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Side by Side Diff: gm/shadertext3.cpp

Issue 1014533004: SkPaint::FilterLevel -> SkFilterQuality (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkGradientShader.h" 10 #include "SkGradientShader.h"
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
60 SkISize onISize() SK_OVERRIDE{ return SkISize::Make(800, 1000); } 60 SkISize onISize() SK_OVERRIDE{ return SkISize::Make(800, 1000); }
61 61
62 void onOnceBeforeDraw() SK_OVERRIDE { 62 void onOnceBeforeDraw() SK_OVERRIDE {
63 makebm(&fBmp, kPointSize / 4, kPointSize / 4); 63 makebm(&fBmp, kPointSize / 4, kPointSize / 4);
64 } 64 }
65 65
66 void onDraw(SkCanvas* canvas) SK_OVERRIDE { 66 void onDraw(SkCanvas* canvas) SK_OVERRIDE {
67 67
68 SkPaint bmpPaint; 68 SkPaint bmpPaint;
69 bmpPaint.setAntiAlias(true); 69 bmpPaint.setAntiAlias(true);
70 bmpPaint.setFilterLevel(SkPaint::kLow_FilterLevel); 70 bmpPaint.setFilterQuality(kLow_SkFilterQuality);
71 bmpPaint.setAlpha(0x80); 71 bmpPaint.setAlpha(0x80);
72 canvas->drawBitmap(fBmp, 5.f, 5.f, &bmpPaint); 72 canvas->drawBitmap(fBmp, 5.f, 5.f, &bmpPaint);
73 73
74 SkPaint outlinePaint; 74 SkPaint outlinePaint;
75 outlinePaint.setAntiAlias(true); 75 outlinePaint.setAntiAlias(true);
76 sk_tool_utils::set_portable_typeface(&outlinePaint); 76 sk_tool_utils::set_portable_typeface(&outlinePaint);
77 outlinePaint.setTextSize(SkIntToScalar(kPointSize)); 77 outlinePaint.setTextSize(SkIntToScalar(kPointSize));
78 outlinePaint.setStyle(SkPaint::kStroke_Style); 78 outlinePaint.setStyle(SkPaint::kStroke_Style);
79 outlinePaint.setStrokeWidth(0.f); 79 outlinePaint.setStrokeWidth(0.f);
80 80
(...skipping 21 matching lines...) Expand all
102 102
103 SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(fBmp, 103 SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(fBmp,
104 kTile Modes[tm0], 104 kTile Modes[tm0],
105 kTile Modes[tm1], 105 kTile Modes[tm1],
106 &loca lM)); 106 &loca lM));
107 107
108 SkPaint fillPaint; 108 SkPaint fillPaint;
109 fillPaint.setAntiAlias(true); 109 fillPaint.setAntiAlias(true);
110 sk_tool_utils::set_portable_typeface(&fillPaint); 110 sk_tool_utils::set_portable_typeface(&fillPaint);
111 fillPaint.setTextSize(SkIntToScalar(kPointSize)); 111 fillPaint.setTextSize(SkIntToScalar(kPointSize));
112 fillPaint.setFilterLevel(SkPaint::kLow_FilterLevel); 112 fillPaint.setFilterQuality(kLow_SkFilterQuality);
113 fillPaint.setShader(shader); 113 fillPaint.setShader(shader);
114 114
115 canvas->drawText(kText, kTextLen, 0, 0, fillPaint); 115 canvas->drawText(kText, kTextLen, 0, 0, fillPaint);
116 canvas->drawText(kText, kTextLen, 0, 0, outlinePaint); 116 canvas->drawText(kText, kTextLen, 0, 0, outlinePaint);
117 SkScalar w = fillPaint.measureText(kText, kTextLen); 117 SkScalar w = fillPaint.measureText(kText, kTextLen);
118 canvas->translate(w + 10.f, 0.f); 118 canvas->translate(w + 10.f, 0.f);
119 ++i; 119 ++i;
120 if (!(i % 2)) { 120 if (!(i % 2)) {
121 canvas->restore(); 121 canvas->restore();
122 canvas->translate(0, 0.75f * kPointSize); 122 canvas->translate(0, 0.75f * kPointSize);
123 canvas->save(); 123 canvas->save();
124 } 124 }
125 } 125 }
126 } 126 }
127 canvas->restore(); 127 canvas->restore();
128 } 128 }
129 129
130 private: 130 private:
131 SkBitmap fBmp; 131 SkBitmap fBmp;
132 typedef GM INHERITED; 132 typedef GM INHERITED;
133 }; 133 };
134 134
135 /////////////////////////////////////////////////////////////////////////////// 135 ///////////////////////////////////////////////////////////////////////////////
136 136
137 static GM* MyFactory(void*) { return new ShaderText3GM; } 137 static GM* MyFactory(void*) { return new ShaderText3GM; }
138 static GMRegistry reg(MyFactory); 138 static GMRegistry reg(MyFactory);
139 } 139 }
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