| Index: chrome/test/data/third_party/spaceport/README.md
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| +Basic benchmarks to measure HTML5 performance and support for game related features
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| +
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| +Running the Tests
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| +-----------------
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| +
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| +1. Install [Node.js][1] (0.6.0+).
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| +2. Run in shell: `npm install`
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| +3. Run in shell: `node server`
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| +4. Open in browser: `http://localhost:3002/`
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| +5. Configure parameters of the test run, if desired.
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| +6. Click "Run Tests".
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| +7. If you uploaded results, see the `server/uploads/` directory.
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| +
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| +[1]: http://nodejs.org/
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| +
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| +Interpreting Results
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| +--------------------
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| +
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| +### Sprite tests
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| +
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| +The `Source type` indicates the data being displayed.
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| +
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| +The `Technique` indicates the browser method used to render the data.
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| +
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| +The `Test type` indicates what transformations were performed on the data using
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| +the technique.
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| +
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| +The `JS time (ms)` result shows how much JavaScript time was spent rendering
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| +the objects in one second.
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| +
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| +The `Objects at 30FPS` result shows how many objects were able to be rendered
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| +while rendering at 30 frames per second.
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| +
|
| +### Audio latency test
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| +
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| +The `Cold play latency` indicates how much time it took between `.play()` and
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| +the first subsequent `play` or `timeupdate` event on a new WAV `<audio>`
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| +element.
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| +
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| +The `Warm play latency` indicates how much time it took between `.play()` and
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| +the first subsequent `play` or `timeupdate` event on a WAV `<audio>` element
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| +which has already played.
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| +
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| +### Canvas text test
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| +
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| +The `Score` result shows how many renders could be made per 100 milliseconds.
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| +
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| +Code structure
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| +--------------
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| +
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| +Test cases are build into a recursive object structure. Test cases are run
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| +through the test runner in `js/testRunner.js`.
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| +
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| +Test cases are displayed based upon the specification in `js/tables.js`.
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| +
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| +### Sprite tests
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| +
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| +Sprite tests are found under `js/sprites/`.
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| +
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| +There are three interleaved components:
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| +
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| +#### Sources
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| +
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| +Each source represents some asset (e.g. a sprite sheet). Maps to the `Source
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| +type` result.
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| +
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| +#### Transformers
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| +
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| +Transformers modify the source by applying affine or other transformations.
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| +Maps to the `Test type` result.
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| +
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| +#### Renderers
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| +
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| +Renderers displayed transformed sources using different techniques. Maps to the
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| +`Technique` result. See `js/sprites/renderers/README.md` for details.
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