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Unified Diff: src/core/SkBitmapProcState.cpp

Issue 1014533004: SkPaint::FilterLevel -> SkFilterQuality (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 9 months ago
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Index: src/core/SkBitmapProcState.cpp
diff --git a/src/core/SkBitmapProcState.cpp b/src/core/SkBitmapProcState.cpp
index 335924fc3518b3495cd7b31c2b600aac877dfdba..42d9c1003e04f703c68f7bb0499d1072ec28ca2a 100644
--- a/src/core/SkBitmapProcState.cpp
+++ b/src/core/SkBitmapProcState.cpp
@@ -143,11 +143,11 @@ static bool extract_scale(const SkMatrix& matrix, SkVector* scale) {
* using bilerp for any remaining transformations.
*/
void SkBitmapProcState::processHQRequest() {
- SkASSERT(SkPaint::kHigh_FilterLevel == fFilterLevel);
+ SkASSERT(kHigh_SkFilterQuality == fFilterLevel);
// Our default return state is to downgrade the request to Medium, w/ or w/o setting fBitmap
// to a valid bitmap. If we succeed, we will set this to Low instead.
- fFilterLevel = SkPaint::kMedium_FilterLevel;
+ fFilterLevel = kMedium_SkFilterQuality;
if (kN32_SkColorType != fOrigBitmap.colorType() || !cache_size_okay(fOrigBitmap, fInvMatrix) ||
fInvMatrix.hasPerspective())
@@ -194,7 +194,7 @@ void SkBitmapProcState::processHQRequest() {
fInvMatrix.postScale(roundedDestWidth / fOrigBitmap.width(),
roundedDestHeight / fOrigBitmap.height());
- fFilterLevel = SkPaint::kLow_FilterLevel;
+ fFilterLevel = kLow_SkFilterQuality;
}
/*
@@ -202,11 +202,11 @@ void SkBitmapProcState::processHQRequest() {
* (in this case, we have the inverse, so it succeeds if fInvMatrix is upscaling)
*/
void SkBitmapProcState::processMediumRequest() {
- SkASSERT(SkPaint::kMedium_FilterLevel == fFilterLevel);
+ SkASSERT(kMedium_SkFilterQuality == fFilterLevel);
// Our default return state is to downgrade the request to Low, w/ or w/o setting fBitmap
// to a valid bitmap.
- fFilterLevel = SkPaint::kLow_FilterLevel;
+ fFilterLevel = kLow_SkFilterQuality;
SkScalar invScale = effective_matrix_scale(fInvMatrix);
@@ -289,17 +289,17 @@ bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) {
fBitmap = NULL;
fInvMatrix = inv;
- fFilterLevel = paint.getFilterLevel();
+ fFilterLevel = paint.getFilterQuality();
- if (SkPaint::kHigh_FilterLevel == fFilterLevel) {
+ if (kHigh_SkFilterQuality == fFilterLevel) {
this->processHQRequest();
}
- SkASSERT(fFilterLevel < SkPaint::kHigh_FilterLevel);
+ SkASSERT(fFilterLevel < kHigh_SkFilterQuality);
- if (SkPaint::kMedium_FilterLevel == fFilterLevel) {
+ if (kMedium_SkFilterQuality == fFilterLevel) {
this->processMediumRequest();
}
- SkASSERT(fFilterLevel < SkPaint::kMedium_FilterLevel);
+ SkASSERT(fFilterLevel < kMedium_SkFilterQuality);
if (NULL == fBitmap) {
if (!this->lockBaseBitmap()) {
@@ -362,14 +362,14 @@ bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) {
trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0;
- if (SkPaint::kLow_FilterLevel == fFilterLevel) {
+ if (kLow_SkFilterQuality == fFilterLevel) {
// Only try bilerp if the matrix is "interesting" and
// the image has a suitable size.
if (fInvType <= SkMatrix::kTranslate_Mask ||
!valid_for_filtering(fBitmap->width() | fBitmap->height()))
{
- fFilterLevel = SkPaint::kNone_FilterLevel;
+ fFilterLevel = kNone_SkFilterQuality;
}
}
@@ -392,7 +392,7 @@ bool SkBitmapProcState::chooseScanlineProcs(bool trivialMatrix, bool clampClamp,
// still set to HQ by the time we get here, then we must have installed
// the shader procs above and can skip all this.
- if (fFilterLevel < SkPaint::kHigh_FilterLevel) {
+ if (fFilterLevel < kHigh_SkFilterQuality) {
int index = 0;
if (fAlphaScale < 256) { // note: this distinction is not used for D16
@@ -401,7 +401,7 @@ bool SkBitmapProcState::chooseScanlineProcs(bool trivialMatrix, bool clampClamp,
if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) {
index |= 2;
}
- if (fFilterLevel > SkPaint::kNone_FilterLevel) {
+ if (fFilterLevel > kNone_SkFilterQuality) {
index |= 4;
}
// bits 3,4,5 encoding the source bitmap format
@@ -544,7 +544,7 @@ static void Clamp_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s,
SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0);
SkASSERT(s.fInvKy == 0);
SkASSERT(count > 0 && colors != NULL);
- SkASSERT(SkPaint::kNone_FilterLevel == s.fFilterLevel);
+ SkASSERT(kNone_SkFilterQuality == s.fFilterLevel);
const int maxX = s.fBitmap->width() - 1;
const int maxY = s.fBitmap->height() - 1;
@@ -618,7 +618,7 @@ static void Repeat_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s,
SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0);
SkASSERT(s.fInvKy == 0);
SkASSERT(count > 0 && colors != NULL);
- SkASSERT(SkPaint::kNone_FilterLevel == s.fFilterLevel);
+ SkASSERT(kNone_SkFilterQuality == s.fFilterLevel);
const int stopX = s.fBitmap->width();
const int stopY = s.fBitmap->height();
@@ -664,7 +664,7 @@ static void S32_D32_constX_shaderproc(const SkBitmapProcState& s,
int iY1 SK_INIT_TO_AVOID_WARNING;
int iSubY SK_INIT_TO_AVOID_WARNING;
- if (SkPaint::kNone_FilterLevel != s.fFilterLevel) {
+ if (kNone_SkFilterQuality != s.fFilterLevel) {
SkBitmapProcState::MatrixProc mproc = s.getMatrixProc();
uint32_t xy[2];
@@ -745,7 +745,7 @@ static void S32_D32_constX_shaderproc(const SkBitmapProcState& s,
const SkPMColor* row0 = s.fBitmap->getAddr32(0, iY0);
SkPMColor color;
- if (SkPaint::kNone_FilterLevel != s.fFilterLevel) {
+ if (kNone_SkFilterQuality != s.fFilterLevel) {
const SkPMColor* row1 = s.fBitmap->getAddr32(0, iY1);
if (s.fAlphaScale < 256) {
@@ -801,7 +801,7 @@ SkBitmapProcState::ShaderProc32 SkBitmapProcState::chooseShaderProc32() {
static const unsigned kMask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask;
if (1 == fBitmap->width() && 0 == (fInvType & ~kMask)) {
- if (SkPaint::kNone_FilterLevel == fFilterLevel &&
+ if (kNone_SkFilterQuality == fFilterLevel &&
fInvType <= SkMatrix::kTranslate_Mask &&
!this->setupForTranslate()) {
return DoNothing_shaderproc;
@@ -815,7 +815,7 @@ SkBitmapProcState::ShaderProc32 SkBitmapProcState::chooseShaderProc32() {
if (fInvType > SkMatrix::kTranslate_Mask) {
return NULL;
}
- if (SkPaint::kNone_FilterLevel != fFilterLevel) {
+ if (kNone_SkFilterQuality != fFilterLevel) {
return NULL;
}
@@ -911,9 +911,9 @@ void SkBitmapProcState::DebugMatrixProc(const SkBitmapProcState& state,
// scale -vs- affine
// filter -vs- nofilter
if (state.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) {
- proc = state.fFilterLevel != SkPaint::kNone_FilterLevel ? check_scale_filter : check_scale_nofilter;
+ proc = state.fFilterLevel != kNone_SkFilterQuality ? check_scale_filter : check_scale_nofilter;
} else {
- proc = state.fFilterLevel != SkPaint::kNone_FilterLevel ? check_affine_filter : check_affine_nofilter;
+ proc = state.fFilterLevel != kNone_SkFilterQuality ? check_affine_filter : check_affine_nofilter;
}
proc(bitmapXY, count, state.fBitmap->width(), state.fBitmap->height());
}
@@ -948,7 +948,7 @@ int SkBitmapProcState::maxCountForBufferSize(size_t bufferSize) const {
size >>= 2;
}
- if (fFilterLevel != SkPaint::kNone_FilterLevel) {
+ if (fFilterLevel != kNone_SkFilterQuality) {
size >>= 1;
}
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