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| 1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_COMMON_OPERATOR_H_ | 5 #ifndef V8_COMPILER_COMMON_OPERATOR_H_ |
| 6 #define V8_COMPILER_COMMON_OPERATOR_H_ | 6 #define V8_COMPILER_COMMON_OPERATOR_H_ |
| 7 | 7 |
| 8 #include "src/compiler/machine-type.h" | 8 #include "src/compiler/machine-type.h" |
| 9 #include "src/unique.h" | 9 #include "src/unique.h" |
| 10 | 10 |
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| 198 const Operator* NumberConstant(volatile double); | 198 const Operator* NumberConstant(volatile double); |
| 199 const Operator* HeapConstant(const Unique<HeapObject>&); | 199 const Operator* HeapConstant(const Unique<HeapObject>&); |
| 200 | 200 |
| 201 const Operator* Select(MachineType, BranchHint = BranchHint::kNone); | 201 const Operator* Select(MachineType, BranchHint = BranchHint::kNone); |
| 202 const Operator* Phi(MachineType type, int value_input_count); | 202 const Operator* Phi(MachineType type, int value_input_count); |
| 203 const Operator* EffectPhi(int effect_input_count); | 203 const Operator* EffectPhi(int effect_input_count); |
| 204 const Operator* EffectSet(int arguments); | 204 const Operator* EffectSet(int arguments); |
| 205 const Operator* ValueEffect(int arguments); | 205 const Operator* ValueEffect(int arguments); |
| 206 const Operator* Finish(int arguments); | 206 const Operator* Finish(int arguments); |
| 207 const Operator* StateValues(int arguments); | 207 const Operator* StateValues(int arguments); |
| 208 const Operator* TypedStateValues(const ZoneVector<MachineType>* types); |
| 208 const Operator* FrameState( | 209 const Operator* FrameState( |
| 209 FrameStateType type, BailoutId bailout_id, | 210 FrameStateType type, BailoutId bailout_id, |
| 210 OutputFrameStateCombine state_combine, | 211 OutputFrameStateCombine state_combine, |
| 211 MaybeHandle<JSFunction> jsfunction = MaybeHandle<JSFunction>()); | 212 MaybeHandle<JSFunction> jsfunction = MaybeHandle<JSFunction>()); |
| 212 const Operator* Call(const CallDescriptor* descriptor); | 213 const Operator* Call(const CallDescriptor* descriptor); |
| 213 const Operator* Projection(size_t index); | 214 const Operator* Projection(size_t index); |
| 214 | 215 |
| 215 // Constructs a new merge or phi operator with the same opcode as {op}, but | 216 // Constructs a new merge or phi operator with the same opcode as {op}, but |
| 216 // with {size} inputs. | 217 // with {size} inputs. |
| 217 const Operator* ResizeMergeOrPhi(const Operator* op, int size); | 218 const Operator* ResizeMergeOrPhi(const Operator* op, int size); |
| 218 | 219 |
| 219 private: | 220 private: |
| 220 Zone* zone() const { return zone_; } | 221 Zone* zone() const { return zone_; } |
| 221 | 222 |
| 222 const CommonOperatorGlobalCache& cache_; | 223 const CommonOperatorGlobalCache& cache_; |
| 223 Zone* const zone_; | 224 Zone* const zone_; |
| 224 | 225 |
| 225 DISALLOW_COPY_AND_ASSIGN(CommonOperatorBuilder); | 226 DISALLOW_COPY_AND_ASSIGN(CommonOperatorBuilder); |
| 226 }; | 227 }; |
| 227 | 228 |
| 228 } // namespace compiler | 229 } // namespace compiler |
| 229 } // namespace internal | 230 } // namespace internal |
| 230 } // namespace v8 | 231 } // namespace v8 |
| 231 | 232 |
| 232 #endif // V8_COMPILER_COMMON_OPERATOR_H_ | 233 #endif // V8_COMPILER_COMMON_OPERATOR_H_ |
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