD_PRIORITY_LOWEST = 19; | |
32 // Process.THREAD_PRIORITY_MORE_FAVORABLE = -1; | |
33 // Process.THREAD_PRIORITY_URGENT_AUDIO = -19; | |
34 // Process.THREAD_PRIORITY_URGENT_DISPLAY = -8; | |
35 // We use -6 for display, but we may want to split this | |
36 // into urgent (-8) and non-urgent (-4). | |
37 static const int threadPriorityAudio = -16; | |
38 static const int threadPriorityBackground = 10; | |
39 static const int threadPriorityDefault = 0; | |
40 static const int threadPriorityDisplay = -6; | |
41 switch (priority) { | |
42 case kThreadPriority_RealtimeAudio: | |
43 return threadPriorityAudio; | |
44 case kThreadPriority_Background: | |
45 return threadPriorityBackground; | |
46 case kThreadPriority_Normal: | |
47 return threadPriorityDefault; | |
48 case kThreadPriority_Display: | |
49 return threadPriorityDisplay; | |
50 default: | |
51 NOTREACHED() << "Unknown priority."; | |
52 return 0; | |
53 } | |
54 } | |
55 } // namespace | |
56 | 25 |
57 //static | 26 // These nice values are taken from Android, which uses nice values like linux, |
58 void PlatformThread::SetThreadPriority(PlatformThreadHandle handle, | 27 // but defines some preset nice values. |
59 ThreadPriority priority) { | 28 // Process.THREAD_PRIORITY_AUDIO = -16 |
| 29 // Process.THREAD_PRIORITY_BACKGROUND = 10 |
| 30 // Process.THREAD_PRIORITY_DEFAULT = 0; |
| 31 // Process.THREAD_PRIORITY_DISPLAY = -4; |
| 32 // Process.THREAD_PRIORITY_FOREGROUND = -2; |
| 33 // Process.THREAD_PRIORITY_LESS_FAVORABLE = 1; |
| 34 // Process.THREAD_PRIORITY_LOWEST = 19; |
| 35 // Process.THREAD_PRIORITY_MORE_FAVORABLE = -1; |
| 36 // Process.THREAD_PRIORITY_URGENT_AUDIO = -19; |
| 37 // Process.THREAD_PRIORITY_URGENT_DISPLAY = -8; |
| 38 // We use -6 for display, but we may want to split this into urgent (-8) and |
| 39 // non-urgent (-4). |
| 40 const ThreadPriorityToNiceValuePair kThreadPriorityToNiceValueMap[4] = { |
| 41 {kThreadPriority_RealtimeAudio, -16}, |
| 42 {kThreadPriority_Background, 10}, |
| 43 {kThreadPriority_Normal, 0}, |
| 44 {kThreadPriority_Display, -6}, |
| 45 }; |
| 46 |
| 47 bool HandleSetThreadPriorityForPlatform(PlatformThreadHandle handle, |
| 48 ThreadPriority priority) { |
60 // On Android, we set the Audio priority through JNI as Audio priority | 49 // On Android, we set the Audio priority through JNI as Audio priority |
61 // will also allow the process to run while it is backgrounded. | 50 // will also allow the process to run while it is backgrounded. |
62 if (priority == kThreadPriority_RealtimeAudio) { | 51 if (priority == kThreadPriority_RealtimeAudio) { |
63 JNIEnv* env = base::android::AttachCurrentThread(); | 52 JNIEnv* env = base::android::AttachCurrentThread(); |
64 Java_ThreadUtils_setThreadPriorityAudio(env, PlatformThread::CurrentId()); | 53 Java_ThreadUtils_setThreadPriorityAudio(env, PlatformThread::CurrentId()); |
65 return; | 54 return true; |
66 } | 55 } |
| 56 return false; |
| 57 } |
67 | 58 |
68 // setpriority(2) should change the whole thread group's (i.e. process) | 59 } // namespace internal |
69 // priority. however, on linux it will only change the target thread's | |
70 // priority. see the bugs section in | |
71 // http://man7.org/linux/man-pages/man2/getpriority.2.html. | |
72 // we prefer using 0 rather than the current thread id since they are | |
73 // equivalent but it makes sandboxing easier (https://crbug.com/399473). | |
74 DCHECK_NE(handle.id_, kInvalidThreadId); | |
75 int kNiceSetting = ThreadNiceValue(priority); | |
76 const PlatformThreadId current_id = PlatformThread::CurrentId(); | |
77 if (setpriority(PRIO_PROCESS, | |
78 handle.id_ == current_id ? 0 : handle.id_, | |
79 kNiceSetting)) { | |
80 LOG(ERROR) << "Failed to set nice value of thread to " << kNiceSetting; | |
81 } | |
82 } | |
83 | 60 |
84 void PlatformThread::SetName(const char* name) { | 61 void PlatformThread::SetName(const char* name) { |
85 ThreadIdNameManager::GetInstance()->SetName(CurrentId(), name); | 62 ThreadIdNameManager::GetInstance()->SetName(CurrentId(), name); |
86 tracked_objects::ThreadData::InitializeThreadContext(name); | 63 tracked_objects::ThreadData::InitializeThreadContext(name); |
87 | 64 |
88 // Like linux, on android we can get the thread names to show up in the | 65 // Like linux, on android we can get the thread names to show up in the |
89 // debugger by setting the process name for the LWP. | 66 // debugger by setting the process name for the LWP. |
90 // We don't want to do this for the main thread because that would rename | 67 // We don't want to do this for the main thread because that would rename |
91 // the process, causing tools like killall to stop working. | 68 // the process, causing tools like killall to stop working. |
92 if (PlatformThread::CurrentId() == getpid()) | 69 if (PlatformThread::CurrentId() == getpid()) |
(...skipping 28 matching lines...) Expand all Loading... |
121 // 1Mb is not enough for some tests (see http://crbug.com/263749 for example). | 98 // 1Mb is not enough for some tests (see http://crbug.com/263749 for example). |
122 return 2 * (1 << 20); // 2Mb | 99 return 2 * (1 << 20); // 2Mb |
123 #endif | 100 #endif |
124 } | 101 } |
125 | 102 |
126 bool RegisterThreadUtils(JNIEnv* env) { | 103 bool RegisterThreadUtils(JNIEnv* env) { |
127 return RegisterNativesImpl(env); | 104 return RegisterNativesImpl(env); |
128 } | 105 } |
129 | 106 |
130 } // namespace base | 107 } // namespace base |
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