| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2009 The Android Open Source Project | 2 * Copyright 2009 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "SkBitmapScaler.h" | 9 #include "SkBitmapScaler.h" |
| 10 #include "SkBitmapProcState.h" | 10 #include "SkBitmapProcState.h" |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 const SkBitmapProcState& s, | 21 const SkBitmapProcState& s, |
| 22 const uint32_t* SK_RESTRICT xy, | 22 const uint32_t* SK_RESTRICT xy, |
| 23 int count, | 23 int count, |
| 24 uint16_t* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1; | 24 uint16_t* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1; |
| 25 | 25 |
| 26 void SI8_D16_nofilter_DX_arm(const SkBitmapProcState& s, | 26 void SI8_D16_nofilter_DX_arm(const SkBitmapProcState& s, |
| 27 const uint32_t* SK_RESTRICT xy, | 27 const uint32_t* SK_RESTRICT xy, |
| 28 int count, uint16_t* SK_RESTRICT colors) { | 28 int count, uint16_t* SK_RESTRICT colors) { |
| 29 SkASSERT(count > 0 && colors != NULL); | 29 SkASSERT(count > 0 && colors != NULL); |
| 30 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); | 30 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); |
| 31 SkASSERT(SkPaint::kNone_FilterLevel == s.fFilterLevel); | 31 SkASSERT(kNone_SkFilterQuality == s.fFilterLevel); |
| 32 | 32 |
| 33 const uint16_t* SK_RESTRICT table = s.fBitmap->getColorTable()->read16BitCac
he(); | 33 const uint16_t* SK_RESTRICT table = s.fBitmap->getColorTable()->read16BitCac
he(); |
| 34 const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels(); | 34 const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels(); |
| 35 | 35 |
| 36 // buffer is y32, x16, x16, x16, x16, x16 | 36 // buffer is y32, x16, x16, x16, x16, x16 |
| 37 // bump srcAddr to the proper row, since we're told Y never changes | 37 // bump srcAddr to the proper row, since we're told Y never changes |
| 38 SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height()); | 38 SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height()); |
| 39 srcAddr = (const uint8_t*)((const char*)srcAddr + | 39 srcAddr = (const uint8_t*)((const char*)srcAddr + |
| 40 xy[0] * s.fBitmap->rowBytes()); | 40 xy[0] * s.fBitmap->rowBytes()); |
| 41 | 41 |
| (...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 110 const SkBitmapProcState& s, | 110 const SkBitmapProcState& s, |
| 111 const uint32_t* SK_RESTRICT xy, | 111 const uint32_t* SK_RESTRICT xy, |
| 112 int count, | 112 int count, |
| 113 SkPMColor* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1; | 113 SkPMColor* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1; |
| 114 | 114 |
| 115 void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s, | 115 void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s, |
| 116 const uint32_t* SK_RESTRICT xy, | 116 const uint32_t* SK_RESTRICT xy, |
| 117 int count, SkPMColor* SK_RESTRICT colors) { | 117 int count, SkPMColor* SK_RESTRICT colors) { |
| 118 SkASSERT(count > 0 && colors != NULL); | 118 SkASSERT(count > 0 && colors != NULL); |
| 119 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); | 119 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); |
| 120 SkASSERT(SkPaint::kNone_FilterLevel == s.fFilterLevel); | 120 SkASSERT(kNone_SkFilterQuality == s.fFilterLevel); |
| 121 | 121 |
| 122 const SkPMColor* SK_RESTRICT table = s.fBitmap->getColorTable()->readColors(
); | 122 const SkPMColor* SK_RESTRICT table = s.fBitmap->getColorTable()->readColors(
); |
| 123 const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels(); | 123 const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels(); |
| 124 | 124 |
| 125 // buffer is y32, x16, x16, x16, x16, x16 | 125 // buffer is y32, x16, x16, x16, x16, x16 |
| 126 // bump srcAddr to the proper row, since we're told Y never changes | 126 // bump srcAddr to the proper row, since we're told Y never changes |
| 127 SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height()); | 127 SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height()); |
| 128 srcAddr = (const uint8_t*)((const char*)srcAddr + xy[0] * s.fBitmap->rowByte
s()); | 128 srcAddr = (const uint8_t*)((const char*)srcAddr + xy[0] * s.fBitmap->rowByte
s()); |
| 129 | 129 |
| 130 if (1 == s.fBitmap->width()) { | 130 if (1 == s.fBitmap->width()) { |
| (...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 194 #if !defined(SK_CPU_ARM64) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) | 194 #if !defined(SK_CPU_ARM64) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) |
| 195 bool isOpaque = 256 == fAlphaScale; | 195 bool isOpaque = 256 == fAlphaScale; |
| 196 bool justDx = false; | 196 bool justDx = false; |
| 197 | 197 |
| 198 if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) { | 198 if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) { |
| 199 justDx = true; | 199 justDx = true; |
| 200 } | 200 } |
| 201 | 201 |
| 202 switch (fBitmap->colorType()) { | 202 switch (fBitmap->colorType()) { |
| 203 case kIndex_8_SkColorType: | 203 case kIndex_8_SkColorType: |
| 204 if (justDx && SkPaint::kNone_FilterLevel == fFilterLevel) { | 204 if (justDx && kNone_SkFilterQuality == fFilterLevel) { |
| 205 #if 0 /* crashing on android device */ | 205 #if 0 /* crashing on android device */ |
| 206 fSampleProc16 = SI8_D16_nofilter_DX_arm; | 206 fSampleProc16 = SI8_D16_nofilter_DX_arm; |
| 207 fShaderProc16 = NULL; | 207 fShaderProc16 = NULL; |
| 208 #endif | 208 #endif |
| 209 if (isOpaque) { | 209 if (isOpaque) { |
| 210 // this one is only very slighty faster than the C version | 210 // this one is only very slighty faster than the C version |
| 211 fSampleProc32 = SI8_opaque_D32_nofilter_DX_arm; | 211 fSampleProc32 = SI8_opaque_D32_nofilter_DX_arm; |
| 212 fShaderProc32 = NULL; | 212 fShaderProc32 = NULL; |
| 213 } | 213 } |
| 214 } | 214 } |
| 215 break; | 215 break; |
| 216 default: | 216 default: |
| 217 break; | 217 break; |
| 218 } | 218 } |
| 219 #endif | 219 #endif |
| 220 } | 220 } |
| 221 | 221 |
| 222 /////////////////////////////////////////////////////////////////////////////// | 222 /////////////////////////////////////////////////////////////////////////////// |
| 223 | 223 |
| 224 extern void platformConvolutionProcs_arm_neon(SkConvolutionProcs* procs); | 224 extern void platformConvolutionProcs_arm_neon(SkConvolutionProcs* procs); |
| 225 | 225 |
| 226 void platformConvolutionProcs_arm(SkConvolutionProcs* procs) { | 226 void platformConvolutionProcs_arm(SkConvolutionProcs* procs) { |
| 227 } | 227 } |
| 228 | 228 |
| 229 void SkBitmapScaler::PlatformConvolutionProcs(SkConvolutionProcs* procs) { | 229 void SkBitmapScaler::PlatformConvolutionProcs(SkConvolutionProcs* procs) { |
| 230 SK_ARM_NEON_WRAP(platformConvolutionProcs_arm)(procs); | 230 SK_ARM_NEON_WRAP(platformConvolutionProcs_arm)(procs); |
| 231 } | 231 } |
| OLD | NEW |