| Index: test/mjsunit/debug-stepframe-clearing.js
|
| diff --git a/test/mjsunit/debug-stepframe-clearing.js b/test/mjsunit/debug-stepframe-clearing.js
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..c440e78dd2d296ef42c909468aa6eaff66837db6
|
| --- /dev/null
|
| +++ b/test/mjsunit/debug-stepframe-clearing.js
|
| @@ -0,0 +1,97 @@
|
| +// Copyright 2015 the V8 project authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +// Flags: --expose-debug-as debug
|
| +
|
| +// This test ensures that IC learning doesn't interfere with stepping into
|
| +// property accessor. f1()'s ICs are allowed to learn to a monomorphic state,
|
| +// and the breakpoints flooding get() are allowed to expire, then we ensure
|
| +// that we can step into get() again later (when k == 1).
|
| +function f1() {
|
| + for (var k = 0; k < 2; k++) { // Break 1
|
| + var v10 = 0; // Line 2
|
| + for (var i = 0; i < 10; i++) { // Line 3
|
| + var v12 = o.slappy; // Line 4
|
| + var v13 = 3 // Line 5
|
| + } // Line 6
|
| + print("break here"); // Break 3
|
| + } // Line 8
|
| + print("exiting f1"); // Line 9 (dummy break)
|
| +}
|
| +
|
| +function get() {
|
| + var g0 = 0; // Break 2
|
| + var g1 = 1;
|
| + return 3;
|
| +}
|
| +
|
| +
|
| +var o = {};
|
| +Object.defineProperty(o, "slappy", { get : get });
|
| +
|
| +Debug = debug.Debug;
|
| +var break_count = 0
|
| +var exception = null;
|
| +var bp_f1_line7;
|
| +var bp_f1_line9;
|
| +
|
| +function listener(event, exec_state, event_data, data) {
|
| + if (event != Debug.DebugEvent.Break) return;
|
| + try {
|
| + var line = exec_state.frame(0).sourceLineText();
|
| + print(line);
|
| + var match = line.match(/\/\/ Break (\d+)$/);
|
| + assertEquals(2, match.length);
|
| + var match_value = parseInt(match[1]);
|
| +
|
| + if (break_count >= 0 && break_count < 2) {
|
| + // 0, 1: Keep stepping through frames.
|
| + assertEquals(break_count, match_value);
|
| + exec_state.prepareStep(Debug.StepAction.StepFrame, 1);
|
| + } else if (break_count === 2) {
|
| + // 2: let the code run to a breakpoint we set. The load should
|
| + // go monomorphic.
|
| + assertEquals(break_count, match_value);
|
| + } else if (break_count === 3) {
|
| + // 3: back to frame stepping. Does the monomorphic slappy accessor
|
| + // call still have the ability to break like before?
|
| + assertEquals(break_count, match_value);
|
| + Debug.clearBreakPoint(bp_f1_line7);
|
| + exec_state.prepareStep(Debug.StepAction.StepFrame, 1);
|
| + } else {
|
| + assertEquals(4, break_count);
|
| + assertEquals(2, match_value);
|
| + // Apparently we can still stop in the accessor even though we cleared
|
| + // breakpoints earlier and there was a monomorphic step.
|
| + // Allow running to completion now.
|
| + Debug.clearBreakPoint(bp_f1_line9);
|
| + }
|
| +
|
| + break_count++;
|
| + } catch (e) {
|
| + print(e + e.stack);
|
| + exception = e;
|
| + }
|
| +}
|
| +
|
| +for (var j = 1; j < 3; j++) {
|
| + break_count = 0;
|
| + Debug.setListener(listener);
|
| +
|
| + // Breakpoints are added here rather than in the listener because their
|
| + // addition causes a full (clearing) gc that clears type feedback when we
|
| + // want to let it build up. Also, bp_f1_line9 is set simply because if we
|
| + // handled then deleted bp_f1_line7, then the debugger clears DebugInfo from
|
| + // f1 while we are still using it, again, resetting type feedback which is
|
| + // undesirable.
|
| + bp_f1_line7 = Debug.setBreakPoint(f1, 7);
|
| + bp_f1_line9 = Debug.setBreakPoint(f1, 9);
|
| +
|
| + debugger; // Break 0
|
| + f1();
|
| + Debug.setListener(null);
|
| + assertTrue(break_count === 5);
|
| +}
|
| +
|
| +assertNull(exception);
|
|
|