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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkImageDecoder.h" | 8 #include "SkImageDecoder.h" |
| 9 #include "SkImageEncoder.h" | 9 #include "SkImageEncoder.h" |
| 10 #include "SkColor.h" | 10 #include "SkColor.h" |
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| 90 #ifdef SK_BUILD_FOR_ANDROID | 90 #ifdef SK_BUILD_FOR_ANDROID |
| 91 bool onBuildTileIndex(SkStreamRewindable *stream, int *width, int *height) S
K_OVERRIDE; | 91 bool onBuildTileIndex(SkStreamRewindable *stream, int *width, int *height) S
K_OVERRIDE; |
| 92 bool onDecodeSubset(SkBitmap* bitmap, const SkIRect& region) SK_OVERRIDE; | 92 bool onDecodeSubset(SkBitmap* bitmap, const SkIRect& region) SK_OVERRIDE; |
| 93 #endif | 93 #endif |
| 94 Result onDecode(SkStream* stream, SkBitmap* bm, Mode) SK_OVERRIDE; | 94 Result onDecode(SkStream* stream, SkBitmap* bm, Mode) SK_OVERRIDE; |
| 95 | 95 |
| 96 private: | 96 private: |
| 97 SkPNGImageIndex* fImageIndex; | 97 SkPNGImageIndex* fImageIndex; |
| 98 | 98 |
| 99 bool onDecodeInit(SkStream* stream, png_structp *png_ptrp, png_infop *info_p
trp); | 99 bool onDecodeInit(SkStream* stream, png_structp *png_ptrp, png_infop *info_p
trp); |
| 100 bool decodePalette(png_structp png_ptr, png_infop info_ptr, int bitDepth, | 100 bool decodePalette(png_structp png_ptr, png_infop info_ptr, |
| 101 bool * SK_RESTRICT hasAlphap, bool *reallyHasAlphap, | 101 bool * SK_RESTRICT hasAlphap, bool *reallyHasAlphap, |
| 102 SkColorTable **colorTablep); | 102 SkColorTable **colorTablep); |
| 103 bool getBitmapColorType(png_structp, png_infop, SkColorType*, bool* hasAlpha
, | 103 bool getBitmapColorType(png_structp, png_infop, SkColorType*, bool* hasAlpha
, |
| 104 SkPMColor* theTranspColor); | 104 SkPMColor* theTranspColor); |
| 105 | 105 |
| 106 typedef SkImageDecoder INHERITED; | 106 typedef SkImageDecoder INHERITED; |
| 107 }; | 107 }; |
| 108 | 108 |
| 109 #ifndef png_jmpbuf | 109 #ifndef png_jmpbuf |
| 110 # define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) | 110 # define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) |
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| 343 | 343 |
| 344 // from here down we are concerned with colortables and pixels | 344 // from here down we are concerned with colortables and pixels |
| 345 | 345 |
| 346 // we track if we actually see a non-opaque pixels, since sometimes a PNG se
ts its colortype | 346 // we track if we actually see a non-opaque pixels, since sometimes a PNG se
ts its colortype |
| 347 // to |= PNG_COLOR_MASK_ALPHA, but all of its pixels are in fact opaque. We
care, since we | 347 // to |= PNG_COLOR_MASK_ALPHA, but all of its pixels are in fact opaque. We
care, since we |
| 348 // draw lots faster if we can flag the bitmap has being opaque | 348 // draw lots faster if we can flag the bitmap has being opaque |
| 349 bool reallyHasAlpha = false; | 349 bool reallyHasAlpha = false; |
| 350 SkColorTable* colorTable = NULL; | 350 SkColorTable* colorTable = NULL; |
| 351 | 351 |
| 352 if (pngColorType == PNG_COLOR_TYPE_PALETTE) { | 352 if (pngColorType == PNG_COLOR_TYPE_PALETTE) { |
| 353 decodePalette(png_ptr, info_ptr, bitDepth, &hasAlpha, &reallyHasAlpha, &
colorTable); | 353 decodePalette(png_ptr, info_ptr, &hasAlpha, &reallyHasAlpha, &colorTable
); |
| 354 } | 354 } |
| 355 | 355 |
| 356 SkAutoUnref aur(colorTable); | 356 SkAutoUnref aur(colorTable); |
| 357 | 357 |
| 358 if (!this->allocPixelRef(decodedBitmap, | 358 if (!this->allocPixelRef(decodedBitmap, |
| 359 kIndex_8_SkColorType == colorType ? colorTable : NU
LL)) { | 359 kIndex_8_SkColorType == colorType ? colorTable : NU
LL)) { |
| 360 return kFailure; | 360 return kFailure; |
| 361 } | 361 } |
| 362 | 362 |
| 363 SkAutoLockPixels alp(*decodedBitmap); | 363 SkAutoLockPixels alp(*decodedBitmap); |
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| 650 if (colorType == PNG_COLOR_TYPE_RGB || convertGrayToRGB) { | 650 if (colorType == PNG_COLOR_TYPE_RGB || convertGrayToRGB) { |
| 651 png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); | 651 png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); |
| 652 } | 652 } |
| 653 | 653 |
| 654 return true; | 654 return true; |
| 655 } | 655 } |
| 656 | 656 |
| 657 typedef uint32_t (*PackColorProc)(U8CPU a, U8CPU r, U8CPU g, U8CPU b); | 657 typedef uint32_t (*PackColorProc)(U8CPU a, U8CPU r, U8CPU g, U8CPU b); |
| 658 | 658 |
| 659 bool SkPNGImageDecoder::decodePalette(png_structp png_ptr, png_infop info_ptr, | 659 bool SkPNGImageDecoder::decodePalette(png_structp png_ptr, png_infop info_ptr, |
| 660 int bitDepth, bool *hasAlphap, | 660 bool *hasAlphap, bool *reallyHasAlphap, |
| 661 bool *reallyHasAlphap, | |
| 662 SkColorTable **colorTablep) { | 661 SkColorTable **colorTablep) { |
| 663 int numPalette; | 662 int numPalette; |
| 664 png_colorp palette; | 663 png_colorp palette; |
| 665 png_bytep trans; | 664 png_bytep trans; |
| 666 int numTrans; | 665 int numTrans; |
| 667 | 666 |
| 668 png_get_PLTE(png_ptr, info_ptr, &palette, &numPalette); | 667 png_get_PLTE(png_ptr, info_ptr, &palette, &numPalette); |
| 669 | 668 |
| 669 /* BUGGY IMAGE WORKAROUND |
| 670 |
| 671 We hit some images (e.g. fruit_.png) who contain bytes that are == color
table_count |
| 672 which is a problem since we use the byte as an index. To work around thi
s we grow |
| 673 the colortable by 1 (if its < 256) and duplicate the last color into tha
t slot. |
| 674 */ |
| 675 int colorCount = numPalette + (numPalette < 256); |
| 670 SkPMColor colorStorage[256]; // worst-case storage | 676 SkPMColor colorStorage[256]; // worst-case storage |
| 671 SkPMColor* colorPtr = colorStorage; | 677 SkPMColor* colorPtr = colorStorage; |
| 672 | 678 |
| 673 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) { | 679 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) { |
| 674 png_get_tRNS(png_ptr, info_ptr, &trans, &numTrans, NULL); | 680 png_get_tRNS(png_ptr, info_ptr, &trans, &numTrans, NULL); |
| 675 *hasAlphap = (numTrans > 0); | 681 *hasAlphap = (numTrans > 0); |
| 676 } else { | 682 } else { |
| 677 numTrans = 0; | 683 numTrans = 0; |
| 678 } | 684 } |
| 679 | 685 |
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| 698 *colorPtr++ = proc(*trans++, palette->red, palette->green, palette->blue
); | 704 *colorPtr++ = proc(*trans++, palette->red, palette->green, palette->blue
); |
| 699 palette++; | 705 palette++; |
| 700 } | 706 } |
| 701 bool reallyHasAlpha = (transLessThanFF < 0); | 707 bool reallyHasAlpha = (transLessThanFF < 0); |
| 702 | 708 |
| 703 for (; index < numPalette; index++) { | 709 for (; index < numPalette; index++) { |
| 704 *colorPtr++ = SkPackARGB32(0xFF, palette->red, palette->green, palette->
blue); | 710 *colorPtr++ = SkPackARGB32(0xFF, palette->red, palette->green, palette->
blue); |
| 705 palette++; | 711 palette++; |
| 706 } | 712 } |
| 707 | 713 |
| 708 /* BUGGY IMAGE WORKAROUND | 714 // see BUGGY IMAGE WORKAROUND comment above |
| 709 | 715 if (numPalette < 256) { |
| 710 Invalid images could contain pixel values that are greater than the numb
er of palette | 716 *colorPtr = colorPtr[-1]; |
| 711 entries. Since we use pixel values as indices into the palette this coul
d result in reading | |
| 712 beyond the end of the palette which could leak the contents of uninitial
ized memory. To | |
| 713 ensure this doesn't happen, we grow the colortable to the maximum size t
hat can be | |
| 714 addressed by the bitdepth of the image and fill it with the last palette
color or black if | |
| 715 the palette is empty (really broken image). | |
| 716 */ | |
| 717 int colorCount = SkTMax(numPalette, 1 << SkTMin(bitDepth, 8)); | |
| 718 SkPMColor lastColor = index > 0 ? colorPtr[-1] : SkPackARGB32(0xFF, 0, 0, 0)
; | |
| 719 for (; index < colorCount; index++) { | |
| 720 *colorPtr++ = lastColor; | |
| 721 } | 717 } |
| 722 | 718 |
| 723 *colorTablep = SkNEW_ARGS(SkColorTable, (colorStorage, colorCount)); | 719 *colorTablep = SkNEW_ARGS(SkColorTable, (colorStorage, colorCount)); |
| 724 *reallyHasAlphap = reallyHasAlpha; | 720 *reallyHasAlphap = reallyHasAlpha; |
| 725 return true; | 721 return true; |
| 726 } | 722 } |
| 727 | 723 |
| 728 #ifdef SK_BUILD_FOR_ANDROID | 724 #ifdef SK_BUILD_FOR_ANDROID |
| 729 | 725 |
| 730 bool SkPNGImageDecoder::onBuildTileIndex(SkStreamRewindable* sk_stream, int *wid
th, int *height) { | 726 bool SkPNGImageDecoder::onBuildTileIndex(SkStreamRewindable* sk_stream, int *wid
th, int *height) { |
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| 800 | 796 |
| 801 // from here down we are concerned with colortables and pixels | 797 // from here down we are concerned with colortables and pixels |
| 802 | 798 |
| 803 // we track if we actually see a non-opaque pixels, since sometimes a PNG se
ts its colortype | 799 // we track if we actually see a non-opaque pixels, since sometimes a PNG se
ts its colortype |
| 804 // to |= PNG_COLOR_MASK_ALPHA, but all of its pixels are in fact opaque. We
care, since we | 800 // to |= PNG_COLOR_MASK_ALPHA, but all of its pixels are in fact opaque. We
care, since we |
| 805 // draw lots faster if we can flag the bitmap has being opaque | 801 // draw lots faster if we can flag the bitmap has being opaque |
| 806 bool reallyHasAlpha = false; | 802 bool reallyHasAlpha = false; |
| 807 SkColorTable* colorTable = NULL; | 803 SkColorTable* colorTable = NULL; |
| 808 | 804 |
| 809 if (pngColorType == PNG_COLOR_TYPE_PALETTE) { | 805 if (pngColorType == PNG_COLOR_TYPE_PALETTE) { |
| 810 decodePalette(png_ptr, info_ptr, &hasAlpha, &reallyHasAlpha, &colorTable
, bitDepth); | 806 decodePalette(png_ptr, info_ptr, &hasAlpha, &reallyHasAlpha, &colorTable
); |
| 811 } | 807 } |
| 812 | 808 |
| 813 SkAutoUnref aur(colorTable); | 809 SkAutoUnref aur(colorTable); |
| 814 | 810 |
| 815 // Check ahead of time if the swap(dest, src) is possible. | 811 // Check ahead of time if the swap(dest, src) is possible. |
| 816 // If yes, then we will stick to AllocPixelRef since it's cheaper with the s
wap happening. | 812 // If yes, then we will stick to AllocPixelRef since it's cheaper with the s
wap happening. |
| 817 // If no, then we will use alloc to allocate pixels to prevent garbage colle
ction. | 813 // If no, then we will use alloc to allocate pixels to prevent garbage colle
ction. |
| 818 int w = rect.width() / sampleSize; | 814 int w = rect.width() / sampleSize; |
| 819 int h = rect.height() / sampleSize; | 815 int h = rect.height() / sampleSize; |
| 820 const bool swapOnly = (rect == region) && (w == decodedBitmap.width()) && | 816 const bool swapOnly = (rect == region) && (w == decodedBitmap.width()) && |
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| 1280 return SkImageDecoder::kUnknown_Format; | 1276 return SkImageDecoder::kUnknown_Format; |
| 1281 } | 1277 } |
| 1282 | 1278 |
| 1283 SkImageEncoder* sk_libpng_efactory(SkImageEncoder::Type t) { | 1279 SkImageEncoder* sk_libpng_efactory(SkImageEncoder::Type t) { |
| 1284 return (SkImageEncoder::kPNG_Type == t) ? SkNEW(SkPNGImageEncoder) : NULL; | 1280 return (SkImageEncoder::kPNG_Type == t) ? SkNEW(SkPNGImageEncoder) : NULL; |
| 1285 } | 1281 } |
| 1286 | 1282 |
| 1287 static SkImageDecoder_DecodeReg gDReg(sk_libpng_dfactory); | 1283 static SkImageDecoder_DecodeReg gDReg(sk_libpng_dfactory); |
| 1288 static SkImageDecoder_FormatReg gFormatReg(get_format_png); | 1284 static SkImageDecoder_FormatReg gFormatReg(get_format_png); |
| 1289 static SkImageEncoder_EncodeReg gEReg(sk_libpng_efactory); | 1285 static SkImageEncoder_EncodeReg gEReg(sk_libpng_efactory); |
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