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Unified Diff: src/gpu/GrStencilAndCoverTextContext.h

Issue 1015173002: Let text contexts fall back directly to paths (Closed) Base URL: https://skia.googlesource.com/skia.git@text-blob-to-context
Patch Set: move createTextContext to private Created 5 years, 9 months ago
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Index: src/gpu/GrStencilAndCoverTextContext.h
diff --git a/src/gpu/GrStencilAndCoverTextContext.h b/src/gpu/GrStencilAndCoverTextContext.h
index d7871dcc31c3353dbbd69cb039bfb6fb6afa5ecc..e42989b90f1100a59e452843b0bf1a38e803905a 100644
--- a/src/gpu/GrStencilAndCoverTextContext.h
+++ b/src/gpu/GrStencilAndCoverTextContext.h
@@ -23,7 +23,8 @@ class GrPathRange;
*/
class GrStencilAndCoverTextContext : public GrTextContext {
public:
- static GrStencilAndCoverTextContext* Create(GrContext*, const SkDeviceProperties&);
+ static GrStencilAndCoverTextContext* Create(GrContext*, SkGpuDevice*,
+ const SkDeviceProperties&);
virtual ~GrStencilAndCoverTextContext();
@@ -67,22 +68,23 @@ private:
SkMatrix fLocalMatrix;
bool fUsingDeviceSpaceGlyphs;
- GrStencilAndCoverTextContext(GrContext*, const SkDeviceProperties&);
+ GrStencilAndCoverTextContext(GrContext*, SkGpuDevice*, const SkDeviceProperties&);
bool canDraw(const SkPaint& paint, const SkMatrix& viewMatrix) SK_OVERRIDE;
virtual void onDrawText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
- SkScalar x, SkScalar y) SK_OVERRIDE;
+ SkScalar x, SkScalar y, const SkIRect& regionClipBounds) SK_OVERRIDE;
virtual void onDrawPosText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
- const SkPoint& offset) SK_OVERRIDE;
+ const SkPoint& offset, const SkIRect& regionClipBounds) SK_OVERRIDE;
void init(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
- size_t textByteLength, RenderMode, const SkMatrix& viewMatrix);
+ size_t textByteLength, RenderMode, const SkMatrix& viewMatrix,
+ const SkIRect& regionClipBounds);
bool mapToFallbackContext(SkMatrix* inverse);
void appendGlyph(const SkGlyph&, const SkPoint&);
void flush();
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