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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "mojo/public/bindings/gles2_client/gles2_client_impl.h" | |
| 6 | |
| 7 #include <assert.h> | |
| 8 | |
| 9 #include "gpu/command_buffer/client/gles2_lib.h" | |
| 10 | |
| 11 namespace mojo { | |
| 12 namespace { | |
| 13 | |
| 14 bool g_gles2_initialized = false; | |
| 15 | |
| 16 } // namespace | |
| 17 | |
| 18 GLES2Delegate::~GLES2Delegate() { | |
| 19 } | |
| 20 | |
| 21 void GLES2Delegate::DidCreateContext( | |
| 22 GLES2ClientImpl* gl, uint32_t width, uint32_t height) { | |
| 23 } | |
| 24 | |
| 25 void GLES2Delegate::ContextLost(GLES2ClientImpl* gl) { | |
| 26 } | |
| 27 | |
| 28 GLES2ClientImpl::GLES2ClientImpl(GLES2Delegate* delegate, | |
| 29 ScopedMessagePipeHandle gl) | |
| 30 : delegate_(delegate), | |
| 31 gl_(gl.Pass()) { | |
| 32 assert(g_gles2_initialized); | |
| 33 gl_.SetPeer(this); | |
| 34 } | |
| 35 | |
| 36 GLES2ClientImpl::~GLES2ClientImpl() { | |
| 37 gl_->Destroy(); | |
| 38 } | |
| 39 | |
| 40 void GLES2ClientImpl::Initialize() { | |
| 41 assert(!g_gles2_initialized); | |
| 42 gles2::Initialize(); | |
| 43 g_gles2_initialized = true; | |
| 44 } | |
| 45 | |
| 46 void GLES2ClientImpl::Terminate() { | |
| 47 assert(g_gles2_initialized); | |
| 48 gles2::Terminate(); | |
| 49 g_gles2_initialized = false; | |
| 50 } | |
| 51 | |
| 52 void GLES2ClientImpl::SwapBuffers() { | |
| 53 gles2::GetGLContext()->SwapBuffers(); | |
| 54 } | |
| 55 | |
| 56 void GLES2ClientImpl::DidCreateContext( | |
| 57 uint64_t encoded, uint32_t width, uint32_t height) { | |
| 58 // Ack, Hans! It's the giant hack. | |
| 59 // TODO(abarth): Replace this hack with something more disciplined. Most | |
| 60 // likley, we should receive a MojoHandle that we use to wire up the | |
| 61 // client side of an out-of-process command buffer. Given that we're | |
| 62 // still in-process, we just reinterpret_cast the value into a GL interface. | |
| 63 gpu::gles2::GLES2Interface* gl_interface = | |
| 64 reinterpret_cast<gpu::gles2::GLES2Interface*>( | |
| 65 static_cast<uintptr_t>(encoded)); | |
| 66 gles2::SetGLContext(gl_interface); | |
| 67 | |
| 68 delegate_->DidCreateContext(this, width, height); | |
| 69 } | |
| 70 | |
| 71 void GLES2ClientImpl::ContextLost() { | |
| 72 delegate_->ContextLost(this); | |
| 73 } | |
| 74 | |
| 75 } // mojo | |
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